Anybody know how to make Lawena not only show the killfeed like usual, but in addition just the HP like in https://www.youtube.com/watch?v=2SJip2CsA5M at 10:37 ?
Thanks in advance
Account Details | |
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SteamID64 | 76561198081784824 |
SteamID3 | [U:1:121519096] |
SteamID32 | STEAM_0:0:60759548 |
Country | France |
Signed Up | April 30, 2016 |
Last Posted | January 28, 2025 at 4:15 PM |
Posts | 214 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 1.5 |
Windows Sensitivity | Default |
Raw Input | 1 |
DPI |
1600 |
Resolution |
2560x1440 |
Refresh Rate |
165 Hz |
Hardware Peripherals | |
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Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
Pas comme ça Joachim, pas après tout ce que tu as fait ! :zidane:
Thanks a lot for reminding me of that launch option, for some reason lawena had deleted it from my set of options and I hadn't noticed. Works fine now
Hi, I'd had no issues with the latest version of CastingEssentialsRed until now, but for some reason I tried to load it today with lawena and once in the game I couldn't call any of the commands starting with ce_, as if the folder wasn't actually loaded
There is no conflict with the hud a priori, as my lawena doesn't detect it as one.
The only change I see from the last times I had used it is that I installed vtf crosshairs. But I tried with and without the crosshairs folder in custom and it doesn't seem to change anything
Any ideas ?
facile pour Kouna...
https://s3.amazonaws.com/Clinton_Swag/k28tNM2TId/swag.png
old stuff kinda
registered. pretty fun so far, did the latest Ascent roster transfer, hopefully I find some more time for other stuff
edit : also did skeez ckj and Alex.exe transfers, along with egg - nR shift and Ora Elektro movement, and updated nerdRage team page, hopefully I didn't fuck up
"Coronavirus is flat : Evidence from Sacramento 5G towers", B. Morecars, J. Moreguns, H.W. Cough, Journal of Underground Railroads 18 (2020), 69-420
lethmade some very minor changes for m0rehud so now all you have to do is replace HudMatchStatus.res
with this one
https://cdn.discordapp.com/attachments/486674824425504801/552494886981468170/HudMatchStatus.res
Any idea on how to make respawn timers show with this modified version ? I'm assuming just moving the killfeed down a bit more won't do the trick ?
Edit : found a solution myself, turns out the respawn timers do work but they're hidden behind the class images, so changing the "respawntime" "zpos" value to something higher than that of the "classimage" "zpos" in the HudMatchStatus.res file (in my case, I put the value on 8 which is the same as the one for player names) fixes it by putting the respawn timers on top of the class images.
Just wanted to give my solution in case anybody else was struggling, sorry for spam.
your tf2 playstyle is : b4nny
kden