freakin
Account Details
SteamID64 76561197995964276
SteamID3 [U:1:35698548]
SteamID32 STEAM_0:0:17849274
Country United States
Signed Up July 22, 2012
Last Posted April 15, 2020 at 2:11 AM
Posts 1872 (0.4 per day)
Game Settings
In-game Sensitivity 1.6
Windows Sensitivity 6/11 (Default)
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
144Hz
Hardware Peripherals
Mouse CM Storm Spawn
Keyboard CM QuickFire Rapid - Cherry Reds
Mousepad Puretrak Talent
Headphones Beyerdynamic DT770 Pro 250-Ohm
Monitor ASUS VG248QE
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#10 Looking for low IM pocket soldier s14 in Recruitment (looking for team)

i dont know about everybody else but ikpure is quite pleasant

posted about 11 years ago
#12 tftv restream in TF2 General Discussion
AzraelI for one would like to see some restreams of the i46 games.

please

posted about 11 years ago
#10 frkn lft/bros in Recruitment (looking for team)

hi will backup for high open/low IM also

posted about 11 years ago
#45 Invisible Players Bug in TF2 General Discussion

It's worth noting that this is separate from the invisible players after alt tabbing. In that scenario, they are completely invisible including weapons+cosmetics.

This glitch, in my experience, occurs without alt tabbing, and leaves random teammates invisible, but you can still see their weapon and cosmetics.

posted about 11 years ago
#28 Invisible Players Bug in TF2 General Discussion

Dear Valve,

This invisible player glitch happens to me on a near daily basis. Please fix it before worrying about more cosmetic items. I'm pretty sure this is more relevant to gameplay.

Thanks.

posted about 11 years ago
#12 Newbie Mixes in TF2 General Discussion

I could commit to running it once a month. I think a system with admins scheduled for different weeks would be best.

posted about 11 years ago
#4 Charity - Promo Banners in TF2 General Discussion

These are pretty awesome. If I start streaming again before the event I will definitely put one on my twitch.

posted about 11 years ago
#167 FITES LAN Field Day Feb22-24 in TF2 General Discussion

If there is indeed another LAN in August, I will be in attendance.

posted about 11 years ago
#9 frkn lft/bros in Recruitment (looking for team)

http://www.animateit.net/data/media/17/bummmp.gif

posted about 11 years ago
#60 S14 Potential Maps? in Map Discussion

As much as I hate playing gravelpit, I think it should stay. It is interesting for spectators, has more offclassing which attracts more pub/hl viewers, and adds variety to the map rotation.

I'm with Mr. Slin, I'd rather keep this rotation than vote out a decent+ map and try a new map that could end up being as bad as ashville. Maybe replacing maps with pro versions/spawn-fixes should be all that is done this off season, if that ends up being a thing.

posted about 11 years ago
#4 TFTV DM Servers Looking to Expand! in TF2 General Discussion

chicago/dallas since 95% of matches are played in chi/dal so it will be closest to in match pings

posted about 11 years ago
#45 S14 Potential Maps? in Map Discussion
KohakufrknKohakuScrap gpit, scrap process, keep metalworks, BRING BACK YUKON.The fuck? Process is one of the better maps.

And gullywash > metalworks (imo)
Yeah, I dunno. I find it really, really boring. The last point is pretty awful and boring to push into, but it's not really much worse than snakewater or granary in that regard I guess. The mid is neat I guess, but in the end I guess the reason why I don't like it is that I just don't. Or maybe it's that my team is shit at it. WHATEVER.

I agree that last is bad (not even the worst we have though), but mid and 2 are really fucking good imo

posted about 11 years ago
#34 S14 Potential Maps? in Map Discussion
KohakuScrap gpit, scrap process, keep metalworks, BRING BACK YUKON.

The fuck? Process is one of the better maps.

And gullywash > metalworks (imo)

posted about 11 years ago
#79 TeamFortress.TV DM Servers Changes in TF2 General Discussion
PlayItLoudCan you please allow sticky jumper?

No.

posted about 11 years ago
#77 TeamFortress.TV DM Servers Changes in TF2 General Discussion
thorn_2 stickies per clip is ridiculous btw, impossible to train them with it like that. You should keep it to only allowing 2 out at a time, but give demos more stickies to spam.

I agree, I think keep the 2 out limit and increase the clip to 4. And I almost never play demo in dm.

posted about 11 years ago
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