sage
Account Details
SteamID64 76561198011988825
SteamID3 [U:1:51723097]
SteamID32 STEAM_0:1:25861548
Country Spain
Signed Up August 12, 2014
Last Posted May 28, 2025 at 3:38 AM
Posts 1169 (0.3 per day)
Game Settings
In-game Sensitivity 3.6
Windows Sensitivity 5
Raw Input 1
DPI
400
Resolution
1920x1080
Refresh Rate
144
Hardware Peripherals
Mouse Steelseries Rival 100
Keyboard  
Mousepad Zowie P-RF
Headphones  
Monitor Gigabyte G27 144Hz
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#30 cp_daytrip in Map Discussion

The map is visually pleasing but i dont think it works for 6s
Also theres this tiny room that should probably get a bit bigger or get removed, its just sooo small and uncomfortable
its not the only area, theres many other areas where either the ceiling is too low, or theres just no space to move, for example the sauna flank to capture the first point
theres so much detail in this map, it would be a shame to completely remove some of the alleys just from how tight they are, maybe just widen them or block them but keeping them visible
the last point is in an odd position
there are some huge sightlines too, gonna edit this post with some examples
edit: this is prolly the biggest sightline, all the way from the upper area of the defending team into sauna (flank of the 1st capture point)
http://steamcommunity.com/sharedfiles/filedetails/?id=867942167
http://steamcommunity.com/sharedfiles/filedetails/?id=867942133

posted about 8 years ago
#13 TF2CENTER BANNED ME in TF2 General Discussion

faceit
+no nazi mods
-worse system
-no sub system
fagget is right
what can you do if you get a 5 hour med that doesnt give up the slot in faceit ?

posted about 8 years ago
#18 teamfortress.tv New Map Cup sponsored by marketplace.tf announced in News

lft

posted about 8 years ago
#1 Unofficial modes that DESERVE adoption in TF2 General Discussion

I was thinking about how CSGO has some modes like Deathmatch, Arms race, demolitions, and i was thinking to myself... what if valve stopped forcing crappy gamemodes like Robot Destruction into the game and accepted some of OUR gamemodes? Just think about all the possibilities!!

*Ultiduo - a fun 2v2 gamemode. 1 soldier and 1 medic per team, small koth maps, what could go wrong !?

*Jump maps - they should make a simple jump map as a rocket jump tutorial, similarly to what quake live does. It could have a timer that uploaded your time to a leaderboard to compare with your friends, or worldwide

*MGEMod - they would have to drop the "mge" part of the name since its a 3rd party organization, maybe calling it insta1v1 or Versus...

*SOAP DM - Just call it deathmatch, maybe enable it in pregame for comp

What are some of YOUR favorite unofficial gamemodes that DESERVE more than Mannpower or rd_asteroid the inclusion in the game?

posted about 8 years ago
#77 koth_bagel in Map Discussion

i wanted to play bagel this sunday but EU mixchamp was completely empty
https://tf2center.com/lobbies/797366

posted about 8 years ago
#18 We seriously need more koth and a/d maps. in TF2 General Discussion

if you want gpit, cp_edifice is pretty much the same but with a smaller map that makes it more playable
5cp is not bad

Collaide-gran -reckoner +bagel +logjam

good post

posted about 8 years ago
#62 TF2 update for 2/14/17 in TF2 General Discussion
BBiA_duchessEven thought double med would be annoying, simply implementing a class limit of two would be very helpful. It would be so easy too

"better than nothing" is a very low quality standard

posted about 8 years ago
#32 TF2 update for 2/14/17 in TF2 General Discussion

why does valve go full reddit making polls when they have been done so many years ago already
wouldnt it make more sense to ask the people who enjoy 6v6, rather than the ones getting their first impression from their horrible version of it
i seen pubbers thinking that comp TF2 in general was chockfull of cheaters just because of what they've seen in comp MM, wich is their only reference for what comp is like. In a way, they did more harm than good.

posted about 8 years ago
#12 b4nny comp tutorial series in Videos
wis there a way to drive players off tf2center

because i really think tf2c needs to shut down before it becomes the "go-to platform"

inb4 a TF2C mod publicly bans you for that post
lmfao what a joke of a site

posted about 8 years ago
#78 Mapchamp by Champ.gg in TF2 General Discussion

Aaaand Eu mixchamp is as dead as usual

posted about 8 years ago
#4 A Million People Play San Andreas MultiplayeR in Other Games
johnfi used to play samp competitively, ama

how did you bear with having to predict lag before lagcompensation was introduced last year or so

posted about 8 years ago
#45 Mapchamp by Champ.gg in TF2 General Discussion

Hoping new logjam and new drudgery to show up !
cp_jaddou to replace cp_edifice as the A/D map ?

posted about 8 years ago
#1 A Million People Play San Andreas MultiplayeR in Other Games

https://www.rockpapershotgun.com/2016/09/15/why-a-million-people-still-play-multiplayer-grand-theft-auto-san-andreas-every-month/

you can see the players online for samp on their site

the main advantages of these compared to official GTA V online is that the netcode isnt Peer 2 Peer garbage and you have dozens of gamemodes to choose from

posted about 8 years ago
#8 VNN DRiller Interview in TF2 General Discussion
DrdeathtfI now hope valve implements everything he was talking about correctly with no bugs or glitches

in a parallel universe where TF2 updates never go wrong

edit: im so triggered in the video Dave Riller says comp TF2 bans MOST of the weapons

posted about 8 years ago
#13 pl_tapline in Map Discussion

Red spawn is too close to the end of the payload
Red spawn is too fast imo
also despite the map not being that big its sniper heaven atm

posted about 8 years ago
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