Hey, guys. I wanted to ask if there are any commands/external programmes to trigger certain events in the game so that I can check what I've just edited. E.g. winpanel, confirm dialogs, notifications, etc.
Account Details | |
---|---|
SteamID64 | 76561198011936672 |
SteamID3 | [U:1:51670944] |
SteamID32 | STEAM_0:0:25835472 |
Country | Czech Republic |
Signed Up | April 13, 2013 |
Last Posted | May 28, 2016 at 4:51 PM |
Posts | 265 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.011 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920*1080 |
Refresh Rate |
60 |
Hardware Peripherals | |
---|---|
Mouse | shit |
Keyboard | shit |
Mousepad | shit |
Headphones | shit |
Monitor | laptop (rip) |
Damn, I'd have never thought I'd enjoy this type of music but I did. Great job!
So I'm using a whole lot of alias/exec commands in my config files and I was wondering if it could have a negative impact on my performance. Other than the fact, that I'm using a laptop ;_;
Here are some examples (these are not the whole files):
autoexec.cfg (a viewmodel weapon-swich command that works with Q)
// Aliases - setting up the script
alias vm1 "r_drawviewmodel 1" // Default Primary Viewmodels
alias vm2 "r_drawviewmodel 1" // Default Secondary Viewmodels
alias vm3 "r_drawviewmodel 1" // Default Melee Viewmodels
alias eq_1 "eq_1f3"
alias eq_2 "eq_2f1"
alias eq_3 "eq_3f1"
alias sw ""
alias eq_1f2 "slot1;vm1;alias sw eq_2f1;alias eq_2 eq_2f1;alias eq_3 eq_3f1"
alias eq_1f3 "slot1;vm1;alias sw eq_3f1;alias eq_2 eq_2f1;alias eq_3 eq_3f1"
alias eq_2f1 "slot2;vm2;alias sw eq_1f2;alias eq_1 eq_1f2;alias eq_3 eq_3f2"
alias eq_2f3 "slot2;vm2;alias sw eq_3f2;alias eq_1 eq_1f2;alias eq_3 eq_3f2"
alias eq_3f1 "slot3;vm3;alias sw eq_1f3;alias eq_1 eq_1f3;alias eq_2 eq_2f3"
alias eq_3f2 "slot3;vm3;alias sw eq_2f3;alias eq_1 eq_1f3;alias eq_2 eq_2f3"
// Binds - binds the commands to keys
bind "1" "eq_1"
bind "2" "eq_2"
bind "3" "eq_3"
bind "q" "sw"
soldier.cfg
alias vm1 "r_drawviewmodel 0;exec crosshair.cfg" // View Models: Primary
alias vm2 "r_drawviewmodel 0;exec crosshair2.cfg" // View Models: Secondary
alias vm3 "r_drawviewmodel 1;exec crosshair.cfg" // View Models: Melee
eq_1f3 // Initialise
crosshair.cfg
cl_crosshair_file crosshair7
cl_crosshair_blue 0
cl_crosshair_green 255
cl_crosshair_red 0
cl_crosshair_scale 36
crosshair2.cfg
cl_crosshair_file crosshair5
cl_crosshair_blue 0
cl_crosshair_green 255
cl_crosshair_red 0
cl_crosshair_scale 30
Basically, what I thought is that the game has to execute a lot of configs, though simple, in a relatively short time. Might that cause anything or not?
I sent an email to the TF dev team about this some time ago. It's nice to see them actually listening.
344 hours and already does sticky pogos. I'm jelly ;_;
Soon there won't be a place on the Internet without a plug to alle's channel.
Shit, that was a good first episode. Thanks for the recommendation, dude. I'm really looking foward to seeing more.
Looks like they're using NA rule sets even for EU.
Arite + Dashnerr just sent both teams to England.
Was an amazing game to watch, can't wait too see how these teams will face off at a lan setting.