Sevin
Account Details
SteamID64 76561198056804798
SteamID3 [U:1:96539070]
SteamID32 STEAM_0:0:48269535
Country United States
Signed Up March 10, 2013
Last Posted March 19, 2025 at 6:17 PM
Posts 418 (0.1 per day)
Game Settings
In-game Sensitivity 3.78
Windows Sensitivity 6/11
Raw Input 1
DPI
400
Resolution
1920 x 1080
Refresh Rate
144
Hardware Peripherals
Mouse Steelseries Rival 310
Keyboard Lenovo Legion Y540
Mousepad Steelseries QcK+
Headphones Sennheiser HD650
Monitor Lenovo Legion Y540
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#178 7HUD in Customization
ammo888Is there 4Plug for Mac?

Yes, you can download it from the 4Plug page I've got linked in the group.

ammo888BTW, does anyone know how to config the favorite server button on the main menu?

Instructions are in the readme for setting it up in autoexec.cfg. Alternatively, you can use 4Plug to do it.

collycathoolianyone know what the purple and black on the bottom right is? http://i.imgur.com/u2WXHyB.jpgissue with the 2d class image

change the xpos of PlayerStatusClassImageBG to 9999

Thanks colly, I'll patch that in for v4.14. Which, by the way, is coming along quite well with fixing some bugs I've had for awhile.

Does anyone have any Gun Mettle bug reports for me? I feel like there should still be some issues at this point. Post an issue on GitHub if you find anything. Also, I don't believe I ever updated this HUD for Mannpower, was there ever anything it needed? Also, I've known for awhile that the engineer build panels get clipped by the chat if you use the bottom or middle chat positions. I can't exactly fix this because the engineer build panel positioning is controlled in hudlayout, which also controls a lot of other positions in the HUD, so it would be impossible to patch this into 4Plug unless I could single out the engineer panel section. It will just have to stay as it is for now.

If you still use my HUD, thanks for bearing with me through these long months of sparse updates. I hope it will have been worth it.

posted about 9 years ago
#170 7HUD in Customization

v4.13!

Shouts out to my man 1112e for submitting a few merge requests and helping me with some longstanding issues with the HUD. Dude spent a few hours one day helping me fix lotsa stuff.

- continued adding support for gun mettle (please make an issue on github with any problems you find!)
- replaced the buggy futura font with avenir book for now
- added “to check for updates…” console text when you click the 7HUD version button on the main menu (+ a word from ms. pauling)
- redesigned buttons for the menus (no more ugly orange-ish gradients)
- redesigned quickplay and mvm menus
- cleaned up header in backpack panel
- fixed tiny lobby text in mvm
- removed defunct scoreboard options from 4plug
- deleted random unnecessary files
- darkened stats summary panel when joining a server so the text doesn’t blend into the bg so much

Also, the quality color borders in the backpack are now coded to only appear when you mouseover them. I can set them to back to how they were, but it also makes the quality colors appear in the loadout screen and everywhere else there are items and that looks ugly so I left it as it is.

Download
Screenshots (being updated)

posted about 9 years ago
#169 7HUD in Customization

If you haven't been using 4Plug[www.teamfortress.tv] with 7HUD, now's the time. In addition to allowing you to make several customizations, 4Plug will now check your version against the current version on GitHub and allow you to one-click download and install the current one right from 4Plug! Redownload from GitHub to get this.

Download

posted about 9 years ago
#168 7HUD in Customization

v4.12!

Some fixes for the Gun Mettle update. I don't have any contract items or anything of that nature so if I missed anything that needs fixing please make an issue on GitHub. Thanks and enjoy! Also, all non-zero values on the scoreboard, such as the kills, damage, and healing you do, turn lime green by default. Not sure how this was done as nothing was added to hudanimations or the scoreboard to do this. Any info would be appreciated!

