b1gl4ke
Account Details
SteamID64 76561198045667986
SteamID3 [U:1:85402258]
SteamID32 STEAM_0:0:42701129
Country United States
Signed Up July 18, 2012
Last Posted May 14, 2024 at 1:59 PM
Posts 263 (0.1 per day)
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1920x1080
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144Hz
Hardware Peripherals
Mouse Glorious Model O-
Keyboard MX Keys for Business
Mousepad Glorious XL
Headphones Cloud 2
Monitor Asus 23"
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#212 post your desktop in Off Topic

My 144hz finally came in! :D

http://i.imgur.com/TaScZIj.jpg

Speaking of galaxies...

http://i.imgur.com/INQnkVi.jpg

posted about 11 years ago
#7 Casting Triple Header at 9:30, 10:00 and 11:00 EST in TF2 General Discussion

Looking forward to it Kase! :D

posted about 11 years ago
#336 stream highlights in Videos
ArxHaha thanks guys.

There is a version on our YouTube channel (one on Ruwin's stream was better), but again it was only a quick jam of the song after one of our casts. That was the first time and this was the second time I've done it live on a stream. It's nearly as hard to sing as Slin's ... *ahem*

http://www.youtube.com/arxandbeta
http://www.youtube.com/watch?v=M_EtjMZAABw

Sometime in the near future I plan on refining it and recording it properly, but I might just be too lazy!

Thank you for blessing us with your sweet sweet rhythms and lyrics. I've run into you randomly going ham on this song in tf2mix mumble and I have to say it brightened my day.

posted about 11 years ago
#12 tf2 update - its finally here in TF2 General Discussion
NoonaFor new unusual effects~ http://www.twitch.tv/anthal/b/419268812

Starts @ 6:00

posted about 11 years ago
#11 Asus 144hz back on sale in Hardware

Crossing my fingers.

posted about 11 years ago
#16 VINNY THE BOSS in TF2 General Discussion

"Are you THE mario?" - Vinny 2013

posted about 11 years ago
#10 The Unpopular Opinion in TF2 General Discussion

Sounds like Valve support will lead to TF2 burning out (according to Killing), which is of course better than fading away.

posted about 11 years ago
#5 blaze is from the future in Off Topic

Thanks yahoo. The #1 most trusted tabloid.

posted about 11 years ago
#27 The Weapon Balance Megathread in TF2 General Discussion

Is it too much to ask to change airblast so it doesn't just stop a scout dead in the middle of the air? Airblast would function a lot more logically as a pushing mechanism.

posted about 11 years ago
#194 How to Get to In-Game Comp Lobbies in TF2 General Discussion
ScorpiouprisingmarioSecondly, you could use a similar voting system that's used for map voting in some pugs: http://imgur.com/43XJhDe (http://hl.crit-fail.net/events/1110) Let's say the top 5-10 voted weapons would get banned.
You should probably count the number of items available in TF2 if you really want to implement this. Think about scrolling through a web menu with EVERY unlock that is currently available and can be clicked on. Sounds like a nightmare to me.

Welp, that was my idea of a solution. If you have a better one please share! That's what this thread is all about: getting things done.

posted about 11 years ago
#179 How to Get to In-Game Comp Lobbies in TF2 General Discussion

A couple comments:

Unless I'm mistaken, Valve wants a set whitelist for their own servers. Allowing server owners to choose which weapons to ban is good and all, but it doesn't really help to create a universal list. A voting system would be implemented to help find the right list. After all is said and done the voting system would likely be scrapped for this almighty "universal list."

Secondly, you could use a similar voting system that's used for map voting in some pugs: http://imgur.com/43XJhDe (http://hl.crit-fail.net/events/1110) Let's say the top 5-10 voted weapons would get banned.

posted about 11 years ago
#137 How to Get to In-Game Comp Lobbies in TF2 General Discussion

Here's the best template we have for unlocks: http://wiki.teamfortress.com/wiki/Competitive_item_restrictions

For example you can ban all weapons banned by "UGC Highlander Season 10," while allowing all weapons in "ESEA 6v6 Season 13." All other weapons can then be considered unlocks. At the beginning of each round let each player ban 1 "unlock" weapon. After all 9/6 players have chosen what weapons to ban, each player will then choose 1 "unlock" to allow.

If someone has a better idea please post it.

Edit: There is no room for "stalemates." Read the post.

posted about 11 years ago
#100 How to Get to In-Game Comp Lobbies in TF2 General Discussion

If you want innovation change up the map pool, not the unlocks. I don't agree at all with Robin's opinion.

posted about 11 years ago
#57 ESEA-Invite: Classic Mixup vs. Mad Men in Events

ALL MY TEARS

posted about 11 years ago
#19 scout LFT s14 open low/mid team in Recruitment (looking for team)

Play with him in mixes sometimes, not a bad scout.

posted about 11 years ago
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