My 144hz finally came in! :D
http://i.imgur.com/TaScZIj.jpg
Speaking of galaxies...
Account Details | |
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SteamID64 | 76561198045667986 |
SteamID3 | [U:1:85402258] |
SteamID32 | STEAM_0:0:42701129 |
Country | United States |
Signed Up | July 18, 2012 |
Last Posted | May 14, 2024 at 1:59 PM |
Posts | 263 (0.1 per day) |
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Windows Sensitivity | |
Raw Input | 1 |
DPI |
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Resolution |
1920x1080 |
Refresh Rate |
144Hz |
Hardware Peripherals | |
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Mouse | Glorious Model O- |
Keyboard | MX Keys for Business |
Mousepad | Glorious XL |
Headphones | Cloud 2 |
Monitor | Asus 23" |
Looking forward to it Kase! :D
ArxHaha thanks guys.
There is a version on our YouTube channel (one on Ruwin's stream was better), but again it was only a quick jam of the song after one of our casts. That was the first time and this was the second time I've done it live on a stream. It's nearly as hard to sing as Slin's ... *ahem*
http://www.youtube.com/arxandbeta
http://www.youtube.com/watch?v=M_EtjMZAABw
Sometime in the near future I plan on refining it and recording it properly, but I might just be too lazy!
Thank you for blessing us with your sweet sweet rhythms and lyrics. I've run into you randomly going ham on this song in tf2mix mumble and I have to say it brightened my day.
NoonaFor new unusual effects~ http://www.twitch.tv/anthal/b/419268812
Starts @ 6:00
"Are you THE mario?" - Vinny 2013
Sounds like Valve support will lead to TF2 burning out (according to Killing), which is of course better than fading away.
Thanks yahoo. The #1 most trusted tabloid.
Is it too much to ask to change airblast so it doesn't just stop a scout dead in the middle of the air? Airblast would function a lot more logically as a pushing mechanism.
ScorpiouprisingmarioSecondly, you could use a similar voting system that's used for map voting in some pugs: http://imgur.com/43XJhDe (http://hl.crit-fail.net/events/1110) Let's say the top 5-10 voted weapons would get banned.
You should probably count the number of items available in TF2 if you really want to implement this. Think about scrolling through a web menu with EVERY unlock that is currently available and can be clicked on. Sounds like a nightmare to me.
Welp, that was my idea of a solution. If you have a better one please share! That's what this thread is all about: getting things done.
A couple comments:
Unless I'm mistaken, Valve wants a set whitelist for their own servers. Allowing server owners to choose which weapons to ban is good and all, but it doesn't really help to create a universal list. A voting system would be implemented to help find the right list. After all is said and done the voting system would likely be scrapped for this almighty "universal list."
Secondly, you could use a similar voting system that's used for map voting in some pugs: http://imgur.com/43XJhDe (http://hl.crit-fail.net/events/1110) Let's say the top 5-10 voted weapons would get banned.
Here's the best template we have for unlocks: http://wiki.teamfortress.com/wiki/Competitive_item_restrictions
For example you can ban all weapons banned by "UGC Highlander Season 10," while allowing all weapons in "ESEA 6v6 Season 13." All other weapons can then be considered unlocks. At the beginning of each round let each player ban 1 "unlock" weapon. After all 9/6 players have chosen what weapons to ban, each player will then choose 1 "unlock" to allow.
If someone has a better idea please post it.
Edit: There is no room for "stalemates." Read the post.
If you want innovation change up the map pool, not the unlocks. I don't agree at all with Robin's opinion.
Play with him in mixes sometimes, not a bad scout.