SwishyyAmazing hud. Best hud IMO.
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SteamID64 | 76561198000061951 |
SteamID3 | [U:1:39796223] |
SteamID32 | STEAM_0:1:19898111 |
Country | United States |
Signed Up | August 11, 2012 |
Last Posted | February 7, 2017 at 2:01 PM |
Posts | 462 (0.1 per day) |
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Is there any way that I could bring my transparent stream chat overlay and my "Currently Playing" scrolling title to OBS?
I'd love a performance increase, but I'd hate to sacrifice these things form my stream.
Version 2.1 is out.
It includes:
-A few positioning errors.
-Disabled the rainbow uber effect by default.
You can download the newest version here:
https://github.com/downloads/raysfire/rayshud/rayshudv21.zip
If you previously had the rainbow charge meter in effect and would like to keep it, follow these steps:
1. Navigate to tf/scripts and open "HudAnimations_tf.txt".
2. Hit ctrl+f and search for "HudMedicCharge".
3. From there, just remove the 2 slashes at the beginnings of each line underneath the sections labeled "Rainbow Charge" and add 2 slashes to the beginning of each line (there should only be one) labeled "PurpleCharge".
NOTE: Remember to do this for both the events titled "ChargeLabel" as well as "ChargeMeter".
Hey everyone,
Version 2.0 is out.
It includes:
-MvM support for all resolutions.
-A readme on how to install the hud.
-Fixes for a few positioning errors.
You can download the newest version here:
https://github.com/downloads/raysfire/rayshud/rayshudv20.zip
NOTE: If you're playing on a 4:3 resolution, make sure you update the scoreboard file and install the new MvM scoreboard in the "4_by_3_ratio" folder.
Thanks for the cast.
Here's my pov and match comms from our team, if anyone wants them:
http://www.twitch.tv/raysfire/b/334263595
Starts at 1:19:00.
Thanks for casting this. :>
frknAnother issue in 16:10, this one for the kill cam. The black boxes for who killed you and the "is using xxx weapon" hang off the right side of the screen and sometimes the words too (for sentry guns, I believe).
Also the win panel seems really tall and just goes off the bottom of the screen without ending. I think it would look a little better if it was less tall and ended before the bottom of the screen. Dunno if this is 16:10 specific or not.
Thanks again, I love this hud so much.
Actually, the background was made to touch the edge like that, and I probably will continue to leave it like that. However, I can see how you wouldn't want this, so I made a quick edit for you.
https://dl.dropbox.com/u/19762650/hudstuff/customedits/FreezePanel_Basic_frkn.zip
Just drop this file into your resource/ui folder, and it should fix your issue.
As far as the winpanel goes, you're right. It was a bit rushed as it was the last thing I worked on, so obviously it's not the best that I could do. I may rework it sometime in the future after I finish major updates (MvM support, hud crosshair), but probably not until then. Sorry about the inconvenience, hope it doesn't bug you too much. :<
That will force the HUD to use the default element. You'll have to go into the file corresponding with the element you want to remove, and either change it's width/height values to "0", or change it's x/y values to "9999" (or some other number that will go off of the screen).
Some elements allow you to disable them by simply changing their "visible" and "enabled" values to "0", though. It really depends.
Version 1.9 is out.
It contains:
-Fixed 4:3 scoreboard cutting off some elements.
This should be about it on updates for now. Unless there are several things that are extremely off, next update should include an MvM scoreboard. Look for that later this week.
Note: If you're not using a 4:3 resolution, you don't need this update.
SolidSpeerlaiyeIs there a way to disable the scoreboard change when I go to minmode?
You'll have to remove everything in Scoreboard.res that has the suffix "_minmode" in it. Why would you want to, though? The only thing that my hud does while in minmode is change the scoreboard. Health/ammo sizes and everything else remain the same.
ndustHow do I change the font of the health/ammo/etc?
You'll have to install the font you want to use, define a size for it, then change it in HudAmmoWeapons.res, HudPlayerHealth.res, and HudMedicCharge.res.
This is kind of complicated, but it involves adding in a .ttf or .otf file of the font you want to use into your resource folder, defining it as a custom font in ClientScheme.res, giving it a defined size in ClientScheme.res, then changing the font names of the font already in place in HudAmmoWeapons.res, HudPlayerHealth.res, and HudMedicCharge.res to the one you created.
FuRyhttp://i.imgur.com/BAOhT.jpg
any way to fix ping?
I'll release a fix tomorrow, sorry about that. I didn't realize that the scoreboard cut off ping at that res, should be an easy fix. Look back tomorrow afternoon.
Version 1.8 is out.
It includes:
-Fixed hud elements in a few places.
-Lowered chat down to not overlay with engineer buildings.
-Ability to quickly shrink health/ammo size.
In order to shrink your health/ammo, find the files "HudAmmoWeapons-minmode", "HudPlayerHealth-minmode", and "HudMedicCharge-minmode" and rename them without the "-minmode" suffix, and have them overwrite the previous larger health/ammo files.
Also, sorry about the incessant updates. :< I just keep finding things wrong with it, and am trying to perfect it as much as I possibly can.
rookshow can i choose/edit the special xhairs?
I haven't added any just yet, besides my circle crosshair. You can enable that by opening up hudlayout.res in your tf/scripts folder and changing the values of "enabled" and "visible" from 0 to 1 in the very top section titled "xHairCircle".
I'll be adding in more crosshairs soon, but if there's a specific one that you want from another hud and you don't want to wait for me to release my own, here's a guide I made on transferring crosshairs between huds: https://dl.dropbox.com/u/19762650/importingxhairstf2.jpg .
Version 1.7 is out.
It contains:
-A fixed team menu for 16:10 resolutions
-A fixed tournament spectator hud for 16:10 resolutions.
Note: With this update, the tournament spectator hud now has one team's info on the left side of the screen, and the other on the right; much like the 4:3 tournament spectator hud. If you enjoyed having them side by side, then just download a version of the hud prior to 1.7 and put the file "SpectatorTournament.res" into your resource/ui folder.
frknAwesome hud, thanks a bunch.
One thing though, the advanced spectator hud appears to be broken for 16:10 (the health numbers for blu team are cut off of the left side of screen). Same for my teammates when I'm dead. Anyway it can be made compatible?
Oh, and also the team select menu is off for 16:10. The S in "Select a team" hangs off of the left side of the screen. The class menu is fine.
I'm on 1680x1050. I can provide screenshots if they'd help.
Oh right, I believe someone mentioned this to me the other day but I never got around to looking at it.. Let me take a look at it, and I should get a fix out in an hour or so.