daaamn.
Account Details | |
---|---|
SteamID64 | 76561198010875674 |
SteamID3 | [U:1:50609946] |
SteamID32 | STEAM_0:0:25304973 |
Country | Germany |
Signed Up | March 20, 2014 |
Last Posted | December 16, 2016 at 11:59 PM |
Posts | 338 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 3.14 |
Windows Sensitivity | 6/12 |
Raw Input | 1 |
DPI |
42 |
Resolution |
1920x1080 |
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | g500 (old version) |
Keyboard | |
Mousepad | Razer Exactmat |
Headphones | |
Monitor | Benq gl2450 |
I just wanted to stir the hypetrain a bit for the people that haven´t seen this yet:
SezcoIt's still buggy and not ready, but it gets the concept down.
Courtesy of Master Kuni & RaysFire last night.
http://i.imgur.com/a0GVQzq.jpg?1
If we can add tabs with irc/TFTV/ect on there, a TF2 HUD would be capable of watching streams and playing competitive.
http://teamfortress.tv/thread/17200/sezco-made-me-decide-to-post-this/?page=1#22
Damn, you really are a wizard.
Magnets.
But seriously, this is the incredibliest thing in TF2 I´ve seen in a long time.
Hooooly shit
How do you edit the blogframe´s content in the main menu? The big header images seem to be textures in root\materials\vgui (duh) but I just cannot, for the life of me, find out how the actual text underneath got there and if you can actually change it.
So, does anyone have updates on this? Is it true or did cozen & dummy troll us and I´m just slow today? Their ESEA page remains unchanged..
It´s unlikely but since they announced workshop support for taunts, maybe we´re going to see something like that. #iwanttobelieve
Updated pimp my hud/bells and whistles pack/metahud
Here is a bunch of files that I thought fit well together and give HUDs like Broeselhud or older HUDs a few extra bells and whistles. No config file editing necessary, simply merge the resource folders.
Content & Credits:
basechat.res (from Whayay´s ya_hud): moves the chat into the absolute bottom left corner
hudplayerclass.res (from Intellectual´s medhud): moves the 3D playermodel to the right and fixes rotation
votehud.res (from Flux´ fluxhud): gives voting panels a sleeker look
classloadoutpanel.res (from Rays´ rayshud): gives buttons to toggle red or blue team to preview loadouts, zoom function and extended rotation
backpackpanel.res (from Rays´ rayshud): scroll through pages with A, D, forward and backward buttons in addition to direct page buttons
[somewhat fixed] scoreboard.res (from Chippy´s bxhud): simple, transparent scoreboard that fits pretty much any server and gamemode
[new] ControlPointProgressBar.res (???): big capture point indicator on the right, fits well with 3D model
[new] Charinfopanel.res (extracted with GCFScape): Bound Q key to back-button
[new] ClassSelection.res (from Broesel´s Broeselhud): Bound E key to change loadouts
Which server did you play on? Are you sure this wasn´t some Sourcemod shenanigans?
FuntomIs there a possibility getting this main menu only? I tried to implement it to another hud, but there were no icons, but just letters. Any ideas?
Seems like you made a mistake either in copying the font folder or somewhere in the font sections of your clientscheme.