classicRainmanno static jumps, no ctaps, no speedshots, wall jumps are fucked, strafing even seems off.
regular rocket jumps are giving ctap distance. soldier skill ceiling just went way down.
I'm pretty sure this has to do with the changes to the banners
Regular jumps are not giving c-tap distance when I tested it. Here are the tests I did:
1) On badlands, a c-tap will enable you to jump from bridge to the top fence on top of spire.
2) On granary on the mid point with a c-tap you can jump from catwalk to catwalk
I was unable to do either of these. I suspect that rocket jumping is just giving maximum non-ctap jumps everytime, and somehow causing the solder to overjump a lot of times.
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pl_borneo is fucked for me. I was trying to do my contract on that map earlier and ran into about a dozen invisible walls on that map. You'll just be running forward on the grass then suddenly can no longer move. I'm unsure if the map is broken, or if some textures/models didn't render for me and these are boxes or something. It seems if it was an unrendered texture it would display either a red ERROR or a pink/black checkerboard pattern. Anyways, here is my screenshot of one example on borneo where I was walking forward and couldn't move anymore. And my stickies were suspended in mid-air. http://steamcommunity.com/profiles/76561197978308259/screenshots/
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That new taunt that came out, I saw a couple times where players were just frozen slightly raised off the ground for several seconds as if they were lagging out. Then later they resumed taunting. Possible taunt glitch, which i saw on the train tracks on pl_goldrush.
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According to my friend, MvM is dropping "Specialized Killstreak Kit Fabricators" with no item thats attached to it. Screenshot: http://steamcommunity.com/sharedfiles/filedetails/?id=474210728
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An unusual bug was mentioned in relationship to taunting and spectating people and viewing demos. However some unusual effects on some classes the unusual effect is actually disturbing my view and getting in front of my face basically. I had to take my green energy unusual off when I was playing heavy earlier.
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With a slightly modified stock TF2 hud (no mods done to this aspect of the hud) I was seeing occasionally when I died and it would inspect that player that killed me, the bubble that showed who they were and what weapon they used etc, was shifted way to the right of my screen and cut off, as if the x y positioning for this hud element is now out of range in some cases.
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I'm seeing dozens of red errors in my console every second when I play. Anyone else?
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New FPS/Performance issues. For example when I launch the game and start playing in a server, for the first 5-10 seconds I will get what seems to be garbage FPS (feels like 30 FPS, despite what the game is reporting). Then it will smooth out for the most part. Possibly other FPS performance issues though that I had not experienced prior to the update will arise mid game at random times.
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Extremely pixelated background image on the main TF2 screen. Some others like the guy that posted right after me are NOT having this issue and their background image is clear. Screenshot here: http://steamcommunity.com/sharedfiles/filedetails/?id=474364197