- fixed scoreboard for gun mettle
- disabled overheal cross by default
- added some gun mettle positionings in hudlayout

Download
Screenshots

posted about 9 years ago
#18 what HUD are you currently using (poll) in Customization

Looks like I'm the only one using my hud :/

posted about 9 years ago
#62 cp_metalworks feedback thread in Map Discussion

I think those shadow issues are just general source engine bugs. If you're hiding too close to walls in corners like that, it's common for your shadow to be rendered on the opposite wall face, allowing those outside to see where you're hiding. As long as you have r_shadow and r_shadowrendertotexture set to 1, this bug can occur all over the place.

posted about 10 years ago
#167 7HUD in Customization

v4.11!

Some minor updates, just wanted to get something out for you folks :)

- fixed placement of favorite server buttons on main menu for windows
- removed normal/lowered extensions for easier manual switch between hud versions
- added map images to map info panel on server join
- added scroll bar to motd and map info panels
- changed medic charge text alignment to the left to match ammo alignments (will probably mess up Mac alignment)

Download
Screenshots

posted about 10 years ago
#41 Remove Sniper Scope in Customization
JarateKingSevinThe .cfg uses sv_cheats though, doesn't that mean it can only be disabled on listen servers or do you not need it?The cfg uses sv_cheats to perform the animation on startup. It's not entirely needed, since you can throw it into DamagedPlayer and just do some damage and it'll work, but it's useful to have.

To disable it you'd have to edit the scoperemoval animation. Afaik there's no way to disable it serverside and no way to disable it permanently ingame.

I see, thanks for the clarification!

posted about 10 years ago
#32 Remove Sniper Scope in Customization

The .cfg uses sv_cheats though, doesn't that mean it can only be disabled on listen servers or do you not need it?

posted about 10 years ago
#166 7HUD in Customization

I posted this in the group, but I figured I'd let you guys know as well.

As many of you know, I've had a Mac for the entire time I've played TF2. Because of this, 7HUD has been Mac-centric from the start. That's about to change, however. I sold my iMac over Christmas break to build my first PC. I've bought all the new parts and will hopefully be up and running again by midweek.

This also means the end of support for the Mac version. I will no longer have a Mac so it will be impossible for me to update effectively. The good news for you Mac users is that I consolidated the HUD into a single version by splitting Mac and Windows specific placements by simple code tags. This means configuration and fixing your own placements will be much simpler and I can assimilate them into the full version much easier, instead of having to split them into two separate versions.

It's easy enough to implement: simply find the offending placement, add a [$!OSX] tag on the same line a couple indents away to signify that it is the Windows placement, then copy it down to the next line, replace the [$!OSX] tag with [$OSX] to signify the new placement is for Mac, and just adjust that placement to your specifications. I'll open up a new issue on GitHub where we can keep track of placements that need to be altered and implement them that way.

Specs of my new build if you're interested:

PCPartPicker part list / Price breakdown by merchant

CPU: Intel Xeon E3-1231 V3 3.4GHz Quad-Core Processor ($242.99 @ SuperBiiz)
CPU Cooler: Cooler Master Hyper 212 EVO 82.9 CFM Sleeve Bearing CPU Cooler ($28.75 @ OutletPC)
Motherboard: Gigabyte GA-H97-D3H ATX LGA1150 Motherboard ($92.99 @ Amazon)
Memory: Crucial Ballistix 16GB (2 x 8GB) DDR3-1600 Memory ($139.99 @ Amazon)
Storage: Samsung 840 EVO 250GB 2.5" Solid State Drive ($123.87 @ OutletPC)
Storage: Western Digital Caviar Blue 1TB 3.5" 7200RPM Internal Hard Drive ($53.97 @ OutletPC)
Video Card: Gigabyte GeForce GTX 970 4GB WINDFORCE Video Card ($359.99 @ Amazon)
Case: Fractal Design Define R5 ATX Mid Tower Case ($106.98 @ Newegg)
Power Supply: SeaSonic 450W 80+ Gold Certified ATX Power Supply ($79.99 @ Amazon)
Optical Drive: Asus DRW-24B1ST/BLK/B/AS DVD/CD Writer ($16.98 @ OutletPC)
Operating System: Microsoft Windows 8.1 (OEM) (64-bit) ($89.98 @ OutletPC)
Keyboard: Thermaltake POSEIDON Z Wired Gaming Keyboard ($69.99 @ Directron)
Mouse: SteelSeries Rival Wired Optical Mouse ($54.99 @ Best Buy)
Other: HP 2159M 21.5" 1080p LCD Monitor ($0.00)
Other: HP 2159M 21.5" 1080p LCD Monitor ($0.00)
Other: Ergotron Neo-Flex LCD Arm ($0.00)
Other: Ergotron Neo-Flex LCD Arm ($0.00)
Total: $1461.46
Prices include shipping, taxes, and discounts when available
Generated by PCPartPicker 2015-01-10 13:10 EST-0500

