face2face
Account Details
SteamID64 76561198025273701
SteamID3 [U:1:65007973]
SteamID32 STEAM_0:1:32503986
Country United States
Signed Up June 8, 2015
Last Posted September 5, 2016 at 7:29 AM
Posts 76 (0 per day)
Game Settings
In-game Sensitivity 3.5
Windows Sensitivity im on linux ya dumbo
Raw Input 1
DPI
idk
Resolution
1366x768
Refresh Rate
60hz
Hardware Peripherals
Mouse generic
Keyboard laptop keyboard
Mousepad none
Headphones monoprice 8323
Monitor laptop monitor
1 2 3 4 5 6
#2434 HUD editing: short questions, quick answers in Customization
Smesi?

moving TopleftDataPanel seems to work for me, im not sure what they mean by anchor trick
just leave WelcomeLabel at 0, 0 though
also you probably already know this but its really fun to edit tf_english.txt to make it say other things like "you're looking cute today, playername" or smth

posted about 8 years ago
#2432 HUD editing: short questions, quick answers in Customization
WiethoofdBest way to edit chat is to join a local server and pause the game (sv_pauseable 1; pause) so you can then vgui_drawtree reloadscheme when 'Highlight selected' is ticked and see changes you made to basechat.res instantly applied.

thanks for the pause tip, thats really useful-- but it seems no matter what i do the chat window is wierdly transparent(i can change its color, it just stays transparent) and i cant figure out the margin issue(probably a border in chatscheme.res im editing wrong, basechat.res doesnt seem to affect the input field at all)
itll just stay like this for a while, its not like its broken

posted about 8 years ago
#2428 HUD editing: short questions, quick answers in Customization

is chatscheme.res used for anything but the chat window?
EDIT: to refrain from double-posting:
how do i get rid of the margin around the chat input box, and also get rid of the backgrounds of the chat input & chat history boxes? ive edited everything possible in chatscheme.res
picture for clarity:

http://i.imgur.com/lNs984G.jpg

posted about 8 years ago
#2406 HUD editing: short questions, quick answers in Customization

is it possible to change the background color of the pause menu? no matter what i try, it stays the same transparent black color. perhaps theres a color entry in some scheme im missing?

posted about 8 years ago
#2393 HUD editing: short questions, quick answers in Customization

hey, does anyone know a tag i can put after a control to make it windows only?(not osx or linux) [win32] seems just for all pc versions of tf2, unless im mistaken
im in the midst of porting my currently linux-only hud over to windows for public release, and i need to fix a couple font sizes/y-offsets for windows
also, does mac osx tf2's font rendering differ from linxux tf2's? i dont have a machine running osx to test this on.

posted about 8 years ago
#2029 HUD editing: short questions, quick answers in Customization

what colors control the color of the page buttons & the 'equipped' text in the backpack? im assuming its something in clientscheme.res but nothing changes for all the colors ive tried...

https://i.imgur.com/zw5e45D.jpg

- screenshot of my backpack

posted about 9 years ago
#2007 HUD editing: short questions, quick answers in Customization

can anyone tell me what files control the mvm money display? mvminworldcurreny.res and hudcurrencyaccount.res seem to be contained within another panel that i cant seem to find in the files, and theres is little to no mvm hud documentation out there(why isnt there a wiki? doodles hud guide would be a perfect start)

posted about 9 years ago
#1927 HUD editing: short questions, quick answers in Customization
_Kermitface2faceanyone know how to edit the killstreak notifications? hudkillstreaknotice.res does absoloutely nothing...
What do you want to do with them?

just change the colors, position, font, etc. nothing i do to hudkillstreaknotice seems to reflect in game so im probably editing the wrong file, but nothing else references killstreaks besides the the itemeffectmeter, and that doesnt have any relation to the notifications

posted about 9 years ago
#1926 HUD editing: short questions, quick answers in Customization
STOGEI'm currently using extracrispy's kbn-bx mixed hud he made:

http://i.imgur.com/oJx1qW7.png

How do I remove/replace the "Crsp" and "scrim" options on the menu?

Also is it relatively easy to add the missing elements from the menu? (Contracts etc.. whatever is causing the little box in the top left)

resource/ui/mainmenuoverride.res & resource/gamemenu.res should be the files you want to edit, cross-reference your files with the vanilla hud's files to see what elemnts youre missing(sv_cheats 1 and vgui_drawtree 1 in the console may help find what causes that rectangle, if you enable highlight selected and click around a bit)

posted about 9 years ago
#1922 HUD editing: short questions, quick answers in Customization

anyone know how to edit the killstreak notifications? hudkillstreaknotice.res does absoloutely nothing...

posted about 9 years ago
#1908 HUD editing: short questions, quick answers in Customization
phoxhow change engineer's thing?

http://i.imgur.com/N5GngF4.jpg

this guide should help you
also on the subject of engineer buildings, when im dead the building status display goes up into the corner. how to i fix this?

posted about 9 years ago
#1871 HUD editing: short questions, quick answers in Customization
SmesiIn what file can i change...
  • Demoman's charge meter?
  • Engi's metal?

I've been trying in "Huddemomancharge" and "HudItemEffectMeter_Engineer" but they don't change anything.

Also,Does any have any guides for editing the menu?

doodle's hud editing guide has a great resource list for when you dont know what file edits what, also it has a main menu section (be warned: editing the main menu is a pain in the ass as you have to restart tf2 to see any changes made instead of being able to hud_reloadscheme)

posted about 9 years ago
#1868 HUD editing: short questions, quick answers in Customization
Jermface2faceis there any way to make icons on the scoreboard smaller? adjusting their width only squishes or stretches them horizontally, and i cant find any line height controls
https://github.com/MFSTATE/tf2basehud/blob/master/resource/ui/scoreboard.res#L380
Maybe try "linespacing" in blueplayerlist and redplayerlist - I haven't tried it but that sounds like it could be your answer along with avatar_width

all that does is adjust the height of the lines of text -- anything (avatars, domination icons, etc) that doesnt fit is simply cut off on the top & bottom :\ thanks tho
also any clue on how to change the color of the text on the scoreboard? no colors in clientscheme.res seem to point to it

posted about 9 years ago
#1866 HUD editing: short questions, quick answers in Customization

is there any way to make icons on the scoreboard smaller? adjusting their width only squishes or stretches them horizontally, and i cant find any line height controls

posted about 9 years ago
#1844 HUD editing: short questions, quick answers in Customization

in my menus, im able to set every color except for the things that are grey & orange in the following screenshot. any tips on changing this? its extremely hard to read text in the console like this, and it just looks ugly (i wish to change the grey to black, and orange to white)
image of problem
sourcescheme.res

posted about 9 years ago
1 2 3 4 5 6