Bumping probably for the last time before s18. If any late forming IM teams need a roamer, I'm ready.
Account Details | |
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SteamID64 | 76561198002162584 |
SteamID3 | [U:1:41896856] |
SteamID32 | STEAM_0:0:20948428 |
Country | Korea, Republic of |
Signed Up | September 15, 2012 |
Last Posted | July 20, 2020 at 12:03 AM |
Posts | 1551 (0.4 per day) |
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In-game Sensitivity | 2 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
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1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
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Mouse | ZOWIE FK2 |
Keyboard | Poker 2 MX Clears |
Mousepad | PureTrak Talent Stealth |
Headphones | Fostex T50RP |
Monitor | BenQ XL2420TE |
triplemintmanaThe clockwork/cozen/ash team.
wasn't that just a troll
I don't know for sure but I thought Yz was the troll part.
The clockwork/cozen/ash/dummy team.
Shooter, can we get an update on this? We're looking good for IM and Open, at this rate.
IM has 7 teams fully paid, Open has 22 teams fully paid.
KanecoI really don't want to extend the off topic too long in this thread but I really need to adress this.
It's really unfair to compare epsilon from i46 and i52 to i49, it has nothing to do with the league competitiveness, i46 epsilon took a semi inactive demo (extremer) to lan, he was an oldschool demo who was a bit rusty from what I remember and never performed up to par at lan, also as good as bash is, schocky and walters was the dream scout pair in europe for a lot of seasons at the time and walters couldn't go to lan for i46 and bash ringed for him, he had only played like 2 games that season for infused and he didn't really perform up to expectations or even near that. As for i52 Epsilon, they lost numlocked earlier that year who was arguably one of the best demos and callers to ever play in europe. Also they played without schocky who is the best player in etf2l history tied with mike, and for me the most exciting scout to ever grace this game, and GeaR who for me is the best roamer gamesense wise to ever play the game. So in short, i46 epsilon had 2 underperforming and rusty players and i52 epsilon was a completely different team totally deprived of the big brains like numlocked, gear and schocky.
As for i49 epsilon, it remains for me one of the most all around tf2 teams in history, every player at the time was the top performing player at that class in etf2l history and it absolutely wrecked any competition that year, if u ever wanna compare any all star team in NA u will have to compare it to i49 epsilon, it was the best team in european tf2 bar none. Gear and mike as the solly duo, schocky and bash(in form) as the scout pair and numlocked as demo and knoxxx as medic and caller is pretty hard to surpass. And etf2l being a free to play league is completely irrelevant to epsilon performance in the i-series as it was a product of various circumstances at the time.
I completely agree with this, I certainly would've liked to have seen i49 Epsilon play against the i52 froyotech or mix^; maybe one day it'll happen.
You're right in that a paid league vs. free league doesn't have impact on being able to produce incredibly strong teams; good players will come from either scenario. I would say, though, that LAN playoffs/finals are inherently more competitive than online finals, regardless of the player skill. I wish there was a good way to prove this, but sadly there isn't. The best example I can point to is Team Immunity. They won the CyberLeague EU tournament right before i52, but it's generally accepted that lack of experience at a LAN setting was the differing factor between them at some of the other teams (source: yuki from Team Immunity). If we're going to have LANs at all (i.e. the i-series), between two otherwise identical teams, I believe that the team that has LAN playoffs and not online playoffs will undoubtedly perform better. This is, of course, NOT accounting for extraordinary players (of which I would include any teams that made it to the top 4).
The other thing is, we have to be careful about what specific arguments we're talking about. I was intending my other statement to be simply about having regular LAN experience, and then competing at the i-series. I didn't mean for it to conflate with players in that scene. A more interesting question for that problem is if a free league or paid league attracts and keeps more top level players.
This is kind of off topic from the thread, so to bring it back:
- MAD LUXURIOUS-BLUE in IM is the only team that has all 6 paid up right now. cafe monster has 5.
- 9 teams in Open are paid up. Another 18 teams has 3 or more players paid up. This is a great trend.
It's been too long.
4812622Lunacideplaying in a free league is like playing poker with fake money, no one really takes it seriously
theres no incentive to become the best and win, other then prestige. even if it small amount of money, people actually take things seriously when they pay for them. lets be honest here, does anyone think that a team on the caliber of froyotech could emerge from a free league? Even if that league had 17 seasons to grow, if it has no LAN final and no cash prize, putting in several hours a day to win a virtual medal just isn't worth it.
etf2l had no lan, no cash prize (mousepads heh), and no entry fee and they still made epsilon, just saying
And they lost 2 out of 3 international tournaments on their home ground.
Just saying.
Magikarpfatswimdudehttp://steamcommunity.com/groups/letsgetlaidThat feel when I find one my of friends in this group holy shit.
join this group and wait for adds from qt girl gamers in your area
pie_hero is in this group. I'm not surprised at all.
thmpsnif u pay and there ends up being no esea tf2 will u get a refund
This has been the case every season (i.e. division disappears).
You can ask for a refund to your league fee before the deadline, too.
I manually checked all the teams in Open, and 5 or less have 1 or none paid (1 of those teams not a real one). All others have at least 2 or more people paid.
We're doing pretty well in terms of team count, actually, but I would pay up ASAP (i.e. don't wait until the last day, seriously), in the case that the current situation doesn't change.
You'll have a good time on this team. tsc and uberchain are nice, funny people who care a lot about the game.
It's not worth much but I will mentor or review demos for anyone on this team.
downpourive always thought reimu's awesome and i had a lot of fun playing with him (way back in season 10).
but i mean...
http://play.esea.net/users/426406?tab=history
thats a lot of seasons of open...
different players plateau at different levels, and after 10 seasons of open maybe its time to admit that youve hit yours.
Fuck that noise. Just because he's played on a bunch of teams for a bunch of seasons, doesn't mean burnout, washed out or plateauing. That might be a trend for some players, but I don't think it's a good indicator at all.
The truth shall set you free...
A lot of good games here, no one's mentioned Screencheat yet. It's hilarious.
DrJeremyNoFapGuys, tell me please how to add Mannpower support to a hud.
I can't figure it out either
Looking at the latest commit to the base HUD (thanks Mana), you need to add the PlayerStatus_ runes that point to /Effects/powerup_[rune type]_hud - but there's no Effects folder?
Halp
I might've accidentally just left it out. I'll take a look either tonight or tomorrow night.
I'm already formulating an interview with enigma at the least, haven't thought as far about some of the other members quite yet but we'll get there.
Anyone not on mix^ quitting too?