JarateKing
Account Details
SteamID64 76561198022106397
SteamID3 [U:1:61840669]
SteamID32 STEAM_0:1:30920334
Country Canada
Signed Up December 4, 2013
Last Posted June 24, 2021 at 10:24 AM
Posts 789 (0.2 per day)
Game Settings
In-game Sensitivity 0.4964244925
Windows Sensitivity xset m 00
Raw Input  
DPI
400
Resolution
1366x768
Refresh Rate
60Hz
Hardware Peripherals
Mouse Nixeus Revel / Modded WMO
Keyboard Minivan w/ gat browns & XMIT fullsize
Mousepad Glorious PC Gaming Race
Headphones  
Monitor Dell something
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#43 Artifact Teaser - New Valve card game in Other Games
mastercomsBarytaQ80% of the point to online card games is to get kids to buy packs, there's no way they don't have MTX in this.
When has Valve ever done the norm? MOBA games had buyable heroes, and other paid game mechanics, but not Dota. FPS titles had paid map packs and weapon DLC. But not TF2 or CSGO.

I'd say nothing about MOBAs or FPSes require paid DLC or locking content behind paywalls. It's just something that was introduced by some games, well after the moba or fps genres were made, to get more money.

Trading/collectible card games kinda require that, since collecting them has always been a core part and one of the more fun aspects of the genre. You could have other ways of getting cards; free packs, just getting cards randomly, etc. but people will still want to be able to buy them and there's no sense in stopping them. Or have every card available for everyone, but that ruins half the fun in it.

posted about 7 years ago
#4 It's another one of these threads in Videos
Starry_Nebulae(TL;DR game is too goofy, was intended for casual, and doesn't have enough support for valve)

This has been beaten to death before, and still doesn't really mean anything when you consider the success of games like smash bros (which is more goofy, intended to be more casual, has even less of the playerbase treat it competitively, and never really got any positive recognition from Nintendo).

As long as the game's decently balanced and doesn't completely break down at higher levels (which tf2 is fine for both), what separates e-sports from regular games is either being in the right place at the right time, or having lots of money thrown at it. If you look at every game that's been competitive, tf2 isn't actually lacking in what made them succeed from a design perspective, it just was never in a situation that it could become an esport.

posted about 7 years ago
#5428 Show your HUD modifications! in Customization
tnmcollyi changed all the killfeed icons to be whiteIt looks neat.Could you explain how you did it?

There's a script file called mod_textures that can change killfeed icons, among other things.

posted about 7 years ago
#3 bball.tf original source code or screenshots? in Projects

There were a few different iterations:
https://web.archive.org/web/20160707145642/http://www.bball.tf:80/
https://web.archive.org/web/20160116012516/http://www.bball.tf/
https://web.archive.org/web/20151025093931/http://www.bball.tf:80/
I remember another but it looked mostly like the third one
There are likely more but hopefully that should help

I also still have the old (and outdated + buggy) spec hud if that's needed.

e: 7 minute ninja, shouldn't spend so long to post

posted about 7 years ago
#4 resolutions in linux in Q/A Help
sageSounds good, what desktop environments do you recommend? I'm using Ubuntu MATE, does the MATE environment have desktop compositing? i can just install a different desktop environment than MATE anyway

As far as I know, MATE doesn't have compositing by default.

posted about 7 years ago
#2 resolutions in linux in Q/A Help

Any reason not to go with windowed borderless and adjust the resolution through launch options? On many distros there isn't a desktop compositor, so there's no lag / input latency issues with it vs fullscreen.

posted about 7 years ago
#7 Sennheiser HD-6XX Headphones in Hardware

Does anyone have these and know how loud they are for other people? Been wanting to have some good headphones but don't want to bother other people (especially when playing rhythm games, where the keyboard sounds alone is obnoxious enough).

SilverToasterdo you really have to register in order to browse the store? not happening

The point of that is a lot of stores have deals with companies where they're the lowest public price of whatever products. Massdrop gets around this by requiring memberships, so they can sell for lower without breaking those deals, since they're technically not public. This isn't the case for every product, but it can mean saving a lot on some things.

It's not ideal, but it's not like it's in any way hard to sign up.

posted about 7 years ago
#2 looking for compact keyboard in Hardware

My recommendations:
Magicforce 68 Gateron Reds $62.99
Coolermaster Masterkeys S $79.99
Vortex Core $95.00
Leopold FC660M $109.00
Pok3r $119.00
Filco Majestouch 2 TKL $129.00
Ducky One TKL $139.00
Varmillo VA87M $140.70
Mistel Barocco $164.00

Waiting for things like Input club's K-type, Evangs' minivan, or XMIT's hall-effect keyboard to get back on massdrop is another option (or r/mechmarket), though they're not going to be back on for a while most likely.

wim not picky with budget or keycaps

As long as it's mechanical, keycaps tend to be where a lot of the budget goes (after you get past the extremely cheap brand switches).

posted about 7 years ago
#5418 Show your HUD modifications! in Customization

http://i.imgur.com/BIjGIHs.png

http://i.imgur.com/ChLagzF.png

not 1:1 but quake 3 inspired.

not as good as smesi's hud tho

posted about 7 years ago
#5402 Show your HUD modifications! in Customization
collyJarateKingExperimenting with multi-colored fonts, replicated the o2jam fontare u font layering? u could make a really good q3 themed hud like this

Mostly. It basically is font layering, but because the o2jam font is normally transparent, I could use refracts and additives to save time and only use 2 fonts (one for the fill, one for the outline). In the end it took 5 labels and 3 gradient images.

Might try to do the q3 font as well if I can get my hands on the actual font for it. Had to convert the o2jam font from images to otf by hand, which wasn't the most fun. It'd have to be a different process completely (no additives or gradients, instead a lot more labels) but shouldn't be too bad.

posted about 7 years ago
#5400 Show your HUD modifications! in Customization

http://i.imgur.com/RVlhm1U.png

Experimenting with multi-colored fonts, replicated the o2jam font

bLaI have my ya-bwHUD project

ya-bwHUD still wasn't much changed either. I think Smesi means more to start from scratch, or to mod it so much that you can't even tell what it originally was and it may as well be completely unique.

You do you, but imo if you have experience editing huds, there's no reason to only mod existing ones. If you can do basic hud mods, you can make something entirely your own, and that's a lot more rewarding than changing colors and fonts.

posted about 7 years ago
#3 Command for sniper zoom sensitivuty in Customization

On fov_desired 90, it's zoom_sensitivity_ratio 0.7934714131880

posted about 7 years ago
#5 can someone make me a vtf crosshair pack in Customization

I don't know the full differences between wine on linux and mac, but I can get vtfedit working fine on through wine on my linux install. Might be worth looking into that, since it wouldn't be hard at all to convert a font crosshair to a vtf crosshair.

posted about 7 years ago
#4 Changing the font size in Customization

It depends on what you want to change.

For things like health and ammo, you just need to go into their files (resource/ui/hudplayerhealth.res and hudammoweapons.res) and find where it says "font" "NormalCodeXX", and replace the XX with a smaller number for a smaller font size.

For some fonts you will need to go to resource/scheme/fonts.res, go into the font section, and change the tall of whatever it is you want.

In general you should ask questions like these in the hud questions thread.

posted about 7 years ago
#5 what key do you use to duck in TF2 General Discussion

shift

used to use ctrl but bumping it up one key is a lot more comfortable

posted about 7 years ago
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