rays
Account Details
SteamID64 76561198000061951
SteamID3 [U:1:39796223]
SteamID32 STEAM_0:1:19898111
Country United States
Signed Up August 11, 2012
Last Posted February 7, 2017 at 2:01 PM
Posts 462 (0.1 per day)
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#3 Stream help? in Videos

1) I'd recommend, if you want to play at 1920x1080, that you use at least a resolution downscale of 1.5. If you're on an 1920x1080 monitor, a resolution downscale of 1.5 will give you a stream in 1280x720 quality (or 720p, which is still HD). It'll put less of a strain on your CPU, and using a resolution downscale of 1.25 will give your stream a rather odd resolution (1536x864, or 864p) that's not much better than what you'd get with a resolution downscale of 1.5. Also, the FPS you're streaming at puts a strain on your CPU as well. Most people stream at 30 and it looks fine, but if your PC can handle it, you could try streaming at 45 or 52 fps (because apparently there's minimal to no difference from 45-52fps up to 60fps).

2) Even if your upload is really good, if you make your bitrate too high, people with a download speed less than what your bitrate is set to will struggle to be able to watch your stream. From my experience, you can have a perfectly clear stream with your bitrate at 2000 to 2500 kbps, so even if your upload is significantly higher, making your bitrate higher just makes it more difficult for those with worse internet to watch.

Also, quality options will come in when you're not partnered when you have a certain percentage of all of twitch's viewers. I don't know what exactly that percentage is, but it's typically easier to get quality options later at night when less people are streaming (I've gotten it as low as 40-45 viewers), rather than in the day where it usually takes 100+ people watching in order for them to be enabled.

posted about 10 years ago
#722 rayshud in Customization

Version 3.96 is out!

It contains the following changes:

-Support for the new quickplay beta feature.

You can download it here:

https://github.com/raysfire/rayshud/archive/5306c148f7ef878b03ece4187de9d5eff06aa83f.zip

Or via Tree's install here:

https://dl.dropboxusercontent.com/u/18079550/rayshud_installer.zip

______

Screenshot of the new quickplay screen:

http://puu.sh/a2RNw/b210ccdad6.jpg

posted about 10 years ago
#720 rayshud in Customization

I'll look into the misaligned fight pilot issue. What resolution are you playing at?

rowpiecesRays, I tried to install ThinCircle to my crosshair. When i click install, the line at the bottom goes to around 99%, then says "RHupdater has stopped working". Any way to fix this?

Also, Thanks for the HUD. It's the only one that i have really enjoyed and stuck to.

Hey there, make sure you're using the most recent version of the installer found in post #697 of this thread. If you are and it still crashes, if you could please upload the .zip file that's generated in the same folder with the installer and upload it, then send it to me in a tf.tv PM, it'd be much appreciated.

This goes to all people; if you ever get a crash with the most recent version of the installer, if you could please upload it and send the .zip to me or Tree, it'd be very beneficial, as it contains a crash report that tells us exactly where and why the crash occurred, allowing us to work the stability and make it more solid. Thanks. :3

posted about 10 years ago
#30 Speedrunning in Off Topic
nixnytetaighaI feel like earthbound would be fun to do, maybe super mario sunshine. Can anyone reccomend some good streamers to learn from?
on super mario sunshine, samura1man did commentary runs specifically for learning from:

beginner: http://youtube.com/watch?v=0Vis1HB4_M0
advanced: http://youtube.com/watch?v=ewGyujYWUsI

---

i suppose i'll add i've had a lot of fun routing and running pokemon yellow and x versions
gens 1 and 6 are probably the most open in terms of paths to take to complete the game

Samura1man also collaborated with Toufool to make a SMS any% guide that has beginner, intermediate, and advanced techniques for most of the shines. He also explains Gelato Skip, King Boo's fight sequence, the banana skip, etc. Here's a link to it:

https://docs.google.com/spreadsheet/ccc?key=0At8FyLCEG8TadERWMHNxS0pCN082eldRR3lmQ3JiNXc#gid=0

Similarly there's one like this for DKR that was also made by Toufool, although it's not 100% complete:

https://docs.google.com/spreadsheet/ccc?key=0AsiPVXtSdh0OdHlJamhVOVFIbDIwQmk2WGFVN1RMb0E#gid=6

posted about 10 years ago
#1 Speedrunning in Off Topic

Hey there.

After watching speedruns on and off for the past year, I've recently learned Diddy Kong Racing (any% and 100%) and soon to be Super Mario Sunshine (any%, maybe 100% on down the road); and I was wondering if anyone in the TF2 community had any interest in them/does any runs themselves? I know that there's usually a thread on here about the current year's SGDQ/AGDQ, but there's never been really a general discussion the topic (at least, not that I could find.. sorry if this isn't the case).

