The Detonator is not the main problem. The new Flamethrower’s M1 is very good and takes literally no skill, and the Detonator and Scorch do a passable job of covering for Pyro’s weaknesses (bad speed, bad range, bad mobility).
If you want to suggest a Pyro nerf it MUST make flamethrower require aim (and yes, old Flamethrower required aim.). Everything else is secondary.
That being said, I would like to see changes to the Detonator and Scorch. Afterburn is too strong for how easily it’s applied, it should work in tiers of increasing intensity depending on how many shots are hit. The fact that they destroy stickytraps is also utter bullshit.
But.
I think people refuse to think about how they should be fighting Pyros. They’re playing as if they are playing against Soldier or Scout when they are not, and are getting shit on for it. For years I have begged people to MGE against my Pyro to no avail because they think the matchup is either completely unwinnable or just not fun. Only two 6s players have played more than 2-3 rounds before quitting forever, pre-Jungle or post.
People think the Dragon’s Fury deserves to be banned when it’s actually utter garbage (and doesn’t work on a third of the geometry of half the maps) People saying reflecting is easy and takes no skill or thought. Or that Pyro wins every 1v1, or is the best 1v1 class. These are the kind of things that make me think that maybe nobody knows what the fuck they’re talking about. Where are the Heavies and Sentries and Shotgun pockets to obliterate the Pyro? Where is the flank pressre that the Pyro can’t do shit about because he’s slow and has shit range and shit spam? Where is the walking backwards while pumping hitscan into the Pyro and wasting his 8-10 airblasts with stickies? I haven’t seen anyone attempt to adjust to the Flamethrower changes and I don’t think we, as a community, should be fucking with Pyro until attempts are made.
I mean seriously, the class is countered almost completely by pressing S and not shooting rockets at him.
Also Detonator isn’t actually good at putting out damage at long range in fights. It’s good at getting trash damage in stalemates that you can’t capitalize on because Pyro is a shit class, and prolonging stalemates by denying sacs.