Xplayer
Account Details
SteamID64 76561198035173589
SteamID3 [U:1:74907861]
SteamID32 STEAM_0:1:37453930
Country United States
Signed Up February 25, 2013
Last Posted September 4, 2016 at 8:39 PM
Posts 77 (0 per day)
Game Settings
In-game Sensitivity Depends on class
Windows Sensitivity Default
Raw Input 1
DPI
2100
Resolution
1920x1080
Refresh Rate
120hz
Hardware Peripherals
Mouse Razer Deathadder Left Handed Edition
Keyboard Razer Deathstalker
Mousepad Steelseries QcK
Headphones Skullcandy Aviators
Monitor Hanns G 120 Hz Monitor
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#160 ESEA Quick Fix Ruling in TF2 General Discussion

The quick fix at this point has too many advantageous abilities for a single weapon. Pretty much everyone believes that it needs a nerf. Which abilities should be nerfed is the question.

1. Faster uber build - Right now QF is guaranteed to get uber at the same time or quicker than any other medi gun. That makes it a boon at mid since you don't have to worry about the other team getting an uber quicker than you and pushing you with your pants down. Plus, medics don't have to manage heal orders to build quickly. The 30s uber is guaranteed. It makes windows for pushes smaller and therefore, more stalemates. I would suggest either reducing the build bonus to 12.5% or (preferably) taking it away entirely. You still get a guaranteed 40s uber. You can be beaten by kritz but kritz is supposed to hard counter qf anyway.
2. Flying medics - Problems people have outlined with this mostly involve medics being better positioned on mid now and being able to get away. I don't think this aspect should be nerfed since it adds a dynamic element to the medic class. It forces the medic to control their movement and allows for skill plays that were previously impossible.
3. Medic self heal/overbuff - One of the downsides to the qf was that the medic was not invulnerable. With the overbuff on the uber, he nearly is. I don't see a reason for keeping the overheal on the uber. Medics should avoid damage like during a kritz but with the luxury of a 300% heal rate. Focus fire kills on the med should be possible with one direct + 1 solid splash rocket.
4. Faster heal rate - This is the essence of the gun and allows teammates to get back into fights quicker. I don't really see this changing.
5. 300% heal rate while ubered - Again, the essence of the gun that should be kept, but with supporting abilities that are balanced.
6. Ability to cap while ubered - Why? Stop please.
7. No knockback while ubered - Platinum put it best. This ability takes away skilled players ability to deny the uber. Pretty much combos can walk in for free, do their damage, and get out quickly without any means of slowing them down. This ability seems like a relic of times when the quick fix was not viable all the time and needed a niche, but now that it has overheals it shouldn't need this.
8. 50% overheals - If the gun doesn't have overheals, it isn't viable. This is necessary if we want to see the quick fix in any serious capacity.

posted about 11 years ago
#49 Show your most creepy screenshot, ever. in Off Topic

http://cloud-2.steampowered.com/ugc/594721001655707253/154A3D54D5A82CE1E5B66CE2FF845BA5DC875379/

posted about 11 years ago
#1 Turning on and off "surfing mode" in a TF2 server? in Q/A Help

I have a competitive TF2 server for my 6s team and some of my teammates want to surf on the server. I installed a bunch of maps, but then realized that the cvars were not easily adjustable and needed to be put into the server config itself. From what my teammates tell me, I should have the following in my server.cfg

sm_cvar sv_gravity 800

sm_cvar sv_accelerate 5

sm_cvar sv_airaccelerate 100 or 1000 (I normally use 100 but some servers use 1000).

sm_cvar sv_wateraccelerate 10

Yes, I do have sourcemod installed on the server.

My questions are twofold

Are these the correct settings to put into server.cfg?

Is there any way to quickly switch between "surfing mode" and "regular mode" for the server without editing the server config (like with soap_on and soap_off)?

posted about 11 years ago
#49 Ruwin stream is best stream in TF2 General Discussion

Ruwin twitch stream sponsored by Doritos inferno

posted about 11 years ago
#116 Highlander pick/ban system in TF2 General Discussion

From playing in a pick ban system yesterday and thinking about it for a while, I think the biggest problem facing a TF2 pick/ban system vs. one from Dota is that unlike in Dota, people in TF2 don't all have access to the same things. Unless the game were somehow tweaked so you could "borrow" weapons, not everyone has access to every weapon in the game. This poses a few problems.

1. It prevents the banning of stock weapons. If you don't have any alternatives (which new players often don't, or people such as myself who don't keep unlocks for every item slot in my inventory), then it's impossible to ban say, the rocket launcher since the soldier might have no other primary weapon to use. This means that using the stock in most situations, which is often the best option anyway, will likely become the most common playstyle.
2. Some weapons are straight upgrades, or pretty damn close. For example, I was using the Vita Saw in the bans pug I played to see how it would affect gameplay. I don't believe the other medic had one or if he did he wasn't using it. If you look at the logs http://logs.tf/45234 we had about the same number of deaths and we were both using the kritz, but I had WAY more opportunities for uber than my opponent. That's just plain unfair.

The pick/ban system was fun and I think it's a good idea, but it has some fundamental flaws that require fundamental changes in how we view TF2 weapons in your inventory.

posted about 11 years ago
#37 How to Get to In-Game Comp Lobbies in TF2 General Discussion
RhetoricalAnarchistSalamancer#24 Sure, you may get trolls. Let's think of ways to mitigate that - who's doing the picking for each team? Exactly how would you set up such a lobby? That's what this community needs to test.
I think one way to mitigate trolling is to say all vanilla items are automatically allowed.

I'd go beyond that and say that all unlocks and stock should be allowed and then pick/ban can begin. Give the medic his kritz and the heavy his sandvich at least.

posted about 11 years ago
#224 ESEA s14 Invite Gossip Thread in TF2 General Discussion
downpourhttp://play.esea.net/index.php?s=league&d=standings&division_id=2122

6 teams not fully paid for after registration closes
now what

As of now HRG and Mix^ have at least 6 players paid even though they're still "pending."

posted about 11 years ago
#10 DEAR TOP GUNS, in TF2 General Discussion

Best admin 2013

posted about 11 years ago
#270 Origins of Your Name/Alias in Off Topic

I thought X-play was a good show on Tech-TV back when I made this alias in 2003.

posted about 11 years ago
#11 [PSA] SteamPipe, Part 2 in TF2 General Discussion
SBARROHOTTOPICwent to opt in and my steam crashed midway.

WELP

tried again and fucking steam crashed again

I've heard that steam freezes up during the update but you just have to let it run and it will let you know when it's done.

posted about 11 years ago
#52 invite whisperings in TF2 General Discussion

Mix^
Pocket: Seagull
Roamer: Harbleu
Medic: Mesr
Demo: Platinum
Scout: Enigma
Scout 2: ???

posted about 11 years ago
#23 Ask HRG stuff: Fully Charged tommorow in TF2 General Discussion

Does b4nny have any comments regarding his urban dictionary definition?

posted about 11 years ago
#28 Twitch & Music in Off Topic

Now streamers will be forced to stream ambient background noise e.g. http://www.rainymood.com/ http://www.forestmood.com/ http://rainycafe.com/

posted about 11 years ago
#238 LAN Discussion! in TF2 General Discussion
mwhen all tagg does is rocketjump on harbeus face at the end of ubers and enigma isnt playing scout, how the fuck else is he gonna stop him

Go heavy :3

posted about 11 years ago
#20 Baseball in Off Topic

For having the 3rd highest payroll in the league, the Phillies look shitty this year. I guess we only have ourselves to blame.

They would have beaten the Braves tonight though if Hamels hadn't facecrushed.

posted about 11 years ago
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