jediflamaster
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SteamID64 76561197990486664
SteamID3 [U:1:30220936]
SteamID32 STEAM_0:0:15110468
Country Poland
Signed Up October 26, 2014
Last Posted September 7, 2020 at 1:16 PM
Posts 51 (0 per day)
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#15 Valve fucks up, Pyro's flamethrower is broken in TF2 General Discussion

Of course I knew ping affected projectiles. What I didn't figure out until recently is ping affecting projectile lifetimes, call me stupid all you want, I still find it dumber that barely any of you cares about a game breaking bug.

posted about 10 years ago
#5 Valve fucks up, Pyro's flamethrower is broken in TF2 General Discussion

It sort of has, took me a while to find out exactly what was causing the range differences. Still, even if it was like this for a while, it's broken as hell.

posted about 10 years ago
#1 Valve fucks up, Pyro's flamethrower is broken in TF2 General Discussion

https://www.youtube.com/watch?v=9h115uVoAio

Player's ping affects flamethrower range. The higher the ping, the lower the range. Even such minor differences as 20 are noticable in a pyro on pyro duel.

posted about 10 years ago
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