I ended up paying $1,532 after shipping and taxes, but I sold my iMac for $1,600 so I'm super happy as this is a far better machine for what I do.

Talk to you guys soon,
sevin

posted about 10 years ago
#88 Prism HUD & Clean TF2 in Customization

Yo could you include in the PrismHUD credits what you used from people? It's fine how it is now, I just want to know what you used :)

posted about 10 years ago
#165 7HUD in Customization

Fixed the pink and black main menu checkerboard. Chopped off a lot of filespace too, don't know why I didn't do this earlier. Redownload from GitHub

posted about 10 years ago
#164 7HUD in Customization
MagmaShouldn't HudAmmoWeapons.res also be included in the LOWERED folder? Also, the overheal icon that appears on the top left corner of the health isn't aligned right on the lowered setting at least for me. I play on Windows in 1080p.

No, the ammo positioning is controlled in hudlayout. Let me see a screenshot of what you're talking about.

nBHello!
Would it be possible to make the Medic HUD something like this: http://i1.minus.com/i4eZNzSqAP5TQ.png
Thank You!

I'm confused, you only want the crosshair charge label and nothing else? If that's the case I think you can just go into HudMedicCharge and change everything in there to not visible except the chargelabeltiny.

NightGoatThanks for making the killfeed readable.

A+

;)

posted about 10 years ago
#160 7HUD in Customization

V4.10!!!

- COMBINED MAC AND WINDOWS VERSIONS (parsed os placements using tags instead of whole other versions)
- replaced biko with neutra titling (was already in hud) for windows version
- fixed killstreak icon placement on target ID’s
- made default killfeed much more readable
- removed bg on killstreak notices
- added killstreaks to winpanel and moved up
- switched fonts around again
- added damage and support to scoreboard
- added server time limit label to main hud (requires that tf_hud_show_servertimelimit be set to 1)
- disabled main menu eotl stuff (can be bought in store if you want)
- removed white borders from control point icons (didn't really like em anymore)
- fixed blank box in upper left corner of menu appearing
- updated for 2014 halloween… heh
- added support for eureka effect menu… HEH
- various alignment fixes (as always)
- revised backpack/loadout panels
- revised store page
- scoreboard design altered slightly
- altered freezepanel slightly
- mvm scoreboard updated to include all values
- swapped out snowy barnblitz menu for icy version

Screenshots (being updated)
Download

I feel like I owe an explanation to you guys for my continued revisions of major aesthetic elements of the HUD. I know some folks are irritated that I constantly change the style of the HUD, but I would like to remind those folks that this is my personal HUD too. My tastes and preferences are liable to change at any moment, and my HUD will reflect that. If there are changes you don’t agree with, it’s simple enough to rollback using GitHub’s commit tracker. I try to encourage people to find out what they like in a specific element of a HUD and use that, no matter if it’s from rayshud, medhud, broeselhud or any other. Finding a HUD is all about you, and it’s the same thing to the HUD maker.

Oh, and sorry for the why-the-fuck-did-you-even-bother late update.

posted about 10 years ago
#159 7HUD in Customization

I've released the Mac branch, a write-up will follow when I push the Windows version.

posted about 10 years ago
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