Of course I knew ping affected projectiles. What I didn't figure out until recently is ping affecting projectile lifetimes, call me stupid all you want, I still find it dumber that barely any of you cares about a game breaking bug.
jediflamaster
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#15
Valve fucks up, Pyro's flamethrower is broken
in
TF2 General Discussion
posted about 10 years ago
#5
Valve fucks up, Pyro's flamethrower is broken
in
TF2 General Discussion
It sort of has, took me a while to find out exactly what was causing the range differences. Still, even if it was like this for a while, it's broken as hell.
posted about 10 years ago
#1
Valve fucks up, Pyro's flamethrower is broken
in
TF2 General Discussion
https://www.youtube.com/watch?v=9h115uVoAio
Player's ping affects flamethrower range. The higher the ping, the lower the range. Even such minor differences as 20 are noticable in a pyro on pyro duel.
posted about 10 years ago