Call your ISP - it could always just be that your net is dropping you randomly.
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SteamID64 | 76561197982872121 |
SteamID3 | [U:1:22606393] |
SteamID32 | STEAM_0:1:11303196 |
Country | United States |
Signed Up | July 28, 2012 |
Last Posted | July 9, 2024 at 9:34 AM |
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I don't main soldier, but this is what I would do.
- If you can't hit the scout with a rocket first, and you don't think he's been hurt start screaming "HELP HELP HELP" into the mic. This way your team will know that you are about to get styled on by a scout with height advantage etc.
- Most scouts will be a lot less careful with you once you've pulled your shotty, so just keep 1 rocket loaded, bait them into charging at you, and shoot the ground directly in front of yourself if you miss several shotties.
- If it feels like you're clicking on them or you see tracers hitting them, but aren't getting any reg, try fiddling with your cl_interp and things of that nature.
I'm going to disagree with these lol, in part because I think snailboat and brackets should be ranked much higher.
While it sounds a little silly - you still need to put your med in position to actually see these things.
How often do you actually gain line of sight on the enemy med long enough to read his/her % unless they're already pushing on you.
The same goes for other general calls - really the only time it could really come into play, due to the med's generally being hidden, is on GPIT, where you can have LOS on enemy players slightly more often.
I don't think it will be as useful as it sounds like it could be unless you're willing to put your medic in harm's way more often than he/she is used to.
I mean really, how often are you going to want to peek a choke to try and catch a glimpse of the enemy med to check his/her %?
Although I too thought it only functioned when the weapon was out lol.
Plus you'll likely also get to meet me - I've been working with some of the guys on this team since they were just a low ranking UGC team back in da' day.
Will also mentor whatever med they pick up free of charge ;)
Sorry for not bumping this earlier btws!
Bottay is a super nice guy who is virtually always available - I remember messaging him tons of times at all sorts of strange hours just for a chat.
He does snipe very well, and his scout DM is totally worth a look.
Super nice guy - also jumps in movies and stuff - and also has some fan bois relating there to, and also plays some solid dota2.
Unfortunately on the internet, and in any public forum, the more vocal minorities will often make themselves much more visible.
I'd have liked to hear what brad had to say but I can understand his desire to keep things organized and to set a precedent that he's not going to bother if people question his intentions - because if he is planning to do workshops on a regular basis they're going to be extremely overburdened with legitimate questions to begin with.
Hey folks,
The dream is dead and so is my team most likely, so I'm going to look at what my options are.
I can say with a fair amount of confidence I can med at an IM level, I can also play soldier at a passable open level.
I'm in possession of an IM roster. Can main call if needed.
Availability: any time, any day, after 8:30 PM eastern.
Yeah obviously anything that's produced should be thrown over to youtube - hey tf.tv youtube channel? lol
Sometimes the invite pugs are a bit on the lolzy side, but I'm sure if they knew the game was going on youtube there would be a little bit more emphasis on not running rocket jumpers etc and that would indeed provide oodles and oodles of high level content and display many of the personalities in the community in a less intense environment.
Obviously, really old POV demos and STVs have their errors now, but I'm sure we could look past these things or if they survive in youtube format, it wouldn't be impossible to edit out the old cast and simply redo it with music in the background (I'm partial to that ESPN classics style football music that they always use for football from the 60's).
It's an easy way to provide content because you're providing premade content whose quality is already laid bare. All you have to do is sex up the start of the video with a description of why the match was important, and who participated in it - and get somebody to stream it.
You could also hype the next weeks classic match at the end of the game, etc. You could even make a show of it "Cbears classics" or "Classic Tf2 with Classic Mix^"
3. Modern Match night
Another huge issue we have as a community is that, at least in ESEA's 6v6 leagues, match times aren't very predictable. It wouldn't be difficult to just set a time and have matches from the previous week, or the current week be cast. Eventually, so long as the time was reasonable, teams who wanted to be cast would consider scheduling matches in that particular time slot. The main issue is getting casters in this regard I assume?
