omnihttp://i.imgur.com/JWu5O9s.jpg
Is that a magnified image of a pokemon? You guys have a great taste in games!
Account Details | |
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SteamID64 | 76561198010875674 |
SteamID3 | [U:1:50609946] |
SteamID32 | STEAM_0:0:25304973 |
Country | Germany |
Signed Up | March 20, 2014 |
Last Posted | December 16, 2016 at 11:59 PM |
Posts | 338 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 3.14 |
Windows Sensitivity | 6/12 |
Raw Input | 1 |
DPI |
42 |
Resolution |
1920x1080 |
Refresh Rate |
Hardware Peripherals | |
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Mouse | g500 (old version) |
Keyboard | |
Mousepad | Razer Exactmat |
Headphones | |
Monitor | Benq gl2450 |
omnihttp://i.imgur.com/JWu5O9s.jpg
Is that a magnified image of a pokemon? You guys have a great taste in games!
Aaaand I´m an idiot.
JarateKingWith some testing it doesn't seem possible. The commands motd_next, motd_prev, and motd_viewurl seem to mess up a bit when they're on buttons that aren't already made for the newsboxes, and more importantly they don't like multiple commands on one button (and will break and not work).
You could still make a very simple newsbox and then have the image be set to show you how much next/prev buttons you need to hit, sort of like
http://i.imgur.com/2ZFgFkd.png
That is a pretty genius idea. Thanks again! <3
Thanks for giving it a shot! I would love you so much if you actually got this working.
Since the website of Evanolds GIF Frame Extractor seems to be down, I´ve uploaded it to my google drive account:
https://drive.google.com/file/d/0Bwkg4v4qIK46QnFjc0F5RG1DOFE/edit?usp=sharing
I also updated my post with the tutorial on gif loading screens.
Just found a few more gifs here.
Like this fabulous lava lamp, for example..
shizno2,000
> trips
> checked'em
Seems like this project is going to take a while, so here is a slightly modified Broeselhud with the hp and ammo indicators roughly finished. The two fonts are called Tienne and Exo 2. Please tell me what you think. Thanks to rays, his stream and everyone else I annoyed with this and their time and suggestions. Download (updated) v002
By the way, does anyone remember the smooth color cycle you get at some point in the installation of windows 8? I just wondered if there is a gif out there that looks similar and whether you'd get nasty artifacts if you stretched it over the whole screen..
I also wondered if it's possible to use one of these fancy sliders from a random psd/illustrator file as a chargebar or something. Just stumbled upon this: https://dribbble.com/shots/253105-Dial-Slider
Roxas, I don´t have any idea but if you upload/link the gif I could see if I get it working. (With that I mean hitting my head repeatedly against the keyboard until it eventually works, I really am clueless)
Also, your HUD/HUD´s website should really get more attention over here, it´s quite nice.
Hey omni, I pooped out a wall of text about this stuff here: http://teamfortress.tv/thread/8247/show-your-hud-modifications/?page=55#1644
Damn, scoffer, that´s beautiful. Are you going to create a font with these images or put them in manually?
Timo yay a lot actually but the killfeed is a little bit too big for my taste
Thank you and everyone who gave their opinion on the previous fonts. It seemed like a lot of people liked the second font in the previous image, I found it after looking for something more elegant than the surface "broesel" font while still keeping its readability in peripheral vision. It is called "Fontin".
Regarding the image on this page, it is a quick photoshop I made, with the killfeed subject to change. I felt that I needed to include it so the thin, green reserve ammo on the right doesn´t look too much out of place. For everyone curious, the font I used for the hp and ammo counters is called "Tienne".
As for my plans with this, I´ll put this in a HUD that´s going to be called flappy_hud. Not because it would be anything incredibly revolutional but to have the stuff I came up with and also stuff I like the most in one place. It will be something along the lines of a Broesel or Omp modification, with Possimpible´s work for the main menu, a custom loading screen (I´ll put a gallery with the stuff I´m planing to use at the end of this post), a customized and more colorful version of the recent ya_hud changes to (backpack and loadout) menus with ray´s team switch thingy, ya_hud´s "click anywhere to continue" motd, the killfeed probably ending up as a thing between the one from garmen´s rex and bwhud, damage numbers and uber percentage near the crosshair, class selection and item bars similar to omp´s and 3d classimage panels similar to the ones from medhud. (Sorry for the wall of text, I´m writing this so I don´t lose anything in my haystack of useless files).
So again, thanks for all the help and suggestions.
Here is the gallery of files I´m probably going to use:
For the love of god, please edit a space into that link or something