That being said; if you do speedrun, what games do you run? And if you don't, what games do you like to watch?

If there's enough interest I could maybe compile a list of all of the TF2 runners we have here, with links to their streams and the games that they run. :3

posted about 10 years ago
#665 rayshud in Customization

Tree's new installer is out!

After many frustrating months of crashes and lack of a preview on the crosshairs window, I'd like to announce to all of you that the newest version of the rayshud installer is out. At the current time there isn't too much different, aside from the addition of crosshair previews; however he's gone in and redone the entire backend of the installer which should hopefully mean increased stability in terms of crashing/failing to launch, and allows for easier additions to the installer in the future.

For those of you who don't know how the installer/updater works, essentially it's a tool used to completely customize how certain elements of the HUD look, including, but not limited to, a 6v6 or 9v9 alternate scoreboard to go alongside the default 32 player one, health/ammo colors, Ubercharge colors, and HUD crosshairs.

However, this installer is largely untested. Although we'd like to see it succeed in terms of increased stability, it's entirely possible that things could be worse. If you experience crashing or anything of the sort, please leave a message in this thread or in my Steam group.

Here's a quick change-log for what exactly changed:

-Prevented the user from selecting their custom folder as the install destination and accidentally deleting all folders inside of it.
-Added in previews to the crosshairs on the "Crosshairs" tab of the installer.
-(Potentially) increased stability in terms of crashing/failing to open the application.
-Completely redid the entire back-end of the install process.

Here's a screenshot of the new crosshairs tab:

http://puu.sh/9BpdP/c91e8a7337.jpg

and finally, you can download it here:

https://dl.dropboxusercontent.com/u/19762650/hudstuff/rayshud%20installer.zip

Thanks to everyone who has been patient with us during the release, in addition to everyone who has been patient with me when I've accidentally messed up updates. <3

EDIT: If you're receiving an issue with it coming off as "malicious", I apologize. it's probably due to the manifest file included in the installer's zip, and I fully understand if you don't want to download it now; I'll try to get this resolved as soon as I can and let you know.

posted about 10 years ago
#664 rayshud in Customization

Version 3.95 is out!

It includes the following changes:

-Fixed the loadout/taunt buttons being unresponsive.
-Added in support for damage/support values on the scoreboard. (DAMAGE NUMBERS!)
-Added in the parachute icon on player.

You can download it here:

https://github.com/raysfire/rayshud/archive/fa8d4a39b4ec3752ed82bcf4704760278aa28021.zip

Or via the installer by Tree:

https://dl.dropboxusercontent.com/u/19762650/hudstuff/rayshud%20installer.zip

_____

Screenshot of the new loadout screen:

http://puu.sh/9Bkny/e50c122e87.jpg

Screenshot of the new parachute icon:

http://puu.sh/9BmFt/d65c9f86a6.jpg

Screenshot of the new scoreboard:

http://puu.sh/9BiQv/4d554e3b45.jpg

posted about 10 years ago
#660 rayshud in Customization

Version 3.94 is out!

It includes the following changes:

-Added support for taunt menus.

You can download it here:

https://github.com/raysfire/rayshud/archive/d6169a9e5a328cd31247f5621053c3eaba43d43e.zip

Or via the installer by Tree:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

______

Screenshots of the new menus:

http://puu.sh/9A237/f963caee2a.jpg

http://puu.sh/9A23K/e3959bc488.jpg

However, let it be known that for whatever reason, the buttons to the taunt menu and loadout menu are both extremely buggy right now. In order to use them, you have to press the very edges of the buttons for whatever reason. I'm looking into a fix for this and will probably release it tomorrow; sorry about any issues this causes. Thanks for sticking with me, sorry again. :(

posted about 10 years ago
#648 rayshud in Customization

Version 3.93 is out! (Sorry, forgot something. :<)

It includes the following changes:

-Fixed visibility issues with the vaccinator HUD.
-Switched back default HUD's colors to the stock cyan/lime color combo on ammo. (Sorry!)

You can download it here:

https://github.com/raysfire/rayshud/archive/69f94110f47fd09dc643d5f890c9dddd12d20609.zip

Or via the installer by Tree:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

_____

About the vaccinator:

After over a year, I've finally got a fix out to get rid of the gross "phantom" numbers that were previously visible using the vaccinator. The vaccinator HUD will now look like this:

Default version:

http://puu.sh/9pLIC/4b7af248a9.jpg

Min-mode version:

http://puu.sh/9pLsb/657e652844.jpg

However, due to fixing the HUD in this way, I was forced to remove the word "CHARGE" from the middle of the charge meters as well as the background behind them, which now means that the charge meters will look like this:

Default version:

http://puu.sh/9pLJU/44157d0d01.jpg

Min-mode version:

http://puu.sh/9pLqZ/d1eea227ae.jpg

It's not too major of a change, but I wanted to let everyone know about it so people didn't have to question me about it in the future.

