mastercoms.github.io/mastercomfig/download is a good place to start
Account Details | |
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SteamID64 | 76561198051497921 |
SteamID3 | [U:1:91232193] |
SteamID32 | STEAM_0:1:45616096 |
Country | Sweden |
Signed Up | June 15, 2016 |
Last Posted | June 9, 2024 at 11:19 AM |
Posts | 1048 (0.3 per day) |
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In-game Sensitivity | 2 |
Windows Sensitivity | 6 |
Raw Input | |
DPI |
800 |
Resolution |
640x480 |
Refresh Rate |
160hz |
Hardware Peripherals | |
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Mouse | steelseries ikari |
Keyboard | DELL AT102W |
Mousepad | |
Headphones | |
Monitor | SyncMaster 957MB |
try fps_max 300, there's some bug shit if your fps_max is set to anything above that
6v6 with bots until i realize im never gonna relive the days i spent with some of my best friends
release a banger album and then reunite with my dog (rip bobert love you)
i've always rated the FaN and wrap assassin
not only does the wrap assassin deal a decent amount of damage, if you hit the demo he starts playing like a bitch at mid lmao it's psychological warfare at that point
this makes me feel some weird nostalgia
in tournments games, who hasn't impressed you time after time or who gave you anything but a profound memory?
i.e. Catbowcar in pugs
unsmellhamahamhttps://i.imgur.com/VLfqAv9.jpg
is that VCR Mono?
ye, VHS themed hud
https://i.imgur.com/VLfqAv9.jpg
OlifBeauty is in the eye of the beholder.
https://imgur.com/a/cYJpRFi
love your theory
add me if ur eu and u love shazbot
also cute vid i still watch every day https://www.youtube.com/watch?v=C2dJAZpbefM
CrimeSceneCan you calculate the size of the engineer's dick
vulchamahamfiguring out how much hp a normal person would have in tf2You can’t say that and not give us a number
Wild_Rumpusprobably around ten, considering that getting shot in the fucking head with a pistol does ~20 damage
Right, so I've based this study on Engineer since he's within the normal BMI zone (18,5-24,9).
The easiest way to calculate this from what I can think of is fall damage.
What's a height that a person would fall from and generally die from? According to this report, on page 17 we see some statistics, the ones that I'll be using since they appeal to the height where a normal person could find themselves in (a several story building for example.) We'll be using the average of 11-25 feet, which of course is 18.
We'll also be needing to convert this into hammer units, and since I'm EU I decided to convert it into cm for fun.
18 feet is 548.64 cm, 1 hammer unit is 1.904 cm, this gives us that the height we'll be killing ourselves with is 288,15126050420168067226890756303 hammer units above a flat surface.
I did 10 drop tests, it gave me the total value of 161, this divided by 10 gives us the average 16.1, highest value was 19 and lowest value was 13, so it's fair to assume that our hp would be 16.1 +- 3.
This also plays into the fact we'd most likely die being shot by a Luger which point blank does 20-22 damage while from some distance does 15 damage.
figuring out how much hp a normal person would have in tf2
https://antlionaudio.com/collections/modmic-for-gaming/products/modmic-4
https://www.audio-technica.com/cms/headphones/2d52765b7d84656c/index.html
just get modmic + any good headphones, way better than ANY headset for the same total cost
not if it's ironic bro like u laff it off idiots actually buying feet pics LMFAO damn pathetic