v4.37
Just some fixes for last night's update.
- updated for feb. 29 patch
- integrated competitive beta changes
Account Details | |
---|---|
SteamID64 | 76561198056804798 |
SteamID3 | [U:1:96539070] |
SteamID32 | STEAM_0:0:48269535 |
Country | United States |
Signed Up | March 10, 2013 |
Last Posted | March 19, 2025 at 6:17 PM |
Posts | 418 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3.78 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920 x 1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Steelseries Rival 310 |
Keyboard | Lenovo Legion Y540 |
Mousepad | Steelseries QcK+ |
Headphones | Sennheiser HD650 |
Monitor | Lenovo Legion Y540 |
v4.37
Just some fixes for last night's update.
- updated for feb. 29 patch
- integrated competitive beta changes
deykuzorHey, so when I spectate people, and it shows their loadout, does it still show unknown for like all the items in the game rather than a picture?
That aside, thank you so much for actually continuing to update this hud, it's become the only hud I use for 2 years now.
No, that's one of the things I fixed in this update.
GetawhaleCan the gold/green be switched back to the old colors? Or man, in an ideal world, could we have options to select, or could there be some way to set your own colors to be consistent throughout the HUD? I will go ahead and finally swear allegiance to this HUD if that's possible.
The gold and green only replaced the orange highlight. Are you just talking about the menu? I didn't introduce a whole lot of gold and no green into the base HUD.
v4.36
Fixed and redesigned some elements in tournament mode and some other stuff. Enjoy!
- lowercased all folder/file names
- separated 7hud animations from hudanimations_tf so it can't go out of date (thanks wiet)
- fixed up and altered the design of some tournament stuff
- added player names above floating health in spectate
- changed time remaining font
WiethoofdSevinHow do I add the player names above the health bars in spectate?Find/extract/download the default ClientScheme.res and find 'SpectatorVerySmall' that's the one responsible for the names above the players.I know they are present in the default HUD, and looking at the diff in the patch they were introduced is not helping me.You don't look at the diff of the patch they were introduced because they were added across multiple updates; you compare your clientscheme.res file to the default one to see what you're missing.
I assumed the changes I was looking would have been in one of the spectator files, not clientscheme. Thanks.
How do I add the player names above the health bars in spectate? I know they are present in the default HUD, and looking at the diff in the patch they were introduced is not helping me.
Almost every TF2 HUD is outdated now?? What makes you say that? There are tons of up to date HUDs in this very forum.
extracrispyshamoo wanted this hud
download
cl_hud_minmode 0/1 - your choice
tf_hud_target_id_alpha 0 (looks best imo)
p.s. i stole rawrsors target id's because theyre damn nice
That backpack menu is revolutionary.
v4.35
Just some more random stuff, the new competitive additions gave me an excuse to release.
- integrated knuckle’s crosshairs because why not
- removed some unneeded menu character .vtf’s
- lengthened default damage account value lifetime
- more clientscheme color definition cleanup
- added dec. 30 comp menu stuff
zeFrostyWhat is the command to change the killfeed fade time?
Pretty sure you can't change the fade time.
That Firewatch art seems to be pretty popular on tf.tv.
EoNProbably a dumb question but what is the element for contracts called?
The button itself? That's in mainmenuoverride, called QuestLogButton.
ShpeeismeIs it possible to change the chat font? If so, where?
Where do I change the lifetime of this without changing lifetime of my floating damage numbers?
http://imgur.com/x6XRjAa
ChatFont in clientscheme. All font definitions are contained in clientscheme.
Pretty sure they are tied together. It would be in hudammoweapons, the delta_lifetime parameter.
v4.34
S'more stuff I've been tweaking. Starting to clean up the files as well.
- tweaked eureka effect menu
- centered destroy menu icons better
- cleaned up clientscheme color definitions a bit
- got rid of some unneeded font definitions/fonts
- deleted a few unmodified files
- added missing hudlayout entries (no more text related to 7hud in console)
- added back button, rearranged, and fixed “continue” and “(E)” being separate in map info panel
- tweaked “save this moment” freeze panel stuff