i normally don't work with washed-up balding nerds but i was given no choice
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SteamID64 | 76561198054949885 |
SteamID3 | [U:1:94684157] |
SteamID32 | STEAM_0:1:47342078 |
Country | United Kingdom |
Signed Up | August 17, 2014 |
Last Posted | April 16, 2025 at 1:03 PM |
Posts | 2562 (0.6 per day) |
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top-invite isn't an invisible line that's crossed, it literally means 'is better than half-ish/most of current invite'
cock_magic
Neil Anblome
RaTSLaYeR (formerly b420nny)
bobbybasketball1999
Lil_Brimstone [+2] 3 points 3 hours ago
I once went to TFTV, found a cringe thread where my Reddit posts were linked so much that I was the "main attraction" of the thread, fun times.
also, shame etf2l matches aren't scheduled sooner than the day before so we can actually get those matches on posts like this
i could but i wont
id wear the shit out of a pride flag on here
imagine going near an MRI scanner by accident and it being completely ripped out of your finger
nuse was good and the fact he managed to find stuff to talk about in this game is pretty cool.
i feel (maybe in more interesting games) that more could be said for each game, something to consider is maybe bringing an analyst in during stalemates to talk a little as long as they're fine with being interrupted if there's something about to happen
Wandumtobshttps://clips.twitch.tv/dd5f/BeautifulGaurVaultBoy
hi im blind can you please give me some context behind that clip wtf is happening
i THINK they added a bunch of engi bots, disabled teammate pushback, made them mimic dd and stacked them all up into one place
#35
15 and o boi is it a fucking doozy https://www.youtube.com/watch?v=ztlVuDdksXw
how old were u when u saw ur first titty
5cp (veeery roughly): you hold an area, attempt a push and if successful you move onto the next area. if you lose the push the enemy gets to take your cp.
this mode: you hold an area, attempt a push and if successful you get a point. you then rinse and repeat this for 5 minutes then swap (im assuming that spawn camping is very difficult due to map design here)
seems more or less a downgrade, and 6s has much more room for stuff like momentum pushes if the enemy team keeps bleeding, backcaps etc.
the only case i can think of where this mode is better is if the attacking team decides to push whenever they have even players and ubers (at least) which means a lot less stalemating, but this kinda depends. it may still be best to wait for a pick or force before pushing