diplodicus
Account Details
SteamID64 76561198042212757
SteamID3 [U:1:81947029]
SteamID32 STEAM_0:1:40973514
Country Canada
Signed Up August 8, 2013
Last Posted May 25, 2015 at 5:57 PM
Posts 59 (0 per day)
Game Settings
In-game Sensitivity 3
Windows Sensitivity 6/11
Raw Input 1
DPI
1800
Resolution
1920x1080
Refresh Rate
60Hz
Hardware Peripherals
Mouse Razer Deathadder
Keyboard Wired Apple Keyboard
Mousepad Steelseries 4H
Headphones Astro A40
Monitor Samsung POS
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#1281 HUD editing: short questions, quick answers in Customization

What is the file that is used to edit the "save this moment" replay buttons on the death screen? I can't seem to find it on doodle's website :/

http://puu.sh/i0rcQ/146a4d050d.jpg

posted about 9 years ago
#47 November 21 2013 Update in TF2 General Discussion

There are 3 more commands that were added to the game. Here they are:

cl_hud_killstreak_display_alpha 120 
cl_hud_killstreak_display_fontsize 0 
cl_hud_killstreak_display_time 
posted about 11 years ago
#11 November 21 2013 Update in TF2 General Discussion

I compared the two hudlayout.res files, and these were the changes that I found:

"CTFKillStreakNotice"
{
"fieldName" "CTFKillStreakNotice"
"xpos" "0"
"ypos" "0"
"wide" "640"
"tall" "480"
"visible" "1"
"enabled" "1"
"bgcolor_override" "0 0 0 0"
"PaintBackgroundType" "0" // rounded corners
}

Even after adding that to my hudlayout.res, the game still crashes. Anyone else find anything related to this issue?

posted about 11 years ago
#1 What do you guys think of this font for a HUD? in Customization

I quite like it, and from what I can tell, nobody has used it before.

http://www.google.com/fonts/specimen/Oswald

I also threw together a picture with some of the words TF2 uses:

http://puu.sh/4MWzG.png

Thoughts?

posted about 11 years ago
#6 ctf_windgap in Map Discussion

I feel like the intel room would be too much of a clusterfuck since it's down in a pit. It reminds me a bit of badwater last, were it's just sentry haven, except here, the sentries have the high ground.

posted about 11 years ago
#6 koth_airfield in Map Discussion

After taking a quick look through it, I noticed a fairly major design flaw that may be a problem for competitive (or not, I've never played the map).

http://i.imgur.com/DEFlQRJ.jpg

As you can see here, almost all of the warehouse circled in red is dead space. At the beginning of a round, that area seems like an ideal place to go through during a rollout. as it exits right in front of the point. However, the only ways to get through to it from spawn is in that tiny little window jump maze that Bereth pointed out. The other (three, I missed one by the D in dead) entrances are either exiting onto the point, or are from the other team's flank (with the one by the D, it is in a spot where going through the warehouse is a ton longer than just walking near the bottom green arrow).

Because these are "blocked off", you're forced to go to mid via the green arrows, meaning that you either walk up right next to other team will be, over the top of the point which is impossible/helpful for anyone except maybe a bombing or aggressive soldier. I would try and fix this by either opening up

http://i.imgur.com/mIn7l7z.jpg

this shutter door into another little route to the blue entrance to mid, or else putting a staircase through here

http://i.imgur.com/ZFWCZCQ.jpg

Other than that, it looks like a really fun map to play. I'm looking forward to what the 6s test-puggers have to say about it.

posted about 11 years ago
#4 How to edit font of menu tooltips? in Customization
mthsadplease don't be this guy, post your fix for those who view this in the future

Ah ok, sorry about that. For those of you who stumble upon this, go into MainMenuOverride.res and find "TooltipPanel", provided the person who made your HUD hadn't deleted it. Then, in the subsections of that, change the font of ToolSubLabel and TipLabel to whatever you want. That should fix it.

posted about 11 years ago
#2 How to edit font of menu tooltips? in Customization

Nvm, fixed!

posted about 11 years ago
#9 404 HUD in Customization
suikaBeautiful HUD. That class selection menu is to die for.

I really agree, it's the nicest one I've seen so far... so nice I'm going to have to steal it! Mwahahaha. I hope you don't mind (it's not going to be part of dipHUD, just my personal HUD).

posted about 11 years ago
#1 How to edit font of menu tooltips? in Customization

I'm trying to edit the main menu for my hud, and I couldn't for the life of me find where to edit the font of the main menu tooltips (they are the things that appear when you hover over an icon). Can anyone help me? It would be much appreciated :)

posted about 11 years ago
#24 Requesting frag video songs in TF2 General Discussion

I recently discovered this guy, he makes some really awesome upbeat songs.

https://www.youtube.com/watch?v=pU5IR0b8orY

posted about 11 years ago
#523 Show your HUD modifications! in Customization
david100234I dont get why people are complaining that "things look similar omg!!!" it is afterall a HUD modifications thread, godamn get the fuck over it.

For some reason, people seem to hate on every hud thing I do because it's using the stock tf2 font. I guess the only thing they'll like is a wingdings hud with health and ammo flipped sides and in the top corners. Wait... that actually sounds pretty awesome. Gimme a sec...

posted about 11 years ago
#517 Show your HUD modifications! in Customization

I mashed together the tunnel vision of KBNHUD and the stock tf2 style of (my own :3) dipHUD. This is the retard baby of that combination:

http://i.imgur.com/fLb0zOJ.jpg

posted about 11 years ago
#125 Why do so many people bash 9v9? in TF2 General Discussion
PythooonWhy i don't like highlander anymore is because of the community. Usually in lower divs you get zainy trolls trying to look good spamming binds and generally being annoying.

Don't get me wrong, I hate these trolls with a passion too, but every community has its asshats and shitheads who try and get a rise out of their opponents, 6s included. Generally though, you only get those in the really low-level pub teams, who are just there for the shits and giggles, and summer season medals, and really, if you're worth a damn at TF2, it won't take your team very long before you can compete in the higher levels.

At any rate, if you run into people like this, hud_saytext_time 0 will be your best friend.

posted about 11 years ago
#6 Adding 3D Model to Custom HUDs in Customization
RJI hope I'm not resurrecting this thread, but how would I go about disabling the background RED/BLU box behind the 3d models? I don't really want it there, but I've tried disabling and making everything in hudplayerclass.res not visible, but with no luck.

I have been able to use your (eXe) advice to move the panel where I want it, but I just don't want that panel background there, haha.

Also, is there a way to have this panel only be visible when I'm playing certain classes? I don't really care to see my medic when I'm playing him, but I do want to see what the enemy medic is running when I'm playing Spy.

Any help is appreciated. :)

If you ever have trouble removing a control, just change the x and y positions to something like 9999, this while take them off the screen entirely. If that doesn't work, make sure you're not on minmode, as sometimes controls can have seperate options for that.

posted about 11 years ago
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