ngl I checked the channel up and the "Death in video games" video was very good and really high quality for what I expected from a 300 sub channel.
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trippaPumA take from a professional, who has earned a lot of money finding 0-day exploits in programs such as Filezillahttps://i.gyazo.com/4f9f113f3d5064db3498931baf8b17a3.png
Yes apparently there are a lot of furries on the IT and InfoSec industry, doesnt make his opinion less valid, especially if you follow the second link after the comma.
[PSA] Its very likely safe to play TF2 right now. An RCE existing is extremely unlikely.
First of all, the source code being leaked doesnt mean much when it has been known by hackers for ages, which was the source of the lag/crash bots. If an RCE exploit existed, it would've been used a long time ago, or would've been reported to valve for a couple thousand dollars.
Interesting links:
A take from a professional, who has earned a lot of money finding 0-day exploits in programs such as Filezilla
Teamwork.tf's opinion on the situation
However, it is not unwise to just wait out an official response from the TF2 team, much like we did with the official CS:GO twitter account.
Also for those unaware, it has been proven that the images that were shown here a while back where a pop-up saying that cathook was getting into your account were fake.
Also this: Apparently the leaked code isn't strictly TF2 source code, but just code shared by TF2 and csgo -> Posted by a Steam community forum mod
[PSA] Its very likely safe to play TF2 right now. An RCE existing is extremely unlikely.
First of all, the source code being leaked doesnt mean much when it has been known by hackers for ages, which was the source of the lag/crash bots. If an RCE exploit existed, it would've been used a long time ago, or would've been reported to valve for a couple thousand dollars.
Interesting links:
A take from a professional, who has earned a lot of money finding 0-day exploits in programs such as Filezilla
Teamwork.tf's opinion on the situation
However, it is not unwise to just wait out an official response from the TF2 team, much like we did with the official CS:GO twitter account.
Also for those unaware, it has been proven that the images that were shown here a while back where a pop-up saying that cathook was getting into your account were fake.
Also this: Apparently the leaked code isn't strictly TF2 source code, but just code shared by TF2 and csgo -> Posted by a Steam community forum mod
aptironically servers that change the game's mechanics considerably are the most popular ones
really makes you think
Regarding only Community servers yeah, those are more popular because the demand for vanilla TF2 is quite low with Casual being a thing, but Casual Mode players outnumber Community Servers players.
In my experience selecting all the steamviewhelper processes that are hogging CPU and outright killing them fixes the issue. TF2 will freeze in the background and you will hear the sound loop but after a while it comes back and its perfectly playable (albeit if you're in-game refreshing client data with a record fix;stop [or a ds_stop;ds_record if you use the in-game autorecord demos system] is recommended). However to me this only occurs when joining modded/community servers, never on casual/mvm
Just lower the shield by a lot and make it so the sentry heals itself a little bit with damage done while wrangled. Removes the damage sponge effect against an uber but makes it better when used offensively.
Is that league that these guys run the only SA 6s league?
I've read somewhere that some of these bots (the ones that spam "nice shot", and move in a straight line following a path) are actually training a cheat that uses a neural network. At first I wasn't too sure because these bots weren't changing behaviour, so the training wouldn't be going anywhere. But recently I've seen them do different things, like only cleaning up the team chat when they change names, when certain words are said in-chat or when the votekick is in process, also leaving before being kicked. These things could just have been tweaks from the bot owner since if they were actually training an AI I think we would have been seeing much dumber bots early on, and now they would be way more refined... Just a thought
Thank god I was tired of all the cheater bots in Casual
Tbh its a decent source of current exploits. With that knowledge its easier to prevent or quickly kick griefers in pubs.
Very cool, but I think maybe being able to see your HP (and maybe uber) at some of those clips would've been better, especially that one at snake last.
Is today necroday or am I missing something
I feel like a good nerf would be to make maps more hostile towards scouts, so that they dont have a million props everywhere to jump from and towards and cant get the high ground everywhere.
Then again I have no clue what I'm talking about