if you are good at mid-range but suck at a close up you are probably overly reliant on strafe aiming
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SteamID64 | 76561197969187585 |
SteamID3 | [U:1:8921857] |
SteamID32 | STEAM_0:1:4460928 |
Country | United States |
Signed Up | August 30, 2012 |
Last Posted | October 20, 2014 at 9:39 PM |
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Any particular practice techniques to force yourself out of aiming with strafing?
I feel like I do it whether I want to or not.
I think DM is the easiest way, just be conscious of what you are doing. if you've been strafe aiming almost exclusively it will feel really awkward for instance when you are strafing left and trying to swing your mouse right as you are going around a solly or whatever. Just give it a good 10-15 hours of DM and it will feel natural and it will free up your movement and allow you to be more creative with your dodging
most starting scouts aim almost entirely with their movement and as a result are easy to meatshot and easy to dodge against. it's ok to strafe aim sometimes but it shouldn't be a crutch in your game. overcoming this crutch is a simple way to have better scout v scout movement immediately
yeah, this looks about right for chess club
if mihaly's flow was forced to play from open to invite they'd feel so proud of their accomplishment they would still be together today
this is actually at 11cst
is it easy to get someone's ip through tf2? or are you guys staying logged on to irc or something while you are streaming?
i get this problem with dx8 blueberry
nice job mocha. the only other thing i might add for extremely new people is how to use a stv, unless that's common knowledge if you've found this site already? idk
is it possible to add stvs up there when they go live? i remember when i first started playing i found the esea page to be atrocious to navigate and gave up a few times before i finally figured out how to view stvs
just curious, do you use steam guard?
enigma if you could go ahead and code the site to automatically start saltysally1's posts with -50 frags that would be very much appreciated
ya I think that player would be able to get better. playing with low fps really sucks because when you are bouncing between 40-100 fps because of your shit setup its like your sensitivity is changing constantly and it is hard to aim consistently
The rules are the rules but this shouldn't have even been an issue if the team was moved down from invite to IM like rick asked. Why the hell didn't Killing allow this? The team had 1 invite player and that invite player was off-classing. The team is 3-2 in IM which is too good for open and too shitty for invite, its the right place for the team. Why teams continually have to jump through hoops to avoid crushing open is beyond me.