4. All day tournaments
It was mentioned on Fully Charged that LoL and other games can provide an entire days worth of content... Well, I'm sure lots of us don't do stuff on the weekends and could easily have an Ultiduo or even a PUG-bracket tournament if enough notice was given in advance and it wouldn't be hard to get this kinda stuff organized right here on TF.tv.
I know quite a bit of tl;dr but the above isn't terribly difficult to pull off, and there's really no reason why we aren't.
Hey there, if you don't know who I am, I try to play medic in ESEA-IM, with varying degrees of competency, and I'm a UGC admin for it's 6v6 league (also with varying degrees of competency) and have been directly responsible for many of the changes there seen since season 7. Oh, and I also come from the same pub community as twitchjohn ;)
Some of these thoughts and suggestions I've thrown around before and shared with Salamancer and others - probably around a year ago.
With this weeks Fully Charged primarily dealing with how we could utilize streaming, and TF.tv to grow the community and TF2 as an e-sport, I thought I would weigh in especially since I'm not participating in thanksgiving. Why not right - if nothing else that episode was to get people thinking about what they personally would like to see or could do.
1. Surrogate streamers
A major issue in the consistency for tf2 streaming, particularly at the invite level, at least in my mind, is the hassle to the player(s) regarding the setting up of the stream in general, and also the decrease in performance that they get from TF2 as a result of streaming. Almost every high level streamer that I've seen has at some point mentioned or complained about the aforementioned decrease in TF2's performance due to their streaming.
Crackclan in Europe actually has an individual follow them around and stream *for* them. Ggglgy brought up how great it'd be if he personally could get that sort of treatment due to the excellent quality of his stream. There are several people, I'm sure, within TF2 who wouldn't mind rubbing elbows with various invite personalities/teams and who have the ability to aid them in their endevour to provide content.
I'm not 100% on this, but I assume it's even possible to set mumble up in such a way as to allow the player to make asides to his/her stream chat (without his/her teammates hearing him/her in mumble) in the same way they do now even if they're not streaming.
Of course, the other huge upside to this, is that the surrogate streamer can set TF2 up in such a way as to make it as pretty as possible - whereas most of the comp community has TF2 set up to look about as much like quake as possible. It also allows the actual streamer to watch different people throughout a scrim/match. Say we're watching some mix^ from last season - yeah people want to see Plat, but they also want to see all the other great players on that team - and with this format you could get a healthy helping of every player.
1.1 It would also be possible, through TF.tv to set up a sort of pool or a list of people who are willing/able to provide this service. I'm not suggesting that they be turned into lackeys who stream for whatever player so they can MGE without lag - but that it would be a great tool, particularly for scrims/matches. This would also facilitate a deeper engagement with the community (due to the streamer pool having to interact with invite teams) from invite teams.
2. Content ideas.
2.1 Classics night
I'm sure all of us who have been involved in the comp community for any length of time have a classic match that we remember - or maybe if they're a little addled - watch every so often. For me personally it was the s10 Badlands Mix^ vs. eMg/Quantic/Prophets/LG. We have a wealth of great matches from the last several seasons and also casts that date back quite a ways - from the MGE days to a much higher voiced eXtine. Why not just dress these videos up a bit - or if one were want to be really sexy, recast, these games at a certain time every week - maybe 1-2 hours on Tuesdays or, if you really wanted to go crazy, you could just load up Saturday with a stream from some sort of playlist which would have all day content of classic casts and games.
.,CONT.
I like how you say "fun" and then give the tf2 meets dwarf fortress definition of fun first lol.
The costs are really intimidating at first, but especially for open it's not so bad. An entire season of IM was much less than a single night at a decent bar.
your friends list is full
I wasn't able to read until third grade due to a learning disability - so I was forced to redo the kindergarten IQ test (almost every state performs some rudimentary IQ test on students in kindergarten) - and I was found to be in the upper 130s low 140s on the Stanford-Binet test (which only goes to 140). So they decided to invest more time in me since I clearly wasn't a lost cause.
My favorite online IQ test just took random quests from existing IQ tests and then would ask them to you over and over again - the more questions you answered twice the lower your IQ was...