I added you a few hours ago but you haven't accepted.
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SteamID64 | 76561197967113705 |
SteamID3 | [U:1:6847977] |
SteamID32 | STEAM_0:1:3423988 |
Country | Germany |
Signed Up | February 11, 2013 |
Last Posted | August 20, 2021 at 2:59 AM |
Posts | 592 (0.1 per day) |
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Raw Input | 1 |
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I learned from your HUD that you can get a shaded background by just adding bgcolor_override to a HUD element. That's a neat trick, thanks for that :) Also shortening "Waiting For Players" to "Waiting" is a nice little detail that I adopted.
I don't think that information is necessary so I won't change the current winpanel. If it's really important to you, deleting resource/ui/winpanel.res gets you the default HUD winpanel.
I definitely think that the NA ruleset is kind of broken in the sense that it encourages way too much stalemating combined with suiciding or waiting for something lucky to happen. The average NA round seems to take much longer time than the average EU round but not sure if there's evidence for that.
Tox so incredibly impressive, reminded me of the way evil used to dominate.
Version 3.5
* Added CTFFlagCalloutPanel to hudlayout.
* Added konr wings and seeker's crosshair to the HUD crosshairs.
* Cleaned up a lof of HUD code, most notably in hudlayout.
* Extended FAQ.
* Fixed alignment of last damage done.
* Fixed Diamondback crits counter.
* Fixed HP above robots' heads.
* Fixed off-white "Respawn in" label.
* Moved server time left display below the objective time panel.
* Removed character image from the main menu.
There's no list of modified files this time. Due to the code cleanup and many minor fixes that came along with it, I recommend updating the entire HUD instead of single files.
What homer said, use WinRAR or 7-zip to extract the folders from the downloaded archive.
I love watching Quake duel, so hyped for evil against rapha/dahang.
England will roll Slovenia, I don't see the point in casting this to be honest.
I don't know why but the Huntsman uses the sticky charge meter. You have to work around it by disabling the hudbowcharge.
To switch between 6v6 and 12v12 scoreboard, toggle cl_hud_minmode in console or press the scoreboard button that appears in the main menu when you're on a server: http://puu.sh/a1aMT/bfcf2d3b9d.jpg
SmashBro97I'm adjusting the scoreboard and I can't seem to find how to change the 'unknown' just above the 'Support' score. Can anyone help me with this?
I can only refer you to FAQ #1 in the start post.
I got it to work by just following the guide you posted: http://puu.sh/a6HXZ/7297b40c02.jpg
Will be included in the next update then.
scripts/hudlayout.res with CTFFlagCalloutPanel added, not sure yet what it does:
http://puu.sh/a35eT/ae986ba9c7.res (right click -> save as)
Version 3.45
* Added alternative basechat position.
* Fixed new disguisestatus health.
Edited disguisestatuspanel.res, added basechat_mge.res and disguisestatuspanel_default.res.