Holy fuck, that is amazing.
Account Details | |
---|---|
SteamID64 | 76561198010875674 |
SteamID3 | [U:1:50609946] |
SteamID32 | STEAM_0:0:25304973 |
Country | Germany |
Signed Up | March 20, 2014 |
Last Posted | December 16, 2016 at 11:59 PM |
Posts | 338 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3.14 |
Windows Sensitivity | 6/12 |
Raw Input | 1 |
DPI |
42 |
Resolution |
1920x1080 |
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | g500 (old version) |
Keyboard | |
Mousepad | Razer Exactmat |
Headphones | |
Monitor | Benq gl2450 |
PossimpibleLa_maison[/URL]
concept image in photoshop, trying to get the toggles and link box to work
Something about this feels very familiar...
http://teamfortress.tv/thread/8247/show-your-hud-modifications/?page=27#781
La_maisonBananasaurus can i get that heart thing in the console pls? c:
take what you like, I mean, the main menu isn´t completely my work either since I built it on possimpible´s main menu which he released like 30 pages earlier..
But you´re right, I should actually do a credits file or something. Still don´t know why nobody else tried to do stuff with your main menu. Thanks for releasing this incredible menu, by the way.
Unrelated but thanks, just got unbanned. So, could anyone tell me why I got the hammer earlier?
good job.
also liked the rythmic pyro headbobbing.
Just move the strange lvl-up/ring/etc notifications and the votes into the bottom right corner, maybe also change transparency. You should still be able to notice it but it won´t distract you mid-pwning spree anymore.
I modified/merged tophu's gmod sourcescheme. Serverlist font is segoe UI and the all-caps one is novecento.
Does anyone know how to get rid of the panel that appears in the top-left corner when you change the color of panel.bgcolor to anything other than blank?
Couldn´t you just bind a button with this?
bind "o" "cl_disablehtmlmotd 0; say_team "!log"; say_team ".ss"; cl_disablehtmlmotd 1"
Tresh1 no
2 idk
3 no
thank you! :)
This probably doesn't work (or I'm an idiot, which is likely) but I'd appreciate an answer, anyway.
1) Is it possible to have a normal uberchargebar (medigun/kritz) somewhere and a second one at the bottom of the screen at the same time?
2) Is it possible to change the fonts in sourcescheme.res to a custom one, like segoe ui?
3) Is it possible to move the box that shows progress when you join a server (you know, the one that says "this server is vac secured, blabla")? I opened tf2_misc_dir.vpk in \steamapps\common\Team Fortress 2\tf with gcfscape and extracted loadingdialognobanner.res and loadingdialog.res but neither file did anything. :O
Bananasaurus can i get that heart thing in the console pls? c:
take what you like, I mean, the main menu isn´t completely my work either since I built it on possimpible´s main menu which he released like 30 pages earlier..
https://github.com/flappysquirrel/flappy_hud/blob/master/cfg/howto1.cfg
You could also play with an image-to ascii converter, like this one: http://www.text-image.com/convert/ascii.html
OTLalso don't forget your konr wings
8)
omni
Just so everyone knows, the control points Zimmy has implemented are custom vtfs, but unfortunately won't work in sv_pure 2 servers. Keep that in mind.
Got up to write this because I remembered this comment:
hanbroloCustom vtfs are weird, one thing I would do first off is to put the test vtf and vmt in custom/*name*/materials/vgui/replay/thumbnails and reference that file path relative to materials ie /vgui/replay/thumbnails. That folder is never checked with sv_pure or anything so that eliminates the possibility of file path errors (credit to broesel for discovering this and SirVilleta + povohat (I think?) for introducing it to the masses). then make sure the .vmt is referencing the right file. that should be the only thing you could be messing up on, not sure.
http://teamfortress.tv/thread/8247/show-your-hud-modifications/?page=52#1559
Is there really no chance to get the vtfs to somehow load from this folder?
Just sat on this for what felt like an eternity but it finally works, yay..
(Also, don´t bother with the HUD itself, it´s really broken at the moment. Just discovered the awesomeness of GitHub and wanted to share my progress.)
ohmygodohmygodohmygodohmygodohmygod
Seriously, incredible job :O
Zimmyhttp://i.imgur.com/zrKvEfc.png
I´m still so excited for this つ ◕_◕ ༽つ