Update:
Removed all cosmetics that were added in the Jungle Inferno update.
Download links:
https://github.com/xJeebsx/No-Hats-Mod
https://github.com/xJeebsx/Headsfeet
Enjoy the Pyro update!
Account Details | |
---|---|
SteamID64 | 76561198041361286 |
SteamID3 | [U:1:81095558] |
SteamID32 | STEAM_0:0:40547779 |
Country | Australia |
Signed Up | July 3, 2016 |
Last Posted | October 14, 2023 at 3:22 AM |
Posts | 81 (0 per day) |
Game Settings | |
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In-game Sensitivity | 2.25 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | G-Wolves Skoll Mini |
Keyboard | HyperX Alloy FPS Pro |
Mousepad | CM Storm Swift-RX XL |
Headphones | |
Monitor |
Update:
Removed all cosmetics that were added in the Jungle Inferno update.
Download links:
https://github.com/xJeebsx/No-Hats-Mod
https://github.com/xJeebsx/Headsfeet
Enjoy the Pyro update!
Update:
Removed a bunch of medals that were still remaining.
No Hats: https://github.com/xJeebsx/No-Hats-Mod
Headsfeet: https://github.com/xJeebsx/Headsfeet
HonsterDamn that was a fast update, I should have finished testing all of them before posting. Thanks again for the maintaining headsfeet. I tried all the scout/demo feet and pyro head replacements (according to the wiki) in itemtest and this is the list of what I found still causes invisible bodygroups(all pyro heads except the last one): http://imgur.com/a/lqQwD
Arthropod's Aspect
Black Knight's Bascinet
Combustible Cutie
Corpsemopolitan
Creature's Grin
Hard-Headed Hardware
Hollowhead
Lollichop Licker
Mr. Juice
Phobos Filter
Rugged Respirator
Vampyro
Wartime Warmth
Futankhamun for Scout still cause invisible feet for me for some reason.
Edit: Shin Shredders for Demo also cause invisible feet I noticed. http://i.imgur.com/lXblEMV.jpg
I tested the rest of the Scout and Demo pants region cosmetics and none of them had the invisible bodygroups issue.
Thank you for telling me these things. Sorry for the long wait though, only had enough time to get this done now. Here's the new download link! https://github.com/xJeebsx/Headsfeet
xJeebsxHonsterThank you, I'll look into it!xJeebsxI have now officially updated the Headsfeet mod and uploaded the download to my GitHub. Check the main thread for the download link along with some information about it.That is awesome. Here are some cosmetics I noticed that still cause invisible bodygroups. http://imgur.com/a/WFwRF Thanks for supporting the headsfeet version man. Edit: these are using headsfeet.v.2017.07.07.vpk
Fixed those cosmetics. The updated download will be up on github.
Link: https://github.com/xJeebsx/Headsfeet
HonsterxJeebsxI have now officially updated the Headsfeet mod and uploaded the download to my GitHub. Check the main thread for the download link along with some information about it.That is awesome. Here are some cosmetics I noticed that still cause invisible bodygroups. http://imgur.com/a/WFwRF Thanks for supporting the headsfeet version man. Edit: these are using headsfeet.v.2017.07.07.vpk
Thank you, I'll look into it!
Predsagethe tyrants helm seems to be allowed for some reason (headsfeet vpk)
Only on gullywash I believe and it's because it's in the map (in river I think).
Nothing anyone can do about it AFAIK.
You would be correct. Because it appears on that map and only that map (as far as I know), it makes it practically impossible to remove it without modifying the map. Which can't be done either, unfortunately.
gloperzhttp://imgur.com/a/T4PUO
Using the new headsfeet version the scout with flip flops has no feet, as well as a strange haircut when wearing the hermes. Soldier also is missing his default helmet.
The feet issue should be fixed now. As for the weird haircut with the Hermes, I have no idea what is causing that and for the Solider missing his default helmet, it's only like that if you're wearing a cosmetic that replaces the Soldier's default helmet. There's nothing I can really do about that, unfortunately.
I have now officially updated the Headsfeet mod and uploaded the download to my GitHub. Check the main thread for the download link along with some information about it.
adiI've attempted manually updating the headsfeet version. I don't really feel like constantly updating it, though I might update it sometimes if new hats are added. I'm not 100% sure it works properly, after short testing, no crashes and missing hats spotted (other than head replacement and leg replacement cosmetics, of course). I'm not promising it's perfect though. Download link for interested:
http://puu.sh/w5EKI/f044674ca7.zip
Last update: 2017-05-30, 18:30 CEST - small update, removed Bone Dome and some medals I've forgotten to remove.
Please let me know if I've messed up something else
Thanks xJeebsx for your instructions and the base No Hats Mod.
You're doing gods work. I'll take a quick look at it whenever I get the time!
mbaLatest github update is constantly crashing my tf2.
It doesn't crash for me. Did you accidentally put the .zip file into your custom folder? If so, that'd be your problem. You will need to open that .zip file in either WinRAR or 7Zip. Inside you will find the .vpk file. You will place that inside of your custom folder instead of the .zip file you downloaded from GitHub.
JELThis mod is amazing i have played with it for a while but now when i bought my unusual the effect is not there... it is really bugging me since i would love to see the unusual but not the ugly Janissary Ketche. Would be extremely appreciated if someone could give some info.
That's been an issue with this mod for a while now. Unusual particle effects don't like it when the hat that it's on is removed. Nothing I can really do, unfortunately.
cantarive downloaded a headsfeet mod, but it crashes tf2 when i launch it. pls help
I don't have any experience with the Headsfeet mod so I can't really help you here. As long as it's in your custom folder and you don't have any previous versions or the No Hats mod installed at the same time, it shouldn't crash.
yerbsorry if this has been asked, but how can i remove only certain hats? im assuming i would need a completely different mod for just certain hats?
You will need 2 programs. GCFScape to open .vpk files and Notepad++ to open the .vtx files.
What you're going to want to do is go into your tf directory and open a filed called 'tf2_misc_dir.vpk' in GCFScape. This is where all of the hats and HUD stuff is located.
Next you're going to want to drag the root folder to your desktop and delete everything except for the models folder.
Inside of the models folder delete everything except for player, workshop and workshop_partner.
Find the hat that you want removed. I can give you a hand with that if you want. The names of the hats are a little weird and hard to find.
Once you find the hat you want removed, delete everything that doesn't have dx80.vtx or dx90.vtx at the end of it.
Open both of those and delete everything inside then save.
Next navigate to Team Fortress 2/bin and look for vpk.exe..
Drag the root folder from your desktop onto vpk.exe to create a .vpk file.
Place this .vpk file inside of your custom folder like you would with any other custom files.
You should no longer have those particular hats showing in-game.
GrinReaperI love this mod, but sadly everytime I join a game/casual or even MM is crashes.
That's a new bug I've never heard of before. I'm not sure if there's anything I can really do about that, unfortunately.
PandaeyeflumeMaybe for you, personally I've spent a couple of keys on a botkiller I love and I want to be able to see it.PandaeyeI'm having a problem that I have no idea how to fix. Basically the no hats mod disables the botkiller heads which is something that I don't want to happen, if anyone knows how to make it so they can be seen please let me know.Why? That is a great feature!
It's been a known bug since they were introduced. We really have no idea what's causing Bot Killer heads to behave in this manner since they don't share a model with any hat/cosmetic that exists in the game. It's really a mystery to all of us.