Hype
DreamboatIm actually surprised.
Why?
Account Details | |
---|---|
SteamID64 | 76561198074409147 |
SteamID3 | [U:1:114143419] |
SteamID32 | STEAM_0:1:57071709 |
Country | Poland |
Signed Up | January 1, 2016 |
Last Posted | February 13, 2023 at 5:44 AM |
Posts | 288 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
Hype
DreamboatIm actually surprised.
Why?
TF2Stadium and PugChamp are open-source projects, which means that creating yet another pug system will be quicker and easier because the codebase is already done. Seeing how people are engaged in doing such projects, there will be no problem in finding coders, I'll happily help if there is a need.
I agree that making one, solid and ideally global pug system is something that we should go for. Place where all competitive-oriented players can meet, newbies learning from more experienced players. I see ranks being the best approach towards it - you start playing competitive, learn, gain rank and you play more as you are tempted by eventually meeting prem/invite players on the same server.
What I disagree with, though, is that FaceIT is our only and best option. TF2 showed more than once that it's strength is the community, not big companies. I'd rather let players choose the pug system on their own, not force it because it is "the one with more pros than cons".
Can I have my nick changed to segfault please?
Thanks in advance.
DroidsterS4mski : OMFG I DID A STARK
S4mski : SPEC ME
https://clips.twitch.tv/teamfortresstv/SmoggyToadOMGScoots
twitch went crazy :D
Seeing a couple of players fooling around with airstrike and demoknight, I decided to change the whitelist to TF2Pickup's TDM one: http://whitelist.tf/tf2pickup_tdm which makes (hopefully) players focus more on aim & gamesense.
Two questions:
* is 20 min/map ok? Would you like to play longer/shorter? http://www.strawpoll.me/11628812
* would you like to see sniper with headshot-only plugin? http://www.strawpoll.me/11628826
Thanks in advance for answers!
There's only one king
https://www.youtube.com/watch?v=ZrLPbCx1oSQ
me http://steamcommunity.com/id/_segfault/
Tercio http://steamcommunity.com/profiles/76561197992230278
I don't think Valve really cares about TF2. Valve cares only about the money from the market. Things like Competitive Matchmaking Pass prove it. Updates are just mean to keep the impression that the game is still alive.
I love TF2 and I keep regretting the fact that I joined this game too late to experience its most glorious times. But people leave TF2 (as they leave any other game) and it is nearly impossible to make new players to get into a 9-years-old game. So unless Valve decides to do something to refresh TF2 or make a brand new TF3 (that would be at least as similar to TF2 as Overwatch is), the game will be dying really fast.
Among 6s, even Highlander (if played with the right people), what I will really miss when TF2 dies is all these little game modes that no other game has - bball, ultiduo, dodgeball...
Zanethe tf2 dev team is one of the worst dev teams ive ever seen in a good game and THE worst for a game of this size how can you speak well of them when 90% of their "work" turns out to be fucking garbage
On the other hand, though, as a programmer myself, I know how terryfing experience can it be to work on a 10 years old codebase. I don't envy TF2 dev team, working on an old spaghetti code where hardly anybody knows what the hell is going on and looking at your collegue sitting next to you who is working on a state-of-the-art project that uses cool new technologies must be frustrating. Also, the code as old as TF2's is like a pile of old, dry shit - it doesn't smell bad, but when you touch it with a stick, this is where all the stench comes out. So it's not like developers don't give a shit about TF2 quality. It's just extremely difficult to maintain the code.
Server location is Strasbourg.
MGE oihguv_sucks: melkor.tf:27030
MGE 2v2: melkor.tf:27040
DM: melkor.tf:27050
STOGEthings
I agree, I wasn't aware that soap has this option to use random spawns. I'll make use of it.