Lunacidebape works at cisco in silicon valley now and makes stupid money with a shitty community college degree. thoughts?
low effort bait
most networking jobs care about certs not really a degree anyway
Account Details | |
---|---|
SteamID64 | 76561198070499160 |
SteamID3 | [U:1:110233432] |
SteamID32 | STEAM_0:0:55116716 |
Country | Pirate |
Signed Up | August 22, 2013 |
Last Posted | September 7, 2024 at 4:37 PM |
Posts | 1511 (0.4 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.6 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
240hz |
Hardware Peripherals | |
---|---|
Mouse | superlight (PINK) |
Keyboard | Zealios KBDFans 75 |
Mousepad | Razer Strider |
Headphones | Arctis Pro Wireless |
Monitor | 240hz |
Lunacidebape works at cisco in silicon valley now and makes stupid money with a shitty community college degree. thoughts?
low effort bait
most networking jobs care about certs not really a degree anyway
Max_https://clips.twitch.tv/DullSuperChinchillaRitzMitz
apparently like an hour before he got a call from his vet that his dog wasn't doing well health wise
probably reasonable to punch a monitor
yeah cause you know playing in the invite division for 3 seasons probably had little to no input, it MUST be my ability to watch tf2 streams.
svift would literally roll TCM of old with yight on charge and targe. Scouts are held to a ridiculously high standard now for even mid invite where the game is designed around the class not missing.
DollyAntimoonI feel like most of the big name players who are retired are somewhat overrated. There's a big difference between being a great player in season 6 and being a great player now, since the bar has been set much higher. Look at stuff like the classic Reptile frag vid, or Carnage's old videos, and compare that to your average open or IM player now. Things that used to be considered excellence are now considered average play.
That's not to say that the old players were bad, they certainly were great for their time, but it's kinda dumb when people say that those players would still be at the top of invite if they came back.
Mate have you seen prem/invite lineups nowadays, players back then had like 4 insane top teams in their divison with star studded rosters that they had to face and perform against, nowadays like catbowcar is a top player.
Just because the meta has changed doesn't mean it was easier to play back then lol?
I know this isn't what the thread is about but if you truly believe that players back in season 10 could compete mechanically with invite players today you're extremely delusional. You say that every team had a "star-studded roster" but when no one is good everyone looks good.
Even if you're gonna debate about how good players could have been on current machines/computers they didn't really have high refresh rate monitors and had worse mice.
In general the game was slower back then and with the way the game is played now, a lot of the old school teams would get blown over by aggression. The game literally was easier to play back then.
based on how poorly your take criticism from invite players in pugs what makes you think you would improve at all in an IM team environment?
if you refuse to make changes based on the opinions of players better than you I fear for the people that try to help you improve when you're on the same team as them.
????????????????????????????????????????????????????????????????????????????????
I know teams were required to give steam IDs
also no payments have been made out to teams yet.
You know he's a soldier main when he has half your hours in the past 2 weeks but still blames the scout class for him missing 3 rockets in house on badlands
JBjnuhow do i make damage numbers without the "-"sign like yight's hud
edit: misspelling
As far as I know it's only possible by editing the font. I've been using fontforge to do this in my huds.
The method I use is to replace the "-" symbol with the "space" symbol. Before saving the hud you have to change the font name, so you can properly add the font to your hud. The fontname can be changed in File -> Names or something similar.
Once you've created the font, you can add it to your hud like any other font. Last thing you need to do is changing the font used in huddamageaccount.res.
yes that's how you do it. Your way is probably easiest
now, does anyone know if it's possible to edit the thing at the top of the screen?
https://puu.sh/A23gv/0bcf70f073.png
I want to see if you can make the healthbars more prominent, ideally being the entire portrait so it's easy to see overall team health
nursey is the only med that arrows consistently enough on close range targets in fights to make the gun feel overpowered
all the nerd essays are annoying cause medics just miss a lot of the time it would actually matter.
There literally aren't enough medics as is don't make the class less appealing jesus
I still like that at LAN I heard FUNKe talk through my headphones and instantly knew who it was and turned around mid game to confirm that I wasn't crazy
yeah alright i literally wrote a nerd essay about why 7s isn't good last week, but I know for a fact this wasn't even a product of the gamemode
this is a player issue not a gamemode issue.
sigafooI'm very open to hearing on ways in which you could improve Prolander, but still keep class viability.
I really don't understand why your definition of viable is so.......... strict. Why does a class being viable mean that it has to be played in every single game? Why do you feel like every single class has to be the exact same level of importance?
How many 7s games have been played where a team decided that of the 9 classes, the medic wasn't important? Does this make medic over powered? Can I just BAN UBER during the picking stages in order to prevent such and OVER POWERED weapon from being used?? IT'S USED ALL THE TIME HOW OVER POWERED AND DUMB!!!
Why is it that a class being viable doesn't also allow for it to be specifically useful in a certain situation? In any competitive format spy should really only be useful once. Pyro is just straight up out classed by other classes. You ignore fundamental mechanics and core balances within the game to fulfill some sort of fantasy of players being able to play their favorite class. (WHICH SIDE NOTE, you talk about how people are choosing ideal classes for the situation and stuff, but if that's really what you wanted you would put no class limits, no item bans, and let people just do whatever they please.)
LET'S BE CLEAR: I don't give a fuck what you do with your money. Really, you can do this all you want and have fun with your lil league of pubbers and invite players that want a check. The only reason a lot of us care to write our little nerd essays is because it's frustrating seeing so much community effort going into something that ultimately disagrees with the path Valve and the majority of high skill players see for TF2. (just fun fact when players disconnect from competitive it replaces them with a bot, and does it's best to fill the roles of 2 scouts, 2 soldiers, a demo and a med. If 6 players disconnect it fills in with the current 6s meta.)