As always, if you have any bugs/issues with the HUD, feel free to post them in this thread or in my Steam group, thanks. :3

posted about 10 years ago
#646 rayshud in Customization

Updated to version 3.92! (Sorry I never put out patchnotes for 3.91 - My mistake.)

It includes the following changes:

-Fixed dual huntsman charge meters.
-Support for the new Eureka Effect change (both normal and with the Pip Boy menus).
-Removed the [unknown] values from the scoreboard.

You can download it here:

https://github.com/raysfire/rayshud/archive/4b5783fafc37039d9f8a7d753ba3c0504f875def.zip

Or via the installer by Tree:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

______

The updated scoreboard:

http://puu.sh/9pAx6/a9cf1fd19f.jpg

Not much changed here, I just made the map name bigger and removed the player score and game type from the bottom of the stats panel due to TF2 removing support for them on the scoreboard.

______

The new Eureka Effect menus:

Default

http://puu.sh/9pwcf/e2fe51f8e7.jpg

Pip Boy

http://puu.sh/9pwbo/749c0c7bce.jpg

______

And, as for the huntsman meter, not much has changed there, but you'll see that the position of it has moved on both the minmode and default versions of the HUD in order to accomodate for the dual meters. While this is the only change on the minmode, you'll see the sticky charge meter is a bit lower on the screen in the default version of the HUD as a result. While this isn't a huge deal, I felt it was important to let you guys know in case anyone was cursious as to why it moved down a few units randomly.

Here's a screenshot of the new Huntsman meter on the default version of the HUD:

http://puu.sh/9pwex/1680e35a4a.jpg

posted about 10 years ago
#9 the art thread in Off Topic

I did some photography for my AP Studio Art portfolio back in high school:

https://scontent-a-lga.xx.fbcdn.net/hphotos-xfa1/t31.0-8/901286_10201142713635719_1671516143_o.jpg

https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xfa1/t1.0-9/s720x720/400583_10201131535636276_1464703117_n.jpg

https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-prn2/t1.0-9/s720x720/960026_10201131536036286_1102756533_n.jpg

posted about 10 years ago
#13 twitch viewbotting (◉◡◔) in Off Topic
Chrom3w0lfthat guy LovinDaTacos also viewbots but he isnt on tftv :p

Yeah, I was on his stream once and someone called him out on it and got banned immediately. @_@

Although the difference between him and all of the tf.tv streamers is that he does it intentionally to himself.

It's rather unsettling to a streamer who would like to apply to get partnered one day, because every time someone gets viewbotted and they apply for partner, Twitch can look back and see the random influx in the number of users in that channel on a given day/time and see that they've been using/been abused by a viewbot. It's hard to deal with too, because even if you go offline for a few minutes and then try to stream again, if the person is still in chat they can just restart the bots, which is rather unsettling.

posted about 10 years ago
#642 rayshud in Customization
LaggHey Ray, for some reason, when i install rayshud, the TF2 logo is not showing up. There is only a "missing texture" thing where it is supposed to be. Can you help? :/
Thanks

Make sure you copy over the materials folder in addition to the scripts/resource folders.

posted about 10 years ago
#12 huds.tf needs volunteer guide writers! C'mon kids in Customization

If you want to link my tutorials on your site, feel free. I'm starting those up again soon, and it might be good for people that like visuals more than written guides.

posted about 10 years ago
#640 rayshud in Customization

Okay, so it's been a long time since I've posted here, so I hope I can do a bit of clarification on what's currently going on with the HUD.

I took a break from editing back around mid-April to focus on the end of the school year and get finals out of the way, but since I've been out of class, I've made some minor edits slowly working towards the next version (which includes a Vaccinator fix, among other things). However, right now I don't think it's complete enough to release as an update yet, so I'm holding onto it until I feel it's got enough things added to warrant a commit to my Github as an "official" update.

As for the installer, the new version is done and ready to go, but it's with Tree who currently doesn't have a lot of free time due to a combination of his jobs and school; but hopefully it will be out soon. Good news to all of you who are interested in code though, he plans on open sourcing it so anyone can modify it to meet their needs.

If you've left a request on my Steam profile for HUD help, I'm sorry I haven't been able to help as much lately. I stopped around the time I stopped in mid-April to focus on school. Lately I've been doing a lot of streaming and have been distracted by that, but I'll see what I can do about getting back to your messages (assuming you still need my help).

Also, a bit unrelated, but the HUD tutorial videos are going to being again soon. Exams really messed up my free-time and how I managed it, sorry for the wait guys.

posted about 10 years ago
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