Also just finished a potential scoreboard.
Account Details | |
---|---|
SteamID64 | 76561198037955288 |
SteamID3 | [U:1:77689560] |
SteamID32 | STEAM_0:0:38844780 |
Country | Scotland |
Signed Up | December 10, 2013 |
Last Posted | July 8, 2025 at 5:57 PM |
Posts | 1355 (0.3 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920 x 1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Logitech G703 |
Keyboard | Cooler Master Quickfire TK (Cherry MX Red) |
Mousepad | Silent Monsters Gaming and Office Mouse Mat |
Headphones | Beyerdynamic DT 770 |
Monitor | BenQ XL2411T |
http://i.imgur.com/Ch38axb.jpg
Couple of screenshots from a WIP HUD for the huds.tf competition.
Big shoutout to Jarkin for giving pointers for working out the refracts.
cirloI'm working on something...
http://i.imgur.com/ix7qzaU.png
maybe i should add something :\
What if you made the G in danger and G in dogs red? Dunno, I'm shite at this type of thing.
Could you rent a cheap server of your own and set up your own mumble server on it?
BoredOfYouI downloaded and installed the hud, but I'm not getting the flat textures.
I tried using it without my config. Nothing.
I'm using DX9.
Did you install all the vpks too? Also I'm pretty sure flat textures don't work any more on either sv_pure 1 and sv_pure 2.
I can see myself going on a Disney binge this weekend now.
For playing I like a high viewmodel fov but I feel like it was a bit too much in this.
Rawrsorhttps://www.youtube.com/watch?v=ufkanvzB270
hey tf2 has animation things guys
My only suggestion regarding this owuld be to change the zpos of the red box to be behind the regular health/ammo. It looks sick af already though.
I switch a good amount but I often use a modified GrapeHUD.
WiperWould be pretty cool and useful to have a search option similar to IMDB.com's collaborations and overlaps search. It lets you search for two actors/actresses/crew and gives you any movies/TV shows those people both worked on as the search results. So on logs.tf you would search for two player names or two steam ID's and the results would be any logs that both of those players played in.
I remember there being talks of that function being a reality when the site overhaul is done.
89zombiezhttp://www.ugcleague.net/forum/showthread.php?33518-LFT-Pocket-and-Medic-Combo-S18
Found out Luna has an LFT thread on UGC.
LOL
I really like the link from top to bottom spawn on last, normally I just have to sit hitting the loadout preset button to change.
PunchyYou know how when you hit someone your crosshair will turn red? Where can i find the file to edit that? Mine seems to be off center with the middle now and i need to fix it.
HudLayout.res in the scripts folder, no idea which crosshair though. If you want to edit the actual flashing in the future that's in HudAnimations.txt in the same folder. In hudanimations search for event DamagedPlayer.
McstickenI don't know if this was already answered (it didn't come up when I used the search bar either) but how do I make the damage indicator display a different color based on whether I did damage or healing? The numbers that pop up near the target are either red or green, but I can't do the same for the second number.
Also, and I may figure this one out myself by the time someone answers the first part of my post, how do I make the number on the hud stay until the next one? Currently mine disappear at the same time as the ones that appear near my target do.
Can't check it atm but in huddamageaccount there's "PositiveColor" and "NegativeColor", very sure that healing is positivecolor and negativecolor is damage.
Chopp_KermitCould it be because you have that +remind alias on your movement keys as well as mouse4 and your slot buttons?Why would that crash my game though?
This may be 100% bs but you have it on so many keys that if you spam it enough then it may cause errors and maybe a crash. It also seems that you have a tonne of commands going on at once every time you pop uber, I don't know if that's really an issue but it seems to me like it could be a decent place to start.