https://i.ibb.co/nMm1Pdp/image.png
vis a vis squad, where you at?
Account Details | |
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SteamID64 | 76561198027325929 |
SteamID3 | [U:1:67060201] |
SteamID32 | STEAM_0:1:33530100 |
Country | Rainbow Nation |
Signed Up | May 18, 2013 |
Last Posted | January 11, 2025 at 12:45 PM |
Posts | 2127 (0.5 per day) |
Game Settings | |
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In-game Sensitivity | i'm bad dw about it |
Windows Sensitivity | i'm bad dw about it |
Raw Input | |
DPI |
i'm bad dw about it |
Resolution |
i'm bad dw about it |
Refresh Rate |
i'm bad dw about it |
Hardware Peripherals | |
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Mouse | Razer Viper (Wireless) |
Keyboard | WASDKeyboards v2 w/ usb-c port |
Mousepad | ltt deskpad (the big ass one) |
Headphones | Sennheiser HD 598 Cs |
Monitor | LG 32GK650F-B 32" QHD |
https://i.ibb.co/nMm1Pdp/image.png
vis a vis squad, where you at?
chiefdogYou lobbing rockets, something I argued you could do with another rocket launcher to a lesser extent, is thanks to the fact you were being otherwise uncontested the entire time. You denied the soldiers trying to contest you, do you credit that to the cowmangler? If not, I would then say that the situation is valid but pretty rare.
i would not have been able to do any of the things shown in that clip without the cow mangler
- i sat at last and spammed rockets at doors constantly (without having to resup so i had great spam sightlines), helping stuff a push
- i pushed out of last immediately when it was called, not having to worry about ammo or resup, continuing to spam and chip rocket things as we left last
- i spammed down from spire and hit relatively decent directs/airshots that i almost definitely would not have gone for if ammo was a concern (because i suck rofl), causing no one to be able to contest me
- i jumped back to batts because there was a scout behind us, so i spammed doors he would be most threatening to my med if he came through
- i jumped forward again and emptied my clip (very poorly lol) onto the medic/demo
on the highlight, i shot 20 rockets rofl. before that i was spamming during a last hold and after that we pushed mid. i didn't pick up a single ammo pack.
yes, i hit good shots and made a solid play, but if i was doing a demo review of that play and i was running stock, i'd call myself a fucking idiot. that is incredibly powerful (and this is the important part:) in a way that's super, super unfun to play against, and that's before even factoring in the dumb burst damage you can do with a charge shot
i only came here to say the visuals of a cow mangler airshot are badass. i probably wont respond to this further lol
chiefdogKevinIsPwnLupusairshots and kills with it look dogshit and it visually doesn't belong in TF2it's ok to be wrong, the fazing out of existence shit is badass
but yeah the fact that i could just lob rockets like an idiot for the entirety of that clip is why it was banned
That is a great example of how it could get abused. I think with a weapon with a clip u might have ran out of it. However I would also believe it is your reward if u can sit on spire uncontested the eternity to spam your whole arsenal so maybe not specific to cowmangler?
That's the point of my post. the aesthetics are cool imo (but i get why others disagree). But not having to track/worry about ammo is OP af. idk how you could read my post and take away that i think cowmangler is fine lol
AndoKevinIsPwnSourcemod is already installed normal mgemod works fine so mge training and oihguv work i installed chillymge and the new spawns config and it still seems not to respondAndoI can't get this to work on my server map loads but !add command doesnt work just allows you to choose teams and sit in a black box plugins and cfgs all installed.did you install sourcemod and the chilly fork of mgemod?
just to double check, you used the updated one steph posted, right?
https://github.com/sapphonie/ChillyMGE/blob/master/sourcemod/plugins/chillymge.smx
Lupusairshots and kills with it look dogshit and it visually doesn't belong in TF2
it's ok to be wrong, the fazing out of existence shit is badass
but yeah the fact that i could just lob rockets like an idiot for the entirety of that clip is why it was banned
AndoI can't get this to work on my server map loads but !add command doesnt work just allows you to choose teams and sit in a black box plugins and cfgs all installed.
did you install sourcemod and the chilly fork of mgemod?
literally says all over every page of mastercomms website what to do to go around this lol
https://docs.mastercomfig.com/en/latest/customization/custom_configs/
Yeah just to follow up, call your ISP and have details at the ready. If it's a tech issue, they will fix it quickly.
If it's a "we are greedy and saving a buck on routing", then you complaining will push the issue just a bit (and the only thing stopping them from doing it is a bunch of people complaining, so do your part!)
as a very casual grizzlies fan, ja morant is so fun to watch.
may still be hovering around .500, but at least it's fun af lol. hoping they hold steady and make playoffs
crackbabydumpsterthey can spawn on mid
they can be green purple or yellow
guys
they can be fridge
!!
this thread is another friendly reminder that we dont deserve mastercoms but as long as she's around we should support if possible lol
i absolutely love season-shifted maps and stuff, but i would only want it as an option (and i don't think that's even remotely technically possible)
WASD V2 104-Key Custom Mechanical Keyboard
Cherry MX Blue
0.2mm Travel Reduction, 40A-L Red O-Rings
Swapped MicroUSB PCB for USB-C (if you own this keyboard, I highly recommend doing this!)
Custom keycap layout that I really like
Arieeu.voice.tf isn't the actual mumble server address I guess? Because that hostname currently resolves to 23.227.167.56 in Dallas and pings like you'd expect from EU.
If it is expected, I can provide you an actual EU server to use instead for this project.
that is an issue with my host, then. used same provider as our NA server (ideal specs/price for murmur) but it should be in netherlands. i will fix pronto
thank you for pointing out so promptly
edit: they are fixing now and everything should be good to go in a bit; will edit again when that is the case
edit2: server will be back up in (likely) a few hours once we get everything situated on the Amsterdam server :)
edit3: server is back up, now properly spun up in Amsterdam. thanks arie!