downpourmake sure theres no spaces in the demoname or change the demoname and see if it works then
There isnt:/
DeetrHow big is the .dem file? Might be corrupted.
19.1mb
Account Details | |
---|---|
SteamID64 | 76561198049593717 |
SteamID3 | [U:1:89327989] |
SteamID32 | STEAM_0:1:44663994 |
Country | England |
Signed Up | April 7, 2013 |
Last Posted | January 12, 2023 at 2:44 PM |
Posts | 881 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1 |
Windows Sensitivity | 1 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G603 |
Keyboard | Ducky Mini |
Mousepad | Steelseries QcK+ |
Headphones | DT 770 Pro |
Monitor | BenQ XL2411Z |
downpourmake sure theres no spaces in the demoname or change the demoname and see if it works then
There isnt:/
DeetrHow big is the .dem file? Might be corrupted.
19.1mb
DeetrWhen is the demo from? I think the issue may be that the Sept 25 patch changed how demos were saved and that it was changed back in the Oct 1 patch.
From today:/
So I downloaded and STV demo earlier yet I cant play the demo.
Either one of two errors come up.
Id i try to launch it from demoui i get Unknown command "demopauseafterinit"
If i try to use console playdemo X I get: Failed to read demo header.
How to fix?
When I was dumb I paid a bud to a freind for a GeaR rocket launcher. worth it IMO because I knew it was the only way id get one.
Although I liked taggs view on the issue when he was raising money for himself.
Which was monetizing item signings means that theres less profit (and a risk of a loss) of money if the person tries to re-sell the item. Although he was trying to raise money for better internet i think so yeh.
For starters how did he "scam" you and do you have prove of this.
So I went through troubleshooting some of the cvars to find which one it is causing crashes it is one of these cvars:
mat_colcorrection_disableentities 0 in comanglia // 1 in maxframes
r_maxnewsamples 0 in comanglia // 2 in maxframes
r_queued_decals 1 in comanglia // 0 in maxframes
r_queued_post_processing 1 in comanglia // 0 in maxframes
Holy shit. So many good edits. Although I cant be biased just because im in the hakka/googler edit :d. Awesome edits.
someones gotta ask. Did you install the new p-rec.
Wow, didn't want it to end. Gj salade.
NoFapHello guys. My question may not be related to comanglia fps config, but to all fps configs in general.
I'm playing on some dm_duel maps, and i've noticed that garage door near the spawn started to lag really badly. It can float for 2 seconds even if it supposed to open. I have a friend that have exactly the same problem. We are both using maxfps cfgs. When i tried to -autoconfig, it worked fine. So what cvar can cause such a problem?
Also have this lol, me and a freind have it too.
popcorpI dunno if this was mentioned, im sorry if it was, but
mem_compact performs garbage collection on the memory freeing up more space and making tf2 run faster every time it is called.
So lets say, if i bind it to my Null-Cancelling Movement script, it will always free up memory every time i move. This is something that can't be checked during Benchmarking, so maybe people could try testing this command (binding it to null-movement script or anything) and see if there's any fps benefit or less lag
Source
EDIT: If you don't want your console to be spammed with Compact freed x Bytes, then type in console:
con_filter_enable 1
con_filter_text_out Compact freed
Just added it now, for anyone else who wants it:
// Null-cancelling movement script
// (prevents you from pressing two opposing directions, which causes you to stop moving)
bind w +mfwd
bind s +mback
bind a +mleft
bind d +mright
alias +mfwd "-back;+forward;alias checkfwd +forward; mem_compact"
alias +mback "-forward;+back;alias checkback +back; mem_compact"
alias +mleft "-moveright;+moveleft;alias checkleft +moveleft; mem_compact"
alias +mright "-moveleft;+moveright;alias checkright +moveright; mem_compact"
alias -mfwd "-forward;checkback;alias checkfwd none; mem_compact"
alias -mback "-back;checkfwd;alias checkback none; mem_compact"
alias -mleft "-moveleft;checkright;alias checkleft none; mem_compact"
alias -mright "-moveright;checkleft;alias checkright none; mem_compact"
alias checkfwd none
alias checkback none
alias checkleft none
alias checkright none
alias none ""
qoskzookeyr_occlusion 0
shouldn't this always be set to 1 otherwise you're rendering things uselessly?
I dont know. This is what its set to in the config and comanglia claims it gives a 1-2% fps boost. I know nothing about the convars im just trying to get rid of this stupid problem.
neeko_ these are set to 9 in highframes so doubt its a reason
sentence confused me, so you doubt it is a reason for the crash or you think its a reason for the crashes?