they also hate cheddar chex mix
Account Details | |
---|---|
SteamID64 | 76561198042031937 |
SteamID3 | [U:1:81766209] |
SteamID32 | STEAM_0:1:40883104 |
Country | Saint Pierre and Miquelon |
Signed Up | March 26, 2013 |
Last Posted | August 16, 2024 at 8:07 PM |
Posts | 4228 (1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3.5 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1100 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G503 |
Keyboard | Pok3r |
Mousepad | Steelseries QcK |
Headphones | HyperX Cloud Stinger |
Monitor | ASUS VG248QE |
I'm currently working on an update that should finish off the mvm panels with the popups and victory screen and such. It's really hard to test because I actually have to play rounds of mvm but it should be out soon.
until ell posts we won't know whether it's intentional or not
those fonts also look like the default ones. dingo, install the fonts inside /resource (or /resource/fonts depending on how he set it up) and ell, doublecheck the font definitions
@tysc: ell probably didn't change the font value for ammonoclip (which is for weps that don't have two clips (i.e. sniper rifle, flamethrower, minigun, etc). unintended feature.
If Axl Rose doesn't feature as "fat guy sunbathing on beach" i will be severely disappointed
This miiight be a hud thing if your hud's main menu is missing a lot of brackets or something; what hud do you use?
im dumb and forgot to commit the file
should be fine now
SetsulI still can't figure out what you mean. The question was about the new build.
I'm always going through a checklist.
Location & budget: US, 1k
Parts at hand: none
Performance: 120fps TF2 & CS:GO, Bioshock Infinite ? fps @ ?
Overclocking: ?
Correct me if anything is wrong and fill in the ?s.
Sorry, just saw this.
~100fps @ bioshock @ 1366x768 (would probably upgrade to 1920x1080 later)
no overclocking
hopefully getting tf2/csgo to run well @ 120hz (if i ever upgrade to 120hz in the future)
furry road had me scared for a minute
Ah, that's what that file's for. Good.
Fix pushed that moves that bar below the uber meter.
The thing that sucks about that is that I'd have to move the uber meter because you can't move the energy bar. I still haven't quite figured out what to do with that yet.
That probably happened when I was creating the new spechud (it being layered on top)
Then again, the placement in general was more geared to the min scoreboard (and ease of casting (implying anyone would use this hud to cast)). I'll move it behind the statpanel for now like it was before.
In other news; small update releases that pushes the spec hud back behind the stat panel. I also removed the teamcolor bar underneath the targetid because of issues with spy disguises.
mid - metalworks
second - badlands
last - gullywash
it starts at 4am cst you do not get to complain