zandathanks! I replaced them on my hud and they work on local servers and mge but not valve servers or serveme. is this an sv_pure thing and is there a way to fix it somehow?
From just a while earlier:
ZetosxxnerdThat is the path to make a lot of custom images to load (alongside preloading), but specifically for the match HUD it's hard-coded like that, sorry.Zetosthat first screen is from this youtube vid https://www.youtube.com/watch?v=Zq9m74GH5Yo (the guy linked his hud but its dead) i also checked the sv_pure value and its on 0.xxnerdim trying to replace the match hud class avatars with scoreboard class icons like this:Any sort of override only works in sv_pure 0 (even by preloading), so make sure the listen server you're testing in is not pure 1/2 and that you're ok with it not working in casual and most pugs.
https://imgur.com/lMXCb0M
i've tried referencing the root vtf file in hudmatchstatus.res and also made the scoreboard icons as custom material files but it doesnt work, anyone know what im doing wrong?
https://imgur.com/a/KO6RDNa
besides i was looking at jarateking's hud references and it says that putting custom materials in the vgui/replay/thumbnails folder works in sv_pure 2 so idk why it wouldnt work
As a rule of thumb you can spot what can be changed and what can't from checking up-to-date HUD's in what they customize. Surely they would propose their own renditions of those icons if that was possible, alas it doesn't work in pure servers, so devs don't bother.
In regards to the video, very likely it's a recording of a demo, of which has no constraints of sv_pure.