flufnI always ship my stuff in this
https://upload.wikimedia.org/wikipedia/commons/thumb/4/4c/Dumpster-non.JPG/220px-Dumpster-non.JPG
why would you send someone your home?
Account Details | |
---|---|
SteamID64 | 76561198075855372 |
SteamID3 | [U:1:115589644] |
SteamID32 | STEAM_0:0:57794822 |
Country | United States |
Signed Up | September 8, 2013 |
Last Posted | July 27, 2023 at 5:53 PM |
Posts | 501 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1.3 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1200 |
Resolution |
1920x1080 |
Refresh Rate |
165Hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G502 HERO |
Keyboard | HyperX Alloy Origins |
Mousepad | Logitech QcK Large |
Headphones | Astro A40 TR |
Monitor | AOC AG271QG |
flufnI always ship my stuff in this
https://upload.wikimedia.org/wikipedia/commons/thumb/4/4c/Dumpster-non.JPG/220px-Dumpster-non.JPG
why would you send someone your home?
Paladin_IMSomnificpossible map rework at some point, I'd imagine-Moved Inferno to the Reserves map groupy tho
let's hope so. inferno is one of my favorite maps
Usually you can check out http://huds.tf/directory/ . Omni has already removed HUDs that haven't already been updated to the new MM format, and will most likely to move more HUDs to the outdated section in the future.
Release 3.24.2016:
+ Updated files for today's update
+ Added stream panel to the main menu
* Also as a side note, Valve finally fixed the time panel not displaying in non-matchmaking formats
Also I made an auto-installer for both of my HUDs, more info here
f_blueStill can't see the round timer, am I the only one?
Just tested with default HUD on a Valve PL server and still couldn't see it.
I think one of the major pluses to tf2stadium is that you can actually use it in the in-game steam browser.
Really annoyed me that tf2center didn't allow that.
got one, add me if you need it !
Release 3.20.2016:
~ Fixed the round timer font being way too large in MM
~ Fixed avatars not being exactly on the edge of the voice panel when others are speaking
+ Edited the round timer to fit this HUD's look -- Preview
+ Edited the KOTH round timer as well
+ Added the report player button to the main menu
Release 3.17.2016:
~ Fixed round timers not displaying
+ Added support for today's update
I hope it fixed verything...
Valve- Fixed some HUD elements remaining hidden after using +inspect and the scoreboard
This was a really annoying bug to have, and to explain to people who thought it was an issue with a custom HUD, glad to have it fixed!
KonceptLegacyI was looking through the files to animate a hud crosshair that I installed, and I didn't see a hudanimations_tf folder, but multiple other ones. Was this intended? And if so, where would I put the code for event damaged player? I'm using the most up to date version of your hud also (3.1.2016)
There isn't a hudanimations_tf.txt file because the hudanimations_manifest.txt calls for which animations files to be loaded. This is to make sure that any future updates to hudanimations_tf in the stock HUD will not break this HUD. If you would like to add a hud crosshair animation, you can make a hudanimations_crosshair.txt file, and put the whole eventdamaged player or whatever in it. Then just call the file in hudanimations_mainfest.txt
Wholegrainlucrativeplease dont turn this site into reddit.....because showing frag count will cause tftv to erupt in a shower of heavy conga memes and circlejerking over 'OP' weapons
no but people will focus more on trying to get more +frags than trying to contribute to the actual discussion.
Ok ok, so I missed a LOT of things in my HUD update. I went back and w/ the help of a demo file, fixed most of the issues left with the HUD. I'm not sure if Valve has fixed HUDs/custom things breaking the game, but the HUD should be matchmaking ready now.
You can get the DL for both boredHUD and voidHUD in the post above this one. They are both updated to the best of my ability, so as a HUD creator, you can check the commits and see what changed.
Pretty minor, but the blue on one of the panels in the HUD says "BLUE" instead of just "BLU"
Got rolled by clockwork, bloodsire, and flame
still had fun though.
EDIT: It was also on a Madrid server D: