I know ESEA client has had these issues across many many seasons, but could the recent client update to include matchmaking have anything to do with this insane amount of problems the past month or so?
Account Details | |
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SteamID64 | 76561198040946044 |
SteamID3 | [U:1:80680316] |
SteamID32 | STEAM_0:0:40340158 |
Country | United States |
Signed Up | March 28, 2014 |
Last Posted | July 3, 2023 at 4:03 PM |
Posts | 762 (0.2 per day) |
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1920x1080 |
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120 Hz |
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Mouse | Zowie ZA11 |
Keyboard | shit |
Mousepad | Steelseries |
Headphones | Logitech H540 |
Monitor | ASUS V248 |
blueejust got these, they look real nice :)
https://pbs.twimg.com/media/B1r7qSPCcAAIzyJ.jpg:large
Their loadouts are so accurate it's beautiful
- Updated Merasmus's curses to remove all projectiles and sentry gun ammo when teleporting players to the middle of the map
Makes the map almost playable
This hurt to watch because this dude was so good. But it felt good to watch because the camera work was so good.
great song. Nice custom killfeed, made it easier to know who got killed, especially to know who got Decimated~~~~
UGC pls respond, you're getting an offer of a LAN playoffs with no real charge
ninjanickIt was a lot of fun and I would definitely be willing to play it again.
The class bans are interesting but eventually as the meta develops I feel as if the same classes are going to get banned constantly. Sniper is way too good in this mode as you can get a free kill without any real risk which is why b4nny banned it every time. We originally banned soldier but then banned engy for the next two maps when mangachu single handedly stopped a kritz push as engy on the first map. I personally dont like the ban system because it feels forced but if that's something everyone else enjoys then I don't really mind it.
I tried using uber for the first 5 or 6 rounds, shade never did and with good reason. Toward the end of the event both meds were using quick fix 100% of the time. Basically quick fix > kritz > uber in this mode. There isn't really a rock paper scissors feel to it at all, quick fix just wins.
The cap is extremely fast, which often leads to capping accidentally which could lose you the round but then again those clutch backcaps wouldn't be possible if that was changed so I don't really know what to do about that aside from maybe making the point smaller so that there's space to move around it? idk.
All the things you mention about classes being banned and weapons are what valve need to see to get a feel for what needs balancing. I disagree with the class bans because like you said, it will just devolve into constant sniper/engineer/soldier bans, but only because these classes remain strong in this game mode and may/may not need balancing in the general tf2 community (except engineer, valve really needs to fix some of his shit).
Quick-Fix domination means it should be looked at again for its high reward, minimal risk, but only because this game mode caters to quick building for those dominant pushes. Ultimately things like the short circuit will get nerfed if valve takes information for this game mode into balancing, which is what valve needs to do.
WithADanceNumber#15 I just have a hard time seeing that many players being able to make it to the LAN. Its why HL LANs have never really taken off.
It might be ETF2L or I don't know what but i52 had Highlander tourney.
GXL pulled it off, why couldn't this pull it off within a few years?
I really like the idea of it being an online tournament that then meets in Florida for the playoffs. Sort of like a new league, but with a promise of cash prizes with the only expense being (barring the cost of travel to florida) the price to enter the venue for the playoffs.
Online tourney into a Florida-based lan playoffs. I like it. Anyone else?
EDIT: UGC's been looking for incentives for Platinum players and teams to play, why not have their regular season culminate in a playoffs with a cash prize that miggy is basically providing from his own pocket and from the fees of simply attending a lan playoffs. Can someone get in touch with UGC about maybe doing something like this? Maybe a step for UGC to become a big name in comp with "cash prizes" as a selling point like ESEA
EDIT2: Miggy is literally paying most of the fees for having a lan, UGC should take an offer for a LAN playoffs for their platinum division.
Let's get cozen to another lan boys
Warithey just made them inconsistent again
It's my understanding that they just do less near the head and more near the feet. Still annoying when you two pipe a soldier and he lives with 4 HP and kills you
send your love to tri for helping handle multiple esea client problems this week for playoffs
flameAdded ConVar tf_weapon_criticals_melee to control whether melee weapons have random crits. Works separately from tf_weapon_criticals.
CAN WE ADD THIS TO COMPETITIVE TF2 LOL AND TURN IT OFF
Melee Crits... the balance 6s needs to get valve support?
Props to fixing these major bugs within a day. They're just warming us up for the real demo nerf
Although this thread is covering the undocumented changes at the moment, you can get the water spell on sd_doomsday just before the game switches to bumper car mode. It makes the game mode where you stay alive on the 9 platforms last forever.
http://i.imgur.com/RH7tTnA.jpg
EDIT: scrambling teams fixes it, or just convincing your team or the other to kill itself.