I suppose that “TF2 needs Casual Sixes” is not an unpopular opinion among Competitive players, but I am not aware of any formal proposition for the mode within the community. Tonight, I hope to outline the benefits of a “casual” or “unranked” sixes format.
In-game Competitive MM is a desert, because (among other reasons) new players are unfamiliar with the format and even if they wanted to sit through the wait times, they’d be essentially stranded without any idea what sixes should look like.
Some people might suggest completely replacing competitive with Casual Sixes, but I believe Casual Sixes should be the gateway. Competitive is mostly formatted like Casual Sixes, except for abandon penalties and end podiums. The existence of a Casual Sixes would allow new players to become accustomed to the format and be able to drop in or out (why would anyone want to commit to a supposedly one hour match in a format they aren’t familiar with?).
Furthermore, having a mode designated as Casual Sixes would be a sufficient case for adding, at the very least, class limits for Competitive Sixes. It would also be a good quarantine zone for 6s Turbine/Gorge/Payload, restricting Competitive to only the most competitive maps (although there’s a valid argument for restricting Casual Sixes to CP only).
I believe the most ‘fun’ format for a Casual Sixes server would be similar to a 24/7 community pub, where no matter how many rounds you play you can stay on your favorite map, and you don’t have to sit through a server reload after losing 2 rounds in a row. Your friends will be able to ad-hoc like in casual, and they’d be prioritized over other people matchmaking.
Ideally, this mode would come via a “Meet Your Match, but Good”™ Update, where the developers recommend every player try out Casual Sixes Process, along with every Competitive fix needed (no turbine, no graphic restrictions, class restrictions, possibly a whitelist, etc).
I believe a rebooted Comp+Casual 6s update (styled as a Major update instead of a patch) would help solve the self-fulfilling prophecy of wait times. It would inject new players into the Competitive base after they try Casual, it would create a new reason for people to queue for Competitive. (At the moment, nobody queues for Competitive because there’s no reason to, which creates the long wait times, which adds to the reasons nobody wants to queue).
In closing, I want to play Casual 6s so that I don’t have to fight 3 medic + heavy combos in casual or in competitive. Thanks.
I've posted this here in case you had feedback; is there some big flaw I'm missing or should it be added?
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genericusernameRegret!=Rape
he was coerced by an authority/mentor figure while under the influence
Hi, welcome to Comp TF2,
if you want to play Engineer or Sniper you're going to have to find a Highlander (9v9) team, as those classes aren't typically run in a 6v6 team.
Since this forum is mostly used by 6v6 players, if you want to find a HL team you can check out these two leagues:
UGC
RGL
Both of those sites should have their own LFT forums, but if you do want to play in a 6v6 team your thread will still be valid here, and there are also 6s leagues w/ forums on UGC and RGL
In the meantime, while you search for a team in a league, you can get familiar with the 6s format with pick up games.
Newbiemix runs coached games every friday at 6pm PST / 9 EST, so check those out.
Have fun!
Daffodil-mman itd be sick to play a game professionally and then just have them announce a sequel ~2 years into ithttp://puu.sh/EzKPX/29286a2869.jpg
im sure they have some kind of plan but thats gotta be really annoying
IT ISNT EVEN A NEW GAME LOLLLLL
It's a second shortcut for the same exe https://i.kym-cdn.com/entries/icons/original/000/023/824/baINLAUH.jpg
https://imgur.com/a/D9FBWZ9
Happy Halloween!
https://i.ytimg.com/vi/uOUtox0fxXw/hqdefault.jpg
i appreciate that they tried to give us more organizational capabilities but they made it look just gray and plasticy.
2v2 ultiduo is more fun than 1v1 mge because it requires team work instead of just being an MGE lord.
Mouldidk if it's just me but even a week of playing an aim trainer for a whole hour a day sounds fucking miserable, I wouldn't even get past day 3
every 30 second drill on aimtastic is misery, but so is missing shots on targets standing still in tf2.
Everybody queue for ingame competitive on September 20th, 2020
They can't not-find-a-match for us all
dippidykovaaks has an infinite amount of scenarios to try, and in my experience the aimtastic ones aren't that great
yes but aimtastic is free
Do you believe using aim trainers like aimtastic or kovaaks actually help or are they just drills that don't translate to real skill?
Would it benefit me as a Scout main to grind an hour in aimtastic every day?
I really like frag videos that tell a story, so last year I made this
https://www.youtube.com/watch?v=Wx7I_OJruwQ
and I think it tells a good story about how bad overwatch is
Job well done to everyone involved, but extra love to:
Shoutout to the entire post-production team (Tagg, Kurt, others I don't know), loved Dane's car crash thing and Ma3la's pop ups.
Dota Fortress was fantastic, so shoutout to all the players who took the time to play it, Dubthink for making cp_chad, everyone who donated money to see cp_chad + 2fort, and also to erynn for making the pick screen!
Loved the minecraft segment! Extra appreciation to that.
HuggesBlizzard response:
https://news.blizzard.com/en-us/blizzard/23185888/regarding-last-weekend-s-hearthstone-grandmasters-tournament
The specific views expressed by blitzchung were NOT a factor in the decision we made. I want to be clear: our relationships in China had no influence on our decision.
If this had been the opposing viewpoint delivered in the same divisive and deliberate way, we would have felt and acted the same.
"divisive" bro he used his platform as a tourney winner to say something pro-democracy.
Conflating all political speech is super awful for discourse.
When being pro-democracy and anti-democracy are BOTH banned, anti-democracy wins.