Used to play a lot of comp Day of Defeat before it went to the Source engine and died a slow death. I'd still play that competitively (or at least pug) if the scene was still around. Even if it wasn't still around I'd be tempted to start up a pug every once in a while.
I also would play more Titanfall, it doesn't really have much of a comp scene but without TF2 sucking up my time I'd be tempted.
Account Details | |
---|---|
SteamID64 | 76561198051697533 |
SteamID3 | [U:1:91431805] |
SteamID32 | STEAM_0:1:45715902 |
Country | United States |
Signed Up | August 22, 2012 |
Last Posted | November 25, 2016 at 12:55 PM |
Posts | 364 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
yttriumTHEBILLDOZERso what, does it work the same as 5cp but with only 3?3CP is pretty popular in 4v4, because 5CP is deemed as too large, and KOTH gets boring.
There's one 3CP map in 4s and the admins don't want to add anymore because they want 4s to play differently than 6s.
That being said! My in-game name is Sam Houston so I have to love this map before even looking at it. I'm hoping to run a small tournament for 4s maps that might be added next season and I definitely want to use this map in the tournament.
Did Valve not realize there would be a backlash? How?
Not sure where the most relevant place to post this is but I have to say, I've been really impressed by the new UGC 6s admins. In the past I think a lot of the issues with UGC admins have to do with a lack of visibility and transparency, the only times people heard from admins was after something went wrong or there was an unpopular decision made. I'm really happy to see admins like TerryCrews and Smobo who have an active presence in the community (not that the other admins don't, obviously helping a volunteer league takes a lot of work) and make their mindset known on a regular basis. It's also great that the new admins seem to see UGC in the context of the comp scene as a whole instead of just focusing on UGC in isolation. Keep doing God's work.
If I had spent $1 on every broken/misleading mod I've installed in the last 4 years I would have spent more money on mods than videogames.
yukiAlso @ Kaneco - aren't CV's and resume's actually different?
In the US, resumes are strictly one page tailored to the invidual position while CV's are often 5+ pages with a full list of accomplishments, in-depth explanation of positions, all research project, and relevant hopes/dreams/life goals. We really don't ask for CV's here, that's mostly a European thing from what I've seen.
I've done HR work for a few different firms, I'd be more than happy to help you with your resume. I can definitely help with the formatting and wording. Shoot me a PM with a link or something and I can take a look.
So this isn't a big deal to anyone but me but I've been watching 6s since 2009, playing comp since 2012, and today finally got my team into Open. Finished HL tonight and excited to be playing the format I actually enjoy. Really happy I have the time and a good group of gamers who want to play along, and I definitely want to thank plinko for his incredibly generous support of teams moving from UGC-ESEA. Stoked to finally be here and looking forward to losing a lot of matches, winning some, and getting better across the board.
http://imgur.com/JV87VC4
Richard Lewis posted a great retrospective on CGS in light of the potential ESL-Vulcan exclusive league. Highly recommend reading it:
http://www.dailydot.com/esports/cgs-vulcun-twitch-esl-counter-strike-league/
Our roster is starting to shape up, but now we're looking for backups as well. Backups on any and every class are needed, the demo backup will almost assuredly get a solid amount of playing time this season too if that sweetens the offer.
joejoe347PankeymanHow come she didn't say anything about her platform or policies?
It doesn't make any sense for a candidate to be too specific on policy this early on. It would only lead to bad things for them. Not ideal but it's just the way it is.
Exactly, you get an automatic week of goodwill and positive media attention before people move onto the next topic. No reason to expose yourself to criticism early, especially if you're a frontrunner in the primaries and will need to face a long presidential campaign afterwards. Hillary's strategy at this point should be avoiding unforced errors. She'll get enough attention with various campaign scandals and her frontrunner status that she doesn't need to risk anything else early on.
ESL responded with a clarification.
"ESL Managing director Ulrich Schulze released a brief statement on the matter on Reddit, saying: 'There is only one thing to say about this: ESL is not interested in locking out any tournament organizers from running CS:GO events, nor teams from attending them.'"
pascalSo did he get the internship?
Or rather, how did the rest of your team feel about his response?
My boss was super excited about it actually. He knows that I play TF2 semi-competitively and he constantly tries to talk about it, so the interviewee made a great first impression. We did end up hiring him for the internship, but for me, it wasn't because of his WoW experience so much as his ability to take a hobby and describe its professional benefits. He also was able to describe his WoW experience with confidence, something I noted and respected.
In general mentioning something like that is a risk. It's less of a risk in younger companies (our firm is modeled around tech companies and is quite small, so it worked perfectly here) but probably not anything I'd bring up in a more established institution.
GentlemanJonDavidTheWinDon't forget this kind of stuff goes well on CVs/resumes. When looking for internships last year I could talk about VTV/TFTV experience at every one.Employer: Wow, this guy is a genuine nerd
I was doing HR for a small firm and interviewed someone for an internship. When we asked about his organizational skills and scheduling, he told us that he was a WoW guild leader and told us stories about getting everyone into raids on time and making sure they knew what they were doing.
Any reason why you only want writers for EU? Is it because you already have enough NA people?