I'm certain Valve will fix the HUD crash within the next few days. They're usually pretty quick when it comes to crashes related to HUDs.
Removing the entire custom folder is a guaranteed fix so far.
Account Details | |
---|---|
SteamID64 | 76561198075855372 |
SteamID3 | [U:1:115589644] |
SteamID32 | STEAM_0:0:57794822 |
Country | United States |
Signed Up | September 8, 2013 |
Last Posted | July 27, 2023 at 5:53 PM |
Posts | 501 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 1.3 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1200 |
Resolution |
1920x1080 |
Refresh Rate |
165Hz |
Hardware Peripherals | |
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Mouse | Logitech G502 HERO |
Keyboard | HyperX Alloy Origins |
Mousepad | Logitech QcK Large |
Headphones | Astro A40 TR |
Monitor | AOC AG271QG |
I'm certain Valve will fix the HUD crash within the next few days. They're usually pretty quick when it comes to crashes related to HUDs.
Removing the entire custom folder is a guaranteed fix so far.
I added all the necessary changes for the new matchmaking update released yesterday and the patch released today.
Snag the HUD from here:
https://github.com/TheStaticVoid/boredHUD
I also updated voidHUD2.0, however I don't feel it right to bump my other thread for it because it would just seem somewhat rude.
https://github.com/TheStaticVoid/VoidHUD2.0
Can you make the question that asks if you would like class specific settings be a checkbox type question? You can't unselect it if you click on it by accident, I figured it could save you some headache.
KanecoCurrent bid is at 5Million as well...
As of right now it's up to $40 million
flatlineWould you happen to know why it's so fuzzy though? It seemed to happen in the encoding became my raw avi was really sharp
Check your render settings in whatever video editing program you used. It could be that your bitrate is low. Google recommends a bitrate of 7500 kb/s for a 720p 60fps video.
or it could be your encoder. But I suggest just taking a look at those recommended settings and see what works best.
I enjoyed using 4Plug, but it seems that he doesn't work on that anymore, so I'm pretty excited to see this nearing release. Disquse feel free to message me if you want me to help you out with bug testing and what not.
WiethoofdSevin- separated 7hud animations from hudanimations_tf so it can't go out of date (thanks wiethoofd)Glad I can help keep huds easier to update :D
Updated both my huds with your fix. You should really like tell other HUD developers about it, it is a really helpful tip that they all should know
Update 2.2.9.9 & Update 2.3.0.0:
Been behind one posting in this site.
+ Added matchmaking button to main menu
- Removed custom crosshairs, they were buggy, bad, and poorly implemented by myself. Users can install their own custom crosshairs
- Removed the sourcescheme file. This will remove the net_graph current style. To get a small net_graph, type net_graphproportionalfont 0
~ Applied the similar update to boredHUD related to hudanimations files, meaning they will no longer be the cause of the hud breaking in future updates
domthewhiteguythanks for the help but the thing is m0rehud black doesnt have the files there so instead of replacing them with other ones i am more or less adding them. is there another file they can be in other than the one i stated or what?
Well if you're adding the backgrounds, ensure that the names are background_upward.vtf and background_upward_widescreen.vtf (which it seems you already have)
The only issue is, if m0rehud wasn't made with custom backgrounds in mind, then you'll only see your custom bg part of the time. To fix this you need to DL this file from here (just right click and save-as) and place it in your script folder. That will make the game use the custom background_upward.vtf you put in the materials/console/ folder every time it loads.
mekdeddyhttp://imgur.com/imKTqr1
My sniper focus meter is under my crosshair instead of to the side and I know its an issue with my hud because it only started when I got it, but sadly I love this hud too much to change. Any way I can get get it back to the right of my crosshair?
Go into your hudlayout.res and ensure your HudScopeCharge isn't changed from default, which i put in the spoiler below
That should fix it.
domthewhiteguy2 questions.
the first is on a budhud element i like which is the custom background picture on the main menu (which is common on many huds). i use this one https://gyazo.com/6598cf1d2dc7f8249e1d27cd22c08501 and i was wondering is it as simple as putting these files https://gyazo.com/1f9c8219d560165705200589108c1df2 inside a console file in the materials folder on m0rehud black (my current hud) like it is on budhud or do i have to do some other things?
my second question how can i make any picture i want ie raindrops or whatever into a hud background picture?
thanks
As long as you make sure the new background you're replacing with the old one has the same name, there shouldn't be an issue. Just make sure they're .vtf
And if you want to make your own background, check here:
http://steamcommunity.com/sharedfiles/filedetails/?id=300985049
very helpful steam guide.
RainmanThis might have been asked before but I'm trying to make a killnotices hud like lawena but I want to use the killnotices of the custom hud. Which folder is that file located in?
hudlayout.res under HudDeathNotice
Knolyyyyyyyyyhttps://www.dropbox.com/s/887kjj1bkfxkdyy/koth_product_rc80000.jpg?dl=0
2 questions:
What are the lines on my scoreboard and how to remove them? (pop up randomly, go away randomly. Sometimes there is just 1 sometimes there's 5..)
How to make the names in the scoreboard not be cut off like they are now?
Ok for question 1, I really have no clue how that is being caused, but for question 2, to fix the names you can read omni's post about it on huds.tf: http://huds.tf/forum/showthread.php?tid=135
"itemtest"
{
"viewed" "423"
}
... help
Alright I took some of your suggestions and made some changes to the HUD
Release 1.25.2016
~ Adjusted the color of the scoreboard tabs to be brighter - Preview Normal, Preview 6v6
~ Fixed the taunt menu not having the same backgrounds as the disguise and build menus - Preview
~ Adjusted the color of the winpanel tabs to be the same as the scoreboard - Preview
~ Fixed the new icon appearing in the mainmenu
Also, I didn't want to gloat, but boredHUD won "Best of Yesterday" over on Gamebanana, and got featured on the front page:
http://i.imgur.com/S0NLBm6.png
You can check it out here