Here you are Maidos: http://youtu.be/ad-mZ86md2A (video will be ready in an hour and 1/2)
- The render screwed up several times in many places, but it's not so bad that you can't see the whole thing or something bad like that - you should still be able to learn :D It's just so long that I don't want to do it a bunch of times again to fix it - call it laziness.
Some general commentary:
1. Your team needs to have a little more cohesion on pushes - sometimes you guys are losing points you shouldn't because some people are playing super passive, while others are playing aggressively. You need to all be on the same page.
2. Look into managing your ammo better - there are several times where you completely unload and then miss golden opportunities for damage/kills because you've got no way to hurt anybody.
3. Your medic should look at the way he's healing people - there are many times when buffs are being handed out when he should just be focused on building, or when you're being used as the primary pusher, whereas the pocket would probably be better suited to that.
4. You guys have a lot of issues with when to push and when not to push - and also when and how to hold. Also you guys spread out a lot when you have premium uber advantage - if you've got 50+% uber you shouldn't bother splitting up, keep 3 combat classes in the uber and make sure people know to go to your med if they're hurt.
5. Don't stack cap points, push up - unless you're going to deny lots of people forward spawns.
If you'd like me to outline my philosophy on when and how to hold, and when and how to push I suppose I could whip something up if you think it would be helpful to supplement this video.
Feel free to submit more!