nightwatch
Account Details
SteamID64 76561198049798322
SteamID3 [U:1:89532594]
SteamID32 STEAM_0:0:44766297
Country Canada
Signed Up December 25, 2012
Last Posted July 8, 2016 at 9:30 PM
Posts 221 (0.1 per day)
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#53 oldschool runescape in Other Games

have they put in horses yet

posted about 9 years ago
#2 Steam Controller Preorders Up in Hardware

sweet

posted about 9 years ago
#1 Surrender Bug in CS2 General Discussion

I was playing a match an hour ago on matchmaking and both teams had dropped a player. On round 15 we voted to surrender (we were down 11-3) and just as we lost the round, the vote finished and we surrendered. However, the game continued anyway and we played one round. When that round ended the text appeared saying the other team had surrendered (much to their dismay) and the match closed. To top it off, I ranked up.
Has this happened to anyone else? Seems like something you could abuse with friends in matchmaking pretty easily (if one person is going to have to leave before the first half is over).

posted about 9 years ago
#31 Summer Reading? in Off Topic

moby dick

posted about 9 years ago
#6 The person who posted above you... in Off Topic

ten mountain insect woman

posted about 9 years ago
#321 cp_logjam (5CP) in Map Discussion
Twiggyyou wont fix core design issues with props.

truth

posted about 9 years ago
#14 tf2 turns purple and black in Q/A Help

Looks to me like you have a hud overlay that isn't being found by the game and it's rendering the missing texture file, stretched and transparent.

posted about 9 years ago
#18 valve is replacing nuke with train for active duty in CS2 General Discussion
FanofAngelsThe real question is, why the fuck not cobble???

I feel like with nuke they'll be able to do more of an "updated" artpass as well, which is probably the main attraction of doing this ( to a team that picks its own work entirely). Its look and feel is so in line with older versions of CS that they probably want to bring it kicking and screaming into the new age of CSGO. Cobble got a bit more of that treatment when it was ported to global offensive in the first place, so it probably doesn't stand out as much as something that needs an overhaul (in their eyes, anyway).

posted about 9 years ago
#3 Need Help/Staff for annual Heavy Boxing in Projects
futureis there even a skill ceiling for melee

the sky's the limit

posted about 9 years ago
#72 Favorite Album? in Off Topic

http://protomen.com/img/actii/covers/act_i.jpg

posted about 9 years ago
#7 THE BEST TRICK JUMPS EVER RECORDED in Videos

holy shit

posted about 9 years ago
#12 fnatic in CS2 General Discussion

That was painful.
JW looks so done with this shit like he wants to kill the cameraman or something.

posted about 9 years ago
#168 Ipkane mention's TF2's existence in TF2 General Discussion

pharaoh is the hero tf2 deserves

posted about 9 years ago
#43 Sheep in CSGO in CS2 General Discussion

It's two completely different things. The difficult bit about sniping in csgo is map positioning and awareness and altering your own movement intelligently to make shots. The difficult part of sniping in tf2 is simply that everything moves so quickly - making your accuracy the most impressive feat of a shot.

posted about 9 years ago
#96 Favorite Superhero? in Off Topic
CoolMaxSUpremeMy dad.

Obligatory "Just because you've never seen him, that doesn't make him invisible" post

posted about 9 years ago
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