demo mains rejoyce
Account Details | |
---|---|
SteamID64 | 76561198042031937 |
SteamID3 | [U:1:81766209] |
SteamID32 | STEAM_0:1:40883104 |
Country | Saint Pierre and Miquelon |
Signed Up | March 26, 2013 |
Last Posted | August 16, 2024 at 8:07 PM |
Posts | 4228 (1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3.5 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1100 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G503 |
Keyboard | Pok3r |
Mousepad | Steelseries QcK |
Headphones | HyperX Cloud Stinger |
Monitor | ASUS VG248QE |
the video games http://www.twitch.tv/dochavoc2/c/4522064
Also; got an actual fix out for the extra player icons (bleed, parachute, marked, etc).
Regular health:
http://puu.sh/9FKxn/7602cbb0b4.jpg
Cross:
http://puu.sh/9FKCN/f42169f6b8.jpg
"it's on github" - me 2014
As far as I can remember, the icons for bleed and such are not able to be positioned themselves for whatever reason. You have to move the health panel inside hudlayout.res, then move the health values to their original locations, in order for the icons to move relative to the positioning of the health panel.
That probably sounded really weird.
Patch out for the 3d model that fixes + standardizes the positioning of the classes' models. It's on github.
Introducing the new flatHUD specHUD!
http://puu.sh/9EuBb/675b0f4dd9.jpg
One of the last things I had needed to change was the spechud. It was still basically rayshud's, so I bunkered down and did some work and came up with this. The files have been pushed to the github.
edit: fixed a bug where your HP would still show up when you died.
Those are wonky. Just use the default loadout option in customization
lower the zpos of "BackColor" in classloadoutpanel.res
edit: to -1
I've played a few pugs with him. His attitude was pretty good, seemed willing to improve and was a positive influence in the mumble.
http://puu.sh/9CXSd/3bd3bff14f.jpg
Spechuds are annoying to work with. Trying to create something different than rayshud (cause flathud's was basically the same still).
This is what I had before:
http://puu.sh/9CXNe/acf85d719b.jpg
Obviously, not much was changed.
edit:
http://puu.sh/9D3nV/43ac966db7.jpg
eehhh
Yeah, sorry. That file was reserved for the minimal scoreboard, cause it fixes stat positioning on the MvM scoreboard.
all right, you'd have to fix it yourself then -
go to resource/ui/statsummary.res and change the xpos of the "StatData" until you find something you like.
Note: you have to restart the game.