atmo
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SteamID64 76561198024475237
SteamID3 [U:1:64209509]
SteamID32 STEAM_0:1:32104754
Country Ireland
Signed Up July 23, 2012
Last Posted December 2, 2015 at 3:48 PM
Posts 1585 (0.4 per day)
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#23 TFTV Rules in Site Discussion

http://www.youtube.com/watch?v=0la5DBtOVNI

what's the probelm

posted about 11 years ago
#12 rulesets in TF2 General Discussion
lamefxatmoRuwinthere are numerous reasons as to why esea lan was not a spectacle. the ruleset was not one of those reasons.
you don't think the 60 minute time limit has any bearing on HRG's passive play style?

Had the same bearing on Mixup and LGs aggressive play style at i46. Meaning it has nothing to do with it, different teams play in different ways.

That's true. It seems like the recursive wait-pick-push method of HRG is a bit exploitative of the long timelimit though, and it didn't work for them at i49. Shade even said something to the same effect in an interview.

posted about 11 years ago
#9 rulesets in TF2 General Discussion
Ruwinthere are numerous reasons as to why esea lan was not a spectacle. the ruleset was not one of those reasons.

you don't think the 60 minute time limit has any bearing on HRG's passive play style?

posted about 11 years ago
#11 CUBE and BoneS i49 LAN Movie Democall in TF2 General Discussion

https://twitter.com/bcpk/status/372067839902879744

Maybe they haven't gone through with the wiping yet ...

edit: it looks like they mainly use twitter as an outlet for their facebook posts, could somebody please try to contact them on there before it's too late? https://www.facebook.com/photo.php?fbid=10151771606019361&l=197dc941e4

posted about 11 years ago
#9 CUBE and BoneS i49 LAN Movie Democall in TF2 General Discussion

pls RT https://twitter.com/bcpk/status/372027512563318784

posted about 11 years ago
#114 Fat shaming in Off Topic
sidesteplel amerifats

dont care if i get minusfragged

a concerning proportion of the (local) people in Telford were obese, it's not unique to the US

posted about 11 years ago
#86 i52 in TF2 General Discussion
hookyAnyone know what was up with the STVs? Why were they not working? Is it just a case of "oops we forgot lol" like ESEA LAN STVs were for forever?

There were internet issues in the event centre for the entire LAN, I guess fixing those were a priority over getting STVs up and running. It wasn't something omitted malevolently, just a lack of time or manpower on Multiplay's part.

posted about 11 years ago
#37 i49 Summary in TF2 General Discussion

jukebox's soldier deserves more appreciation

posted about 11 years ago
#20 any good i49 clips in TF2 General Discussion

mirelin triple ubersaw on badlands last to kill knoxxx (ucd++)

posted about 11 years ago
#59 i52 in TF2 General Discussion

damn those minecraft kids everywhere were annoying

posted about 11 years ago
#12 i52 in TF2 General Discussion
wwalrusfrom a practical point of view, is it worth doing i52? there was a small increase in viewership for the grand finals (5.5K->6.3K at peak afaik). besides the entertainment we get from watching the tournament, which is valid reasoning, is it actually worth it?

EDIT: just checked the other thread and from what a few people say between 6.5 and 6.8K

wasn't there issues with the stream going down? that would affect viewer count quite a bit

posted about 11 years ago
#1 i52 in TF2 General Discussion

what plans?

posted about 11 years ago
#2 CUBE and BoneS i49 LAN Movie Democall in TF2 General Discussion

avi_by_i49.cube

posted about 11 years ago
#2 TF2 Crash After Map Load in Q/A Help

Did you get this resolved? Encountering the same thing (although related to a slightly different game resource).

Applying new item schema, version BB76CDCC
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file (null)
items_game, prefabs, ambassador, ui/item_light_gun_drop.wavb, (*capabilities*), (*can_deal_long_distance_damage*), (*player_bodygroups*), (*arrows*), (*2*), (*name*), (*model_player_per_class*), 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file (null)
items_game, prefabs, I, (*ambassador*), (*ui/item_light_gun_drop.wavb*), (*capabilities*), (*can_deal_long_distance_damage*), (*player_bodygroups*), (*arrows*), (*2*), (*name*), (*model_player_per_class*), 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file (null)
items_game, 1, (*tags*), (*can_deal_long_distance_damage*), (*ambassador*), (*ui/item_light_gun_drop.wavb*), (*capabilities*), (*can_deal_long_distance_damage*), (*player_bodygroups*), (*arrows*), (*2*), (*name*), (*model_player_per_class*), 
KeyValues Error: LoadFromBuffer: missing { in file (null)
...
**WARNING** Failed to apply item schema!
Required key "attributes" missing.
posted about 11 years ago
#637 i49 in TF2 General Discussion
frkncan we an official estimated starting time? i'll wake up at 5 AM but I don't really want to for nothing lol

http://cf-event.multiplay.co.uk/events/i49/tournaments/1205/match_fixtures.html

posted about 11 years ago
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