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SteamID64 | 76561198047461167 |
SteamID3 | [U:1:87195439] |
SteamID32 | STEAM_0:1:43597719 |
Country | United States |
Signed Up | April 13, 2013 |
Last Posted | September 13, 2024 at 6:31 PM |
Posts | 886 (0.2 per day) |
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ShooshI want to add the server time limit left to part of my hud under the normal round timer. Much like the teamfortresstv hud on stream. How do I do it?
Been trying and looking for a while but I can't seem to do it or find out how.
"ServerTimeLimitLabel"
{
"ControlName" "CExLabel"
"fieldName" "ServerTimeLimitLabel"
"xpos" "16"
"xpos_hidef" "0"
"xpos_lodef" "0"
"ypos" "33"
"ypos_minmode" "24"
"ypos_hidef" "41"
"ypos_lodef" "41"
"zpos" "5"
"wide" "78"
"wide_hidef" "300"
"wide_lodef" "300"
"tall" "19"
"tall_hidef" "19"
"tall_lodef" "22"
"visible" "0"
"enabled" "1"
"labelText" "%servertimeleft%"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"wrap" "0"
"font" "ClockSubText"
"font_minmode" "ClockSubTextSuddenDeath"
"font_hidef" "HudFontSmall"
"font_lodef" "HudFontSmall"
}
"ServerTimeLimitLabelBG"
{
"ControlName" "CTFImagePanel"
"fieldName" "ServerTimeLimitLabelBG"
"xpos" "16" [$WIN32]
"xpos" "11" [$X360]
"ypos" "31"
"ypos_hidef" "-100" //off-screen
"ypos_lodef" "-100" //off-screen
"zpos" "1"
"wide" "78"
"tall" "20"
"tall_minmode" "0"
"visible" "0"
"enabled" "1"
"image" "../hud/objectives_timepanel_suddendeath"
"scaleImage" "1"
}
Add that in your hudobjectivetimepanel.res and fiddle with fonts and backgrounds and such. You may want to remove the "_minmode" stuff.
(idk how to format btw)
N1ghTIdk
http://prntscr.com/7uygxd
http://prntscr.com/7uyf43
http://prntscr.com/7uyfre
http://prntscr.com/7uyg1p
Demo:
http://prntscr.com/7uyg8g
http://prntscr.com/7uygki
Medic:
http://prntscr.com/7uyi7g (Rainbow Charge when full)
http://prntscr.com/7uyicn
Combined a bunch of stuff and thought it looked okay.
I made this 4x3 compatiable (only tested on 1024x768)
(Also includes the regular 16x9 hud)
THEBILLDOZERhttps://www.youtube.com/watch?v=AT1flzqvmMI&feature=youtu.be
What is that hud font?
https://static-cdn.jtvnw.net/emoticons/v1/28087/1.0https://twitchemotes.com/emote/_WutFace_
This bothers me more than it should. How do move?
tf2dingalings.com Idk if there's anything on there you might find interesting.
I use this
Idk
http://prntscr.com/7uygxd
http://prntscr.com/7uyf43
http://prntscr.com/7uyfre
http://prntscr.com/7uyg1p
Demo:
http://prntscr.com/7uyg8g
http://prntscr.com/7uygki
Medic:
http://prntscr.com/7uyi7g (Rainbow Charge when full)
http://prntscr.com/7uyicn
Combined a bunch of stuff and thought it looked okay.
MelonAny hope that this HUD might get updated to the newest version?
http://www.teamfortress.tv/thread/21801/disquse-s-hud-fixes Should be an updated version on the thread.
FiZZiLMy ammo count disappears randomly mid-game, hud_reloadscheme doesn't seem to fix it
Anybody else experience this and is this a hud thing or a tf2 thing?Show Content
Might be a tf2 thing (probably not). I was trying to work on a HUD several days ago and the same thing happened. It was rare when it did happen though. Haven't experienced it with any other HUDs except from the one I was working on.
http://i.imgur.com/ET3Mrl8.jpg
So hyped!
It might be better to make a 4:3 Scoreboard where the K/D and other info is at the bottom like the option OMPHud has. I'm not sure how complicated it would be though.
- Fixed an exploit related to instantly completing a payload map while taunting and picking up dropped weapons
Is this actually fixed this time?