Account Details | |
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SteamID64 | 76561197983540634 |
SteamID3 | [U:1:23274906] |
SteamID32 | STEAM_0:0:11637453 |
Country | Netherlands |
Signed Up | December 7, 2012 |
Last Posted | December 29, 2023 at 11:10 AM |
Posts | 679 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 1.00 |
Windows Sensitivity | Mid / default |
Raw Input | 1 |
DPI |
4000 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
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Mouse | Steelseries Rival 300 |
Keyboard | Ducky Zero DK2108S Blue led (MX Brown) |
Mousepad | Steelseries |
Headphones | Massdrop x Sennheiser PC37X / Beyer DT 770 Pro |
Monitor | Asus VG248QE |
Ultra HD MoG! Select 2160p for full glory.
So here's the first MoG in 4K! Thanks so much bluee :)
https://www.youtube.com/watch?v=32rXFkVpid8
Defenitely very slow recording and rendering, but acceptable for short frag clips and when I know I'm off for 2 or 3 hours anyway. Chrome sometimes has trouble changing video quality so you might have to play with it for a while before it actually plays in 4K :/ Other browsers seem to be fine.
blueeLuke, yeah, this was put together with POV/scripted recording in mind. Moving the window to different corners shouldn't be too hard, but I'll see what else I can do to help being able to see the full screen & keep the full resolution for recording.
Thanks, that'd be awesome :)
I finally fiXed the killnotices HUD. If you want to know how I'll try and eXplain tomorrow. Hopefully I can make a MoG in 4K tomorrow as well.
Anyone here know how to increase the text size in the killnotices? Please PM me.
Edit: thanks. Fixed it now.
Hmmmm. So I can't seem to make the font bigger on the killnotices. Anyone who can help me with that? I tried almost every setting in hudlayout.res - HudDeathNotice.
RJLuckyLuke You can't switch resolutions in the middle of a demo it looks like, the demo starts glitching then (any way to reset this? I think when these glitches happen ingame you just record a demo and stop, then it's fixed but as you're already playing a demo this is impossible).
Just a suggestion: If a demo is glitching (ie the characters are making sounds and not moving, shutter doors are broken, animations are "gliding", etc), try go backwards a few ticks. The game has to reload the game-state from that tick, so everything gets reset.
Its a only a suggestion though, since it has been a fix for my demo playback problems in the past. I have multi-core rendering on, but turning it off might help depending on your computer specs.
I hope I've helped!
Thanks, yeah that's a quicker way of fixing it.
Ok so I just tested it once. Awesome plugin, but there are a few workflow problems..
When recording 4K at a 1080p monitor, you only see a small upper right section. So it gets hard to tell what's going on, which is annoying when recording without VDM to tell where you can stop. This problem gets bigger when you want to do thirdperson shots. I like to adjust cam_ options to control the camera in thirdperson mode, it's obviously almost impossible to do this in 4K mode. Only way I see this working is to launch in 1080p, play the demo and set cam_ commands the way you like it. Disconnect, hit it in 4K and go back in the demo, thirdperson and record. You can't switch resolutions in the middle of a demo it looks like, the demo starts glitching then (any way to reset this? I think when these glitches happen ingame you just record a demo and stop, then it's fixed but as you're already playing a demo this is impossible).
This is even a bigger problem when using STV demos, as you have to set the camera before each shot and can't program it ahead of time.
Is it possible to see the upper right instead of upper left, so at least you can see killnotices?
So still possible to do POV demos at 4K, and eXtra STV shots at 1080p. But maybe there are possibilities / workarounds / updates possible in the future.
PS: I just tested it and we already have 4K YouTube support at CommFT. So that's nice, will try to make a 4K MoG soon if it doesn't take too long to record.
Nice work. I'll try this out later. Anyone know where the font size option is in the HUD files of the killnotices?
YouTube is working on 4K support btw. Some partners already have access to that, but I think it's very limited still.