... I'm retarded.
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SteamID64 | 76561197999483354 |
SteamID3 | [U:1:39217626] |
SteamID32 | STEAM_0:0:19608813 |
Country | United States |
Signed Up | September 23, 2012 |
Last Posted | September 16, 2014 at 7:28 PM |
Posts | 25 (0 per day) |
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Chicago is the best city and I live in it. I'll be there.
I'm back to streaming TF2. I'm a scout for Evil Beastly Minions a UGC HL Gold team. I also play some UGC sixes, but that's not my focus. When I stream I'm usually pubbing, scrimming or playing a game with my TF2 team or Chicago broskis.
Next step is to get a better font and background. I need to also add a index page explaining how to use it and maybe provide sample bbcode, etc.
It's up! You might not be able to hit it because of DNS reasons but the app is up at
sens.teamunpro.com/twitch_username
(if you are having dns issues just route the sens subdomain to the teamunpro.com's ip)
Enjoy!
I've written a Twitch.tv status image generator in python that I wanted to share. The program exists in two Python packages Sens and Sens-server. Right now it's pretty crappy, but I plan on adding more to the image generating portion.
If you want to test it out check try the url
teamunpro.com:5000/twitch_username
. It's in debug mode, and is really simple and bad, but it works. I'll leave it up til later tonight (probably 12am central). I plan on having actual hosting once I get some caching added to it.
If you have any layouts, or suggestions feel free to share them here or as issues on the github projects. Enjoy.
mebTronPaulIt doesn't matter if it was or wasn't an ESEA conspiracy. That's a non-issue. The fact of the matter is their software acted as a trojan. I work in the software industry. If we did that to our clients, our entire company would be fucked so fast we'd have whiplash. They haven't fired said employee, they haven't conducted a third party audit, they've given us weasel words and smoke and mirrors.I agree, and it seems you have to work in the software industry to understand how horrific this entire situation was. There is a reason (besides media obsession with bitcoins) that this story blew up to international levels on tech news sites. lpkane claims to have written and tested the code himself, so he for sure should be held partially responsible. It is fishy as hell that they have still not identified which employee included the code into the production build.
I can't imagine anyone having a shred of trust in them at this point.
My take on the situation is this. Unless they're living in the stone age, they're using a version control system for the source code of their anti-cheat software. They know for sure who put that code into the anti-cheat. They also have some sort of central server managing the responses the anti-cheat clients send them. They mention that the mining code was activated by that server, but we don't know that for certain. If that is the case however they should have logs (unless they're not smart) of who changed that setting on the anti-cheat server.
Realistically they have their man, but they're just not doing jack besides "making sure it doesn't happen again". Well I'm sure the next time you'll follow good business practices >.>
frknBecause even though they don't profit directly, they gain exposure which is worth $$.
That's not loosing money then! If you're calling it that way they're trading liquid assets for valuation, which is still making them worth more.
SneakyPolarBear3. They replaced everything that was broken and gave back much more than they ever took in the first place.
4. This was not a ESEA conspiracy to mine with your GPU, this was one admin making a bad choice (maliciously or not, doesn't really matter). ESEA as an organization is not at fault here, every company has employees that do bad things. These employees get punished (I hope whoever put the bitcoin stuff in the client gets fired for making such a huge mistake), but it is silly to suggest that the entire organization be punished for one man/woman's transgressions.
3. I haven't heard any reports that they've actually gotten hardware to anyone yet. I'd be surprised if their turnaround was that quick.
4. Taking everything TorBull said at 100% face value is naive at best and stupid at worst, but that's besides the point. It doesn't matter if it was or wasn't an ESEA conspiracy. That's a non-issue. The fact of the matter is their software acted as a trojan. I work in the software industry. If we did that to our clients, our entire company would be fucked so fast we'd have whiplash. They haven't fired said employee, they haven't conducted a third party audit, they've given us weasel words and smoke and mirrors.
I can't imagine anyone having a shred of trust in them at this point.
Saberthey LOSE money on it but they do gain exposure for it, what company would continue spending money on something that doesn't give back as much as it takes in
and you're making the assumption that what happened was the fault of the entire company when it could easily have been the fault of only a few people
Why would ESEA keep doing TF2 if they were loosing money or value on it? That makes no sense.
I'm not and have never been an ESEA subscriber, but I was considering joining a team sometime in the summer or spring. After this whole debacle, I cannot consider joining or supporting ESEA in good conscience. I cannot believe how quickly it seemed everyone gave up and stopped caring. If you want companies to feel they can just walk all over video game players and competitive communities, well you just sent that message loud and clear.
ESEA is making loads e' money on their leagues, but in spite of this I haven't seen Team Fortress or Counter Strike grow. Not in viewership, features, or quality. It's just been same ol', same ol' which is great if you want competitive FPS to go the way of the dodo. I'm going to be checking out IGL and helping out where I can so that league can get off the ground. After what ESEA did and didn't do, they deserve to fail.
What we mean by growth. Do we mean players, skill level, spectators, prize money, a number of these things? If you focus on players, UGC is growing steadily, and there is a lot of interest in Highlander. Loosing ESEA would mean possibly loosing invite level players, the prize money, and most of the infrequent spectators. I want to make this distinction because the majority of ESEA's LAN spectators (for TF2) do not follow the season up until the LAN finals.
If ESEA is profitable then there's a reason for IGL or another league to start. Leagues that aren't community leagues depend on the valuation of their events, broadcasting and communities by advertisers and potential sponsors. If we want to grow in terms of prize money we need to convince companies that targeted advertising to the TF2 community is valuable. I haven't seen ESEA grow much in the past few years while MOBA's and the FGC have exploded in terms of popularity and events, which makes me reluctant to believe the ESEA is helping TF2 as much as people think.
http://spaceshipcreative.com/esea-class-action-lawsuit-form/
Note: There is not enough information provided to validate their intentions. It appears one of the people in that company was affected by this and created the form, linking it on the ESEA thread http://play.esea.net/index.php?s=news&d=comments&id=12692 see post #851. I have emailed the site and hope to hear back from them today with more information. Will keep you updated.