Was scout partners with Cat for like a season and half of pre-season
He's a nice guy with a good sense of humor
Account Details | |
---|---|
SteamID64 | 76561198045823765 |
SteamID3 | [U:1:85558037] |
SteamID32 | STEAM_0:1:42779018 |
Country | Canada |
Signed Up | November 20, 2012 |
Last Posted | September 27, 2018 at 11:47 PM |
Posts | 157 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1.30 |
Windows Sensitivity | 1 |
Raw Input | 1 |
DPI |
1150 |
Resolution |
1920x1080 |
Refresh Rate |
120hz |
Hardware Peripherals | |
---|---|
Mouse | Zowie FK |
Keyboard | Vortext KBT Oni Brown Cherry MX Switches |
Mousepad | Puretrak Talent |
Headphones | AKG K701 |
Monitor | LG Flatron E2242 |
Bo Burnham, Always Sunny in Philadelphia, and the Boondocks
Did anyone figure out what element this is?
marquee is cool
cloudmaker really likes Pokemon too
I don't think he's that cool
Daggerhigh dpi = better aim guys
"Damage Per Inches" - The Big Gig
Most people, like said above, use a sensitivity between 6-12 inches.
Of course, there are always exceptions, some players use 15 inches per 360 and a lot of CS:GO (I know, different game) players use above 20 inches/360. In reality, it doesn't really matter what sensitivity you use as long as you're comfortable with it.
The fact that you're asking us if you should change you sensitivity could mean one of two things:
Am I wanting to change my sensitivity because nobody else uses this high of sensitivity? Then no you shouldn't.
Am I wanting to change my sensitivity because it's uncomfortable and too fast? Then yeah you should probably lower it..
But even if you are comfortable with it, changing it to a lower sens could help in the grand scheme of things and could improve your game. If you really want to change sensitivities you could just try experimenting for a bit to see what you really prefer.
From what I've noticed, you're using your movement to mess up your aim -- especially on free frags. When you know you have a free frag, just relax about and take your time aiming :)
Also, this isn't as important in pubs but if you plan on transitioning into competitive play, you should get into the habit of always be looking to be full health before rushing in on the enemy team. Normally, you'd want to be full buffed (Being at 185 HP on scout) but since you're on a pub, I wouldn't expect any sort of buffs from medics.
Lastly, as stated above you should try changing your viewmodel_fov. You can turn them off completely which allows you to see more in the game and it be less distracting. But if you really want to use them (It's just preference after all) some common fov is viewmodel_fov 90, viewmodel_fov 110, and viewmodel_fov 120.
Good luck!
he posts his pussy on the internet..ew
https://www.youtube.com/watch?v=ETCxbOySvW8
No_One_from_Nowhere
EDIT: yeah it does
Ah, okay. Was just making that assumption because it says slot2 in the store
LionxThey probably nerfed stickies because using the Base Jumper as demo with stickies would be super over powered.
I thought the B.A.S.E Jumper was a slot 2 weapon as well..
I guess Valve really does hate competitive TF2
KairuPosted this in the other thread yesterday, can't guarantee validity or anything, but someone digging through files found a back_headshot command which works only for tf_weapon_scout_pistol_secondary (the Scout pistol unlocks): shots from behind that hit the head are crits. So its possible it may be some sort of pseudo-amby for the scout.
Source of the claims.
Interested in seeing how this will play out, considering the random spray of the pistol besides the first shot..