gemmhonestly i HATE vlave right now. do they know what a day MEANS??? 24 hours. sickening. i miss you megan
Meganss with me now,,,,,,
Account Details | |
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SteamID64 | 76561198070886829 |
SteamID3 | [U:1:110621101] |
SteamID32 | STEAM_0:1:55310550 |
Country | Netherlands |
Signed Up | January 11, 2017 |
Last Posted | November 14, 2024 at 5:27 AM |
Posts | 129 (0 per day) |
Game Settings | |
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In-game Sensitivity | 0.9 |
Windows Sensitivity | 1.0 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
2560x1440 |
Refresh Rate |
170 |
Hardware Peripherals | |
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Mouse | Lamzu Maya X |
Keyboard | Keychron K8 Pro (tape modded) |
Mousepad | Artisan FX Zero Soft - XL |
Headphones | Audio-Technica ATH-R70X |
Monitor | Gigabyte M27Q (IPS) |
gemmhonestly i HATE vlave right now. do they know what a day MEANS??? 24 hours. sickening. i miss you megan
Meganss with me now,,,,,,
I am sitting here like the zombie scout I am, waiting for the update while half falling asleep in my chair randomly glancing at my auto refresher. Please send help
SpucirloIs The Gas Passer a csgo-smoke kind of wep (would be cool maybe?) or a jarate-kind that follows the enemies (which would suck)im kinda confused why valve did this. it seems like it could be cool, but this will just make pyro slow down the game even more than it already does.
Or a combination of the 2 so that you are smoked if you go through a static cloud?
Seems to me that they removed a lot of the airblast's ability to hold choke points and replaced them with an optional item that's sacrificing direct damage (and now, movement) for area control.
Of course to what extent will have to be tested thoroughly, but that comes later.
I love the art for the update page. A lot of attention to detail on the animation and all
wickedplayer494glitturesome nerds managed to snatch the thumbnails of the private videos, holy hypeHAHAHAHAHAHAHAHAHA LMAO GOOGLE
http://www.valvetime.net/threads/thumbnails-of-new-private-team-fortress-2-videos.257895/
HAHAHAHAHAHAHAHAHA LMAO ADOBE
?
YeeHawVeccMan imagine if valve actually put money into TF2 comp like they did with DOTA 2 and CSGOfrom a business perspective, it doesnt make sense for valve to put money into this game because there would be no return on investment. money isnt just handed out for free.
Its a shame when pro players that actually like the game leave because there just isnt any fucking money in this game
It sucks man, theres still so much potential in this 10 yr old game but valve just doesnt care dude
major feels bad man
There is no guaranteed return on investment no. But that doesn't necessarily mean Valve can't openly advertise competitive 6s instead of ignoring it for years.
WhyNotDivinemartenWell no, but I doubt my team will contest lowpander in any way shape or formHiipFiresign the fuck up, €500 prizepool and only one prem team is signed up rn smh
You guys wanna let lowpander get easy money or what??
that's not what I like to hear from my official SISTER FISTERS™ teammate >:o
I'm getting downvoted for wanting to help a team improve, what has this world become.
I can maybe look over some of your demos and tell you what you are doing wrong and how to fix it.
I used to do some basic open team mentoring a while ago and it helped the dudes a lot. Just add me if u want.
Edit: internet derp sorry
My (summarized) opinions.
I really hope they don't end up changing a bunch of stupid stuff due to pubbers with 200 hrs in-game complaining about a certain item being "OP".
Give me any dutch TF2 LAN and I shall attend