Wari
Account Details
SteamID64 76561198008116160
SteamID3 [U:1:47850432]
SteamID32 STEAM_0:0:23925216
Country United States
Signed Up January 6, 2013
Last Posted August 20, 2020 at 2:53 PM
Posts 322 (0.1 per day)
Game Settings
In-game Sensitivity 1.5
Windows Sensitivity 6
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
144
Hardware Peripherals
Mouse Zowie ZA11
Keyboard Rosewill Cherry MX Red
Mousepad Wood
Headphones Sony MDR-V6
Monitor ASUS VG248QE
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#22 Do you think Valve cares about 6s? in TF2 General Discussion

I think they care but they don't know how to care in a way that makes the game better and people are happy with

Someone mentioned it on this forum recently (I'd quote it if I could find it), but with the recent CSGO changes to make tapping better people were asking for that for months if not years, and they only just implemented it. They only nerf weapons if stats say that they're overused, instead of looking at community consensus on weapons (the exact reason none of the tf2 weapons we ban will ever get nerfed or changed). Anyone could have told them that the reserve shooter is stupidly broken, but according to b4nny in that one stream clip apparently they were going to buff it.

As opposed to Blizzard and Overwatch, where the devs working on the game actually realize "oh shit, no one wants to play against stacks of a single hero in competitive" and put a 1 hero limit on comp. If it was Valve, they would have waited until stats show that 90% of games are comprised of games of multiples of one or more hero, and probably wouldn't have even considered putting a limit unless literally every game was a 6 stack of the same hero.

I'm willing to believe Valve (or the 3 people working on the game) care about it, but they're not the best at realizing that what the community at large wants is actually the best thing for the game. I'm also still a bit mad that they haven't explained why they think viewmodels need to be forced on, and I don't buy "evening the playing field for all" as a good enough reason. The cynic in me just says they're forced on so that skins are more visible in streams and stuff and they can make more money off the game, but they'd never admit that.

posted about 8 years ago
#10 sexiest tf2 players ever in Off Topic

http://i.imgur.com/yRLX4CK.jpg

cw confuses me on multiple levels

posted about 8 years ago
#1 Helping Pubbers to Improve (And Join Competitive) in TF2 General Discussion

https://www.reddit.com/r/tf2/comments/4wrddc/how_to_improve_at_tf2/

My friend made this guide over on r/tf2, and is looking for feedback on anything he might have missed or what not to improve it. He just wants to make a general purpose guide for helping pub players get better and hopefully get into competitive. It'd be a great way to help the scene grow, as I know most of you want.

Ty

posted about 8 years ago
#20 Rogue One in Music, Movies, TV

New trailer

https://www.youtube.com/watch?v=frdj1zb9sMY

posted about 8 years ago
#4 What are your thoughts in The Dumpster
Getawhalepeople voting for him see him as ironclad and won't give a fuck because nothing can change their view of him

What if they had a kaleidoscope? Then their view of him would be all funky and colorful and wavy like wooooooooo

EDIT:
pic related

http://i.imgur.com/a9qTZwu.png

posted about 8 years ago
#1 Anyone with a standing desk? in Hardware

I'll be moving into a new place soon, and need a new desk + chair, and I figured it might be a good time to switch over to a standing desk and forgo the chair. Anyone here have experience with one? How does it affect gaming? Is it worth it?

posted about 8 years ago
#773 post your desktop in Off Topic

using this on my laptop rn

http://i.imgur.com/bXJi5C3.jpg

posted about 8 years ago
#1759 ESEA-O S22 Happenings/Predictions in TF2 General Discussion

Go ed!

posted about 8 years ago
#145 How is this happening in World Events

Also, not voting because you don't like the presidential candidates is retarded when there's still the choice of senators and representatives both in DC and in your state legislatures. You know, the people who actually make the laws.

posted about 8 years ago
#5 the meme thread in The Dumpster

http://emojipedia-us.s3.amazonaws.com/cache/87/8b/878b50b77a8baf0d6c51f028ebf64de6.png

http://emojipedia-us.s3.amazonaws.com/cache/42/6d/426d5d9155c35c44e66980c4187f6bab.png

http://emojipedia-us.s3.amazonaws.com/cache/4e/34/4e349487baad811746c02a09fcea0f56.png

posted about 8 years ago
#10 Class details on the new Quake game in Other Games

Orbb when?

posted about 8 years ago
#11 Percy LFT in Recruitment (looking for team)

Really good player, always willing to improve. Definitely deserves to get on a good team with dedicated players

posted about 8 years ago
#1645 ESEA-O S22 Happenings/Predictions in TF2 General Discussion
cookiejakegg bearly alive!

the pyro frags were ours though!

gg no johns, gl in playoffs!

posted about 8 years ago
#42 TF2 needs optimization in TF2 General Discussion
faggetSpectrumvJillHey guys what's going on in this threadvalve opened it, what nowNow they're gonna fix the only bug we actually want.

Invisible players?

posted about 8 years ago
#13 The TF2 Gamesense Litmus Test in TF2 General Discussion

King of the Hill (KotH) is an intense new game mode focused around a single central capture point that must be defended for three minutes. Gameplay begins with the point initially locked—after a short time, it will open for capture by either team. Once the point is captured by a team, their team clock will start a three minute countdown. If the enemy team manages to capture the point back, their clock will start counting down while the other team’s clock freezes at the time the point was recaptured.

Viaduct is an all-new map especially built for KotH, set outside of the entrance to a secret underground base. Viaduct is also the first Team Fortress map to take place during a snowfall (not counting Acegikmo’s awesome cp_glacier map, or for that matter all the other community mappers who manage to think up and execute on all the cool stuff before we even think of it). Both teams start at the base of a low hill, and will have to climb to get to the capture point at the hill’s peak. The various elevations of the map and multiple routes to the central point guarantee some frenzied battles as the point changes hands during gameplay.

posted about 8 years ago
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