zeroskill, and I guess TMP too since he got me into the game in the first place
Account Details | |
---|---|
SteamID64 | 76561197997012073 |
SteamID3 | [U:1:36746345] |
SteamID32 | STEAM_0:1:18373172 |
Country | United States |
Signed Up | January 21, 2013 |
Last Posted | July 3, 2015 at 1:29 AM |
Posts | 234 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
It should be noted that there's no such thing as building with this thing. You build at max rate even if you're healing a half-overhealed player.
Wow you guys are fucking awesome.
Definitely signing up for next season.
This is a clip from the best worst movie I've ever seen, Jesus Christ: Vampire Hunter
Hitsounds aren't bad if you sync them to music. Which you didn't do. I'd leave out the HUD if you aren't focusing on showing health or in rare cases ammo, and even then I'd leave out all the elements of the HUD except for the health or ammo.
wareyato make damage breakpoints inconsistent
which is kinda gay imo
Man, back when I was a pubstar spy main I'd be like "I can afford to take a melee to get a stab on this other person" but then bam, 71 damage noncrit melee. :c
It also makes melee battles a roll of the dice. One person can hit the other four times and not get a kill while the other hits three and gets a kill >_<
I might actually pick this up once I'm done with Saints Row IV, I'm impressed.
puddddBlueberryVillainHow about it takes 110 metal to build a mini? Thus an engie can't drop 2 without hitting up some sort of ammo.They can just pick up the metal bits from the old one that just was destroyed.
Which means they have to go to where the mini was destroyed to get enough metal to build another one, which is putting them in harm's way.
Wow battalion's backup is gonna make soft pushes in HL stupidly easy. Can't get headshot, gg.
jp_sv_pure -1
sv_pure: Only allow client to use certain files. -1 - Do not apply any rules or restrict which files the client may load. 0 - Apply rules in cfg/pure_server_minimal.txt only. 1 - Apply rules in cfg/pure_server_full.txt and then cfg/pure_server_whitelist.txt. 2 - Apply rules in cfg/pure_server_full.txt. See cfg/pure_server_whitelist_example.txt for more details.
behavior changed with steampipe update.
You're the best, I was wondering how to get green screen again.
Bumping! QuakeCon is in a month, time to start making hypeeee.
Something I've noticed is a large amount of stubs covering stuff that can be mentioned in the glossary. Please refrain from making short articles with just a definition. Define them in the glossary if they aren't already there.
Please remember to keep class summary pages in third person. Second person is fine for the more in-depth articles but it reads horribly in class summary.
I've been going through all the pages I can find doing grammar corrections.
ladygrayyIf this takes off and becomes even half as great as the Liquipedia, then we've done a great service, not only to ourselves but to future TF2 esports gamers.
I think the major reason to use comp.tf over the official wiki is pure motivation of comp players to add to the wiki. It's something we can call our own rather than just contribute to the already existing wiki. That said, I do think the official wiki should have all of this eventually.
We should have a glossary of commonly used terms in competitive. Things such as lit, flank, combo, etc.
If we're having individual map pages, a list of commonly used terms for areas of maps